diff options
author | Martin Smith <martin.smith@digia.com> | 2013-10-01 13:03:28 +0200 |
---|---|---|
committer | The Qt Project <gerrit-noreply@qt-project.org> | 2013-10-02 14:40:01 +0200 |
commit | 4706b1ceff9af9141044ed3cf020ce5624bfa40f (patch) | |
tree | 43672217a945512ddd1704468d1fd4b6e9c153c7 /src/particles/qquickimageparticle.cpp | |
parent | 4f50ab594aa2fb1d38981127beca634ad3396489 (diff) |
qdoc: no longer recognizes the version nr in QML refs
All QML references of the form
<QML-module-name><QML-module-version>::<QML-type>::<member-name> have
had the <QML-module-version> removed i.
Task-number: QTBUG-33776
Change-Id: Idde279e0f254cd24ea44f9841662dd81a2c5bbc6
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Diffstat (limited to 'src/particles/qquickimageparticle.cpp')
-rw-r--r-- | src/particles/qquickimageparticle.cpp | 44 |
1 files changed, 22 insertions, 22 deletions
diff --git a/src/particles/qquickimageparticle.cpp b/src/particles/qquickimageparticle.cpp index 0902adaf5d..c550ef8f20 100644 --- a/src/particles/qquickimageparticle.cpp +++ b/src/particles/qquickimageparticle.cpp @@ -615,7 +615,7 @@ void fillUniformArrayFromImage(float* array, const QImage& img, int size) other ImageParticles. */ /*! - \qmlproperty url QtQuick.Particles2::ImageParticle::source + \qmlproperty url QtQuick.Particles::ImageParticle::source The source image to be used. @@ -638,7 +638,7 @@ void fillUniformArrayFromImage(float* array, const QImage& img, int size) and alpha levels to have maximum effect. */ /*! - \qmlproperty list<Sprite> QtQuick.Particles2::ImageParticle::sprites + \qmlproperty list<Sprite> QtQuick.Particles::ImageParticle::sprites The sprite or sprites used to draw this particle. @@ -648,7 +648,7 @@ void fillUniformArrayFromImage(float* array, const QImage& img, int size) For full details, see the \l{Sprite Animation} overview. */ /*! - \qmlproperty url QtQuick.Particles2::ImageParticle::colorTable + \qmlproperty url QtQuick.Particles::ImageParticle::colorTable An image whose color will be used as a 1D texture to determine color over life. E.g. when the particle is halfway through its lifetime, it will have the color specified halfway @@ -657,28 +657,28 @@ void fillUniformArrayFromImage(float* array, const QImage& img, int size) This color is blended with the color property and the color of the source image. */ /*! - \qmlproperty url QtQuick.Particles2::ImageParticle::sizeTable + \qmlproperty url QtQuick.Particles::ImageParticle::sizeTable An image whose opacity will be used as a 1D texture to determine size over life. This property is expected to be removed shortly, in favor of custom easing curves to determine size over life. */ /*! - \qmlproperty url QtQuick.Particles2::ImageParticle::opacityTable + \qmlproperty url QtQuick.Particles::ImageParticle::opacityTable An image whose opacity will be used as a 1D texture to determine size over life. This property is expected to be removed shortly, in favor of custom easing curves to determine opacity over life. */ /*! - \qmlproperty color QtQuick.Particles2::ImageParticle::color + \qmlproperty color QtQuick.Particles::ImageParticle::color If a color is specified, the provided image will be colorized with it. Default is white (no change). */ /*! - \qmlproperty real QtQuick.Particles2::ImageParticle::colorVariation + \qmlproperty real QtQuick.Particles::ImageParticle::colorVariation This number represents the color variation applied to individual particles. Setting colorVariation is the same as setting redVariation, greenVariation, @@ -691,7 +691,7 @@ void fillUniformArrayFromImage(float* array, const QImage& img, int size) Default is 0.0 */ /*! - \qmlproperty real QtQuick.Particles2::ImageParticle::redVariation + \qmlproperty real QtQuick.Particles::ImageParticle::redVariation The variation in the red color channel between particles. Color is measured, per channel, from 0.0 to 1.0. @@ -699,7 +699,7 @@ void fillUniformArrayFromImage(float* array, const QImage& img, int size) Default is 0.0 */ /*! - \qmlproperty real QtQuick.Particles2::ImageParticle::greenVariation + \qmlproperty real QtQuick.Particles::ImageParticle::greenVariation The variation in the green color channel between particles. Color is measured, per channel, from 0.0 to 1.0. @@ -707,7 +707,7 @@ void fillUniformArrayFromImage(float* array, const QImage& img, int size) Default is 0.0 */ /*! - \qmlproperty real QtQuick.Particles2::ImageParticle::blueVariation + \qmlproperty real QtQuick.Particles::ImageParticle::blueVariation The variation in the blue color channel between particles. Color is measured, per channel, from 0.0 to 1.0. @@ -715,7 +715,7 @@ void fillUniformArrayFromImage(float* array, const QImage& img, int size) Default is 0.0 */ /*! - \qmlproperty real QtQuick.Particles2::ImageParticle::alpha + \qmlproperty real QtQuick.Particles::ImageParticle::alpha An alpha to be applied to the image. This value is multiplied by the value in the image, and the value in the color property. @@ -727,7 +727,7 @@ void fillUniformArrayFromImage(float* array, const QImage& img, int size) Default is 1.0 */ /*! - \qmlproperty real QtQuick.Particles2::ImageParticle::alphaVariation + \qmlproperty real QtQuick.Particles::ImageParticle::alphaVariation The variation in the alpha channel between particles. Alpha is measured from 0.0 to 1.0. @@ -735,33 +735,33 @@ void fillUniformArrayFromImage(float* array, const QImage& img, int size) Default is 0.0 */ /*! - \qmlproperty real QtQuick.Particles2::ImageParticle::rotation + \qmlproperty real QtQuick.Particles::ImageParticle::rotation If set the image will be rotated by this many degrees before it is drawn. The particle coordinates are not transformed. */ /*! - \qmlproperty real QtQuick.Particles2::ImageParticle::rotationVariation + \qmlproperty real QtQuick.Particles::ImageParticle::rotationVariation If set the rotation of individual particles will vary by up to this much between particles. */ /*! - \qmlproperty real QtQuick.Particles2::ImageParticle::rotationVelocity + \qmlproperty real QtQuick.Particles::ImageParticle::rotationVelocity If set particles will rotate at this velocity in degrees/second. */ /*! - \qmlproperty real QtQuick.Particles2::ImageParticle::rotationVelocityVariation + \qmlproperty real QtQuick.Particles::ImageParticle::rotationVelocityVariation If set the rotationVelocity of individual particles will vary by up to this much between particles. */ /*! - \qmlproperty bool QtQuick.Particles2::ImageParticle::autoRotation + \qmlproperty bool QtQuick.Particles::ImageParticle::autoRotation If set to true then a rotation will be applied on top of the particles rotation, so that it faces the direction of travel. So to face away from the direction of travel, @@ -770,21 +770,21 @@ void fillUniformArrayFromImage(float* array, const QImage& img, int size) Default is false */ /*! - \qmlproperty StochasticDirection QtQuick.Particles2::ImageParticle::xVector + \qmlproperty StochasticDirection QtQuick.Particles::ImageParticle::xVector Allows you to deform the particle image when drawn. The rectangular image will be deformed so that the horizontal sides are in the shape of this vector instead of (1,0). */ /*! - \qmlproperty StochasticDirection QtQuick.Particles2::ImageParticle::yVector + \qmlproperty StochasticDirection QtQuick.Particles::ImageParticle::yVector Allows you to deform the particle image when drawn. The rectangular image will be deformed so that the vertical sides are in the shape of this vector instead of (0,1). */ /*! - \qmlproperty EntryEffect QtQuick.Particles2::ImageParticle::entryEffect + \qmlproperty EntryEffect QtQuick.Particles::ImageParticle::entryEffect This property provides basic and cheap entrance and exit effects for the particles. For fine-grained control, see sizeTable and opacityTable. @@ -799,7 +799,7 @@ void fillUniformArrayFromImage(float* array, const QImage& img, int size) Default value is Fade. */ /*! - \qmlproperty bool QtQuick.Particles2::ImageParticle::spritesInterpolate + \qmlproperty bool QtQuick.Particles::ImageParticle::spritesInterpolate If set to true, sprite particles will interpolate between sprite frames each rendered frame, making the sprites look smoother. @@ -808,7 +808,7 @@ void fillUniformArrayFromImage(float* array, const QImage& img, int size) */ /*! - \qmlproperty Status QtQuick.Particles2::ImageParticle::status + \qmlproperty Status QtQuick.Particles::ImageParticle::status The status of loading the image. */ |