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authorAlan Alpert <aalpert@blackberry.com>2013-04-01 13:45:21 -0700
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-04-15 18:03:21 +0200
commit3dbbcc09e98d768a5b7b6c0a498f8aefd9e25b9e (patch)
treec7a26ae0803fe3881c08791637ee5796a14d680d /src/particles/qquickimageparticle.cpp
parent5bf33901429e64ab91f30037e25ec04aab4b4c11 (diff)
Embed some default particles.
Most prototype level particle effects, at least in our example code, uses basic and generic particles. Embedding these images into the particles plugin will facilitate prototyping with the particles API. Currently finding an image and copying it between projects is a relatively large development cost for quick particle system prototypes. Change-Id: I077104915353ab298e2aabd36e2a0a2070030914 Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Diffstat (limited to 'src/particles/qquickimageparticle.cpp')
-rw-r--r--src/particles/qquickimageparticle.cpp16
1 files changed, 16 insertions, 0 deletions
diff --git a/src/particles/qquickimageparticle.cpp b/src/particles/qquickimageparticle.cpp
index e0572ef424..9a0601b944 100644
--- a/src/particles/qquickimageparticle.cpp
+++ b/src/particles/qquickimageparticle.cpp
@@ -623,6 +623,22 @@ void fillUniformArrayFromImage(float* array, const QImage& img, int size)
The source image to be used.
If the image is a sprite animation, use the sprite property instead.
+
+ Since Qt 5.2, some default images are provided as resources to aid prototyping:
+ \table
+ \row
+ \li qrc:///particleresources/star.png
+ \li \inlineimage particles/star.png
+ \row
+ \li qrc:///particleresources/glowdot.png
+ \li \inlineimage particles/glowdot.png
+ \row
+ \li qrc:///particleresources/fuzzydot.png
+ \li \inlineimage particles/fuzzydot.png
+ \endtable
+
+ Note that the images are white and semi-transparent, to allow colorization
+ and alpha levels to have maximum effect.
*/
/*!
\qmlproperty list<Sprite> QtQuick.Particles2::ImageParticle::sprites