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authorMartin Smith <martin.smith@digia.com>2013-10-01 13:03:28 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-10-02 14:40:01 +0200
commit4706b1ceff9af9141044ed3cf020ce5624bfa40f (patch)
tree43672217a945512ddd1704468d1fd4b6e9c153c7 /src/particles
parent4f50ab594aa2fb1d38981127beca634ad3396489 (diff)
qdoc: no longer recognizes the version nr in QML refs
All QML references of the form <QML-module-name><QML-module-version>::<QML-type>::<member-name> have had the <QML-module-version> removed i. Task-number: QTBUG-33776 Change-Id: Idde279e0f254cd24ea44f9841662dd81a2c5bbc6 Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Diffstat (limited to 'src/particles')
-rw-r--r--src/particles/qquickage.cpp4
-rw-r--r--src/particles/qquickangledirection.cpp8
-rw-r--r--src/particles/qquickcustomaffector.cpp10
-rw-r--r--src/particles/qquickcustomparticle.cpp4
-rw-r--r--src/particles/qquickellipseextruder.cpp2
-rw-r--r--src/particles/qquickfriction.cpp4
-rw-r--r--src/particles/qquickgravity.cpp6
-rw-r--r--src/particles/qquickgroupgoal.cpp4
-rw-r--r--src/particles/qquickimageparticle.cpp44
-rw-r--r--src/particles/qquickitemparticle.cpp12
-rw-r--r--src/particles/qquicklineextruder.cpp2
-rw-r--r--src/particles/qquickmaskextruder.cpp2
-rw-r--r--src/particles/qquickparticleaffector.cpp14
-rw-r--r--src/particles/qquickparticleemitter.cpp38
-rw-r--r--src/particles/qquickparticlegroup.cpp10
-rw-r--r--src/particles/qquickparticlepainter.cpp4
-rw-r--r--src/particles/qquickparticlesystem.cpp22
-rw-r--r--src/particles/qquickpointattractor.cpp10
-rw-r--r--src/particles/qquickpointdirection.cpp8
-rw-r--r--src/particles/qquickspritegoal.cpp6
-rw-r--r--src/particles/qquicktargetdirection.cpp14
-rw-r--r--src/particles/qquicktrailemitter.cpp14
-rw-r--r--src/particles/qquickturbulence.cpp4
-rw-r--r--src/particles/qquickv4particledata.cpp60
-rw-r--r--src/particles/qquickwander.cpp8
25 files changed, 157 insertions, 157 deletions
diff --git a/src/particles/qquickage.cpp b/src/particles/qquickage.cpp
index 1968e11f69..97e800e3cc 100644
--- a/src/particles/qquickage.cpp
+++ b/src/particles/qquickage.cpp
@@ -59,7 +59,7 @@ QT_BEGIN_NAMESPACE
The Age affector only applies to particles which are still alive.
*/
/*!
- \qmlproperty int QtQuick.Particles2::Age::lifeLeft
+ \qmlproperty int QtQuick.Particles::Age::lifeLeft
The amount of life to set the particle to have. Affected particles
will advance to a point in their life where they will have this many
@@ -67,7 +67,7 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \qmlproperty bool QtQuick.Particles2::Age::advancePosition
+ \qmlproperty bool QtQuick.Particles::Age::advancePosition
advancePosition determines whether position, veclocity and acceleration are included in
the simulated aging done by the affector. If advancePosition is false,
diff --git a/src/particles/qquickangledirection.cpp b/src/particles/qquickangledirection.cpp
index b2ccd31eff..54f9093181 100644
--- a/src/particles/qquickangledirection.cpp
+++ b/src/particles/qquickangledirection.cpp
@@ -59,7 +59,7 @@ const qreal CONV = 0.017453292519943295;
as well as varying the parameters by angle or magnitude.
*/
/*!
- \qmlproperty real QtQuick.Particles2::AngleDirection::angle
+ \qmlproperty real QtQuick.Particles::AngleDirection::angle
This property specifies the base angle for the direction.
The angle of this direction will vary by no more than angleVariation
from this angle.
@@ -69,7 +69,7 @@ const qreal CONV = 0.017453292519943295;
The default value is zero.
*/
/*!
- \qmlproperty real QtQuick.Particles2::AngleDirection::magnitude
+ \qmlproperty real QtQuick.Particles::AngleDirection::magnitude
This property specifies the base magnitude for the direction.
The magnitude of this direction will vary by no more than magnitudeVariation
from this magnitude.
@@ -79,7 +79,7 @@ const qreal CONV = 0.017453292519943295;
The default value is zero.
*/
/*!
- \qmlproperty real QtQuick.Particles2::AngleDirection::angleVariation
+ \qmlproperty real QtQuick.Particles::AngleDirection::angleVariation
This property specifies the maximum angle variation for the direction.
The angle of the direction will vary by up to angleVariation clockwise
and anticlockwise from the value specified in angle.
@@ -89,7 +89,7 @@ const qreal CONV = 0.017453292519943295;
The default value is zero.
*/
/*!
- \qmlproperty real QtQuick.Particles2::AngleDirection::magnitudeVariation
+ \qmlproperty real QtQuick.Particles::AngleDirection::magnitudeVariation
This property specifies the base magnitude for the direction.
The magnitude of this direction will vary by no more than magnitudeVariation
from the base magnitude.
diff --git a/src/particles/qquickcustomaffector.cpp b/src/particles/qquickcustomaffector.cpp
index 7c4d45d24e..890d415e3f 100644
--- a/src/particles/qquickcustomaffector.cpp
+++ b/src/particles/qquickcustomaffector.cpp
@@ -49,7 +49,7 @@ QT_BEGIN_NAMESPACE
//TODO: Move docs (and inheritence) to real base when docs can propagate. Currently this pretends to be the base class!
/*!
- \qmlsignal QtQuick.Particles2::Affector::onAffectParticles(Array particles, real dt)
+ \qmlsignal QtQuick.Particles::Affector::onAffectParticles(Array particles, real dt)
This handler is called when particles are selected to be affected. particles contains
an array of particle objects which can be directly manipulated.
@@ -62,7 +62,7 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \qmlproperty StochasticDirection QtQuick.Particles2::Affector::position
+ \qmlproperty StochasticDirection QtQuick.Particles::Affector::position
Affected particles will have their position set to this direction,
relative to the ParticleSystem. When interpreting directions as points,
@@ -71,21 +71,21 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \qmlproperty StochasticDirection QtQuick.Particles2::Affector::velocity
+ \qmlproperty StochasticDirection QtQuick.Particles::Affector::velocity
Affected particles will have their velocity set to this direction.
*/
/*!
- \qmlproperty StochasticDirection QtQuick.Particles2::Affector::acceleration
+ \qmlproperty StochasticDirection QtQuick.Particles::Affector::acceleration
Affected particles will have their acceleration set to this direction.
*/
/*!
- \qmlproperty bool QtQuick.Particles2::Affector::relative
+ \qmlproperty bool QtQuick.Particles::Affector::relative
Whether the affected particles have their existing position/velocity/acceleration added
to the new one.
diff --git a/src/particles/qquickcustomparticle.cpp b/src/particles/qquickcustomparticle.cpp
index 4bcb86a51f..4ef35ffcfd 100644
--- a/src/particles/qquickcustomparticle.cpp
+++ b/src/particles/qquickcustomparticle.cpp
@@ -160,7 +160,7 @@ void QQuickCustomParticle::componentComplete()
//Trying to keep the shader conventions the same as in qsgshadereffectitem
/*!
- \qmlproperty string QtQuick.Particles2::CustomParticle::fragmentShader
+ \qmlproperty string QtQuick.Particles::CustomParticle::fragmentShader
This property holds the fragment shader's GLSL source code.
The default shader expects the texture coordinate to be passed from the
@@ -182,7 +182,7 @@ void QQuickCustomParticle::setFragmentShader(const QByteArray &code)
}
/*!
- \qmlproperty string QtQuick.Particles2::CustomParticle::vertexShader
+ \qmlproperty string QtQuick.Particles::CustomParticle::vertexShader
This property holds the vertex shader's GLSL source code.
diff --git a/src/particles/qquickellipseextruder.cpp b/src/particles/qquickellipseextruder.cpp
index bce5a33294..f4374d8013 100644
--- a/src/particles/qquickellipseextruder.cpp
+++ b/src/particles/qquickellipseextruder.cpp
@@ -66,7 +66,7 @@ QQuickEllipseExtruder::QQuickEllipseExtruder(QObject *parent) :
}
/*!
- \qmlproperty bool QtQuick.Particles2::EllipseShape::fill
+ \qmlproperty bool QtQuick.Particles::EllipseShape::fill
If fill is true the ellipse is filled; otherwise it is just a border.
Default is true.
diff --git a/src/particles/qquickfriction.cpp b/src/particles/qquickfriction.cpp
index 4802077100..9b9b204b85 100644
--- a/src/particles/qquickfriction.cpp
+++ b/src/particles/qquickfriction.cpp
@@ -54,12 +54,12 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \qmlproperty real QtQuick.Particles2::Friction::factor
+ \qmlproperty real QtQuick.Particles::Friction::factor
A drag will be applied to moving objects which is this factor of their current velocity.
*/
/*!
- \qmlproperty real QtQuick.Particles2::Friction::threshold
+ \qmlproperty real QtQuick.Particles::Friction::threshold
The drag will only be applied to objects with a velocity above the threshold velocity. The
drag applied will bring objects down to the threshold velocity, but no further.
diff --git a/src/particles/qquickgravity.cpp b/src/particles/qquickgravity.cpp
index c7856f30b9..d316422ca0 100644
--- a/src/particles/qquickgravity.cpp
+++ b/src/particles/qquickgravity.cpp
@@ -62,17 +62,17 @@ const qreal CONV = 0.017453292520444443;
*/
/*!
- \qmlproperty real QtQuick.Particles2::Gravity::magnitude
+ \qmlproperty real QtQuick.Particles::Gravity::magnitude
Pixels per second that objects will be accelerated by.
*/
/*!
- \qmlproperty real QtQuick.Particles2::Gravity::acceleration
+ \qmlproperty real QtQuick.Particles::Gravity::acceleration
Name changed to magnitude, will be removed soon.
*/
/*!
- \qmlproperty real QtQuick.Particles2::Gravity::angle
+ \qmlproperty real QtQuick.Particles::Gravity::angle
Angle of acceleration.
*/
diff --git a/src/particles/qquickgroupgoal.cpp b/src/particles/qquickgroupgoal.cpp
index 949c39b335..5ef09c4185 100644
--- a/src/particles/qquickgroupgoal.cpp
+++ b/src/particles/qquickgroupgoal.cpp
@@ -57,7 +57,7 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \qmlproperty string QtQuick.Particles2::GroupGoal::goalState
+ \qmlproperty string QtQuick.Particles::GroupGoal::goalState
The name of the group which the affected particles should move to.
@@ -67,7 +67,7 @@ QT_BEGIN_NAMESPACE
on that path for their respective durations.
*/
/*!
- \qmlproperty bool QtQuick.Particles2::GroupGoal::jump
+ \qmlproperty bool QtQuick.Particles::GroupGoal::jump
If true, affected particles will jump directly to the target group instead of taking the
the shortest valid path to get there. They will also not finish their current state,
diff --git a/src/particles/qquickimageparticle.cpp b/src/particles/qquickimageparticle.cpp
index 0902adaf5d..c550ef8f20 100644
--- a/src/particles/qquickimageparticle.cpp
+++ b/src/particles/qquickimageparticle.cpp
@@ -615,7 +615,7 @@ void fillUniformArrayFromImage(float* array, const QImage& img, int size)
other ImageParticles.
*/
/*!
- \qmlproperty url QtQuick.Particles2::ImageParticle::source
+ \qmlproperty url QtQuick.Particles::ImageParticle::source
The source image to be used.
@@ -638,7 +638,7 @@ void fillUniformArrayFromImage(float* array, const QImage& img, int size)
and alpha levels to have maximum effect.
*/
/*!
- \qmlproperty list<Sprite> QtQuick.Particles2::ImageParticle::sprites
+ \qmlproperty list<Sprite> QtQuick.Particles::ImageParticle::sprites
The sprite or sprites used to draw this particle.
@@ -648,7 +648,7 @@ void fillUniformArrayFromImage(float* array, const QImage& img, int size)
For full details, see the \l{Sprite Animation} overview.
*/
/*!
- \qmlproperty url QtQuick.Particles2::ImageParticle::colorTable
+ \qmlproperty url QtQuick.Particles::ImageParticle::colorTable
An image whose color will be used as a 1D texture to determine color over life. E.g. when
the particle is halfway through its lifetime, it will have the color specified halfway
@@ -657,28 +657,28 @@ void fillUniformArrayFromImage(float* array, const QImage& img, int size)
This color is blended with the color property and the color of the source image.
*/
/*!
- \qmlproperty url QtQuick.Particles2::ImageParticle::sizeTable
+ \qmlproperty url QtQuick.Particles::ImageParticle::sizeTable
An image whose opacity will be used as a 1D texture to determine size over life.
This property is expected to be removed shortly, in favor of custom easing curves to determine size over life.
*/
/*!
- \qmlproperty url QtQuick.Particles2::ImageParticle::opacityTable
+ \qmlproperty url QtQuick.Particles::ImageParticle::opacityTable
An image whose opacity will be used as a 1D texture to determine size over life.
This property is expected to be removed shortly, in favor of custom easing curves to determine opacity over life.
*/
/*!
- \qmlproperty color QtQuick.Particles2::ImageParticle::color
+ \qmlproperty color QtQuick.Particles::ImageParticle::color
If a color is specified, the provided image will be colorized with it.
Default is white (no change).
*/
/*!
- \qmlproperty real QtQuick.Particles2::ImageParticle::colorVariation
+ \qmlproperty real QtQuick.Particles::ImageParticle::colorVariation
This number represents the color variation applied to individual particles.
Setting colorVariation is the same as setting redVariation, greenVariation,
@@ -691,7 +691,7 @@ void fillUniformArrayFromImage(float* array, const QImage& img, int size)
Default is 0.0
*/
/*!
- \qmlproperty real QtQuick.Particles2::ImageParticle::redVariation
+ \qmlproperty real QtQuick.Particles::ImageParticle::redVariation
The variation in the red color channel between particles.
Color is measured, per channel, from 0.0 to 1.0.
@@ -699,7 +699,7 @@ void fillUniformArrayFromImage(float* array, const QImage& img, int size)
Default is 0.0
*/
/*!
- \qmlproperty real QtQuick.Particles2::ImageParticle::greenVariation
+ \qmlproperty real QtQuick.Particles::ImageParticle::greenVariation
The variation in the green color channel between particles.
Color is measured, per channel, from 0.0 to 1.0.
@@ -707,7 +707,7 @@ void fillUniformArrayFromImage(float* array, const QImage& img, int size)
Default is 0.0
*/
/*!
- \qmlproperty real QtQuick.Particles2::ImageParticle::blueVariation
+ \qmlproperty real QtQuick.Particles::ImageParticle::blueVariation
The variation in the blue color channel between particles.
Color is measured, per channel, from 0.0 to 1.0.
@@ -715,7 +715,7 @@ void fillUniformArrayFromImage(float* array, const QImage& img, int size)
Default is 0.0
*/
/*!
- \qmlproperty real QtQuick.Particles2::ImageParticle::alpha
+ \qmlproperty real QtQuick.Particles::ImageParticle::alpha
An alpha to be applied to the image. This value is multiplied by the value in
the image, and the value in the color property.
@@ -727,7 +727,7 @@ void fillUniformArrayFromImage(float* array, const QImage& img, int size)
Default is 1.0
*/
/*!
- \qmlproperty real QtQuick.Particles2::ImageParticle::alphaVariation
+ \qmlproperty real QtQuick.Particles::ImageParticle::alphaVariation
The variation in the alpha channel between particles.
Alpha is measured from 0.0 to 1.0.
@@ -735,33 +735,33 @@ void fillUniformArrayFromImage(float* array, const QImage& img, int size)
Default is 0.0
*/
/*!
- \qmlproperty real QtQuick.Particles2::ImageParticle::rotation
+ \qmlproperty real QtQuick.Particles::ImageParticle::rotation
If set the image will be rotated by this many degrees before it is drawn.
The particle coordinates are not transformed.
*/
/*!
- \qmlproperty real QtQuick.Particles2::ImageParticle::rotationVariation
+ \qmlproperty real QtQuick.Particles::ImageParticle::rotationVariation
If set the rotation of individual particles will vary by up to this much
between particles.
*/
/*!
- \qmlproperty real QtQuick.Particles2::ImageParticle::rotationVelocity
+ \qmlproperty real QtQuick.Particles::ImageParticle::rotationVelocity
If set particles will rotate at this velocity in degrees/second.
*/
/*!
- \qmlproperty real QtQuick.Particles2::ImageParticle::rotationVelocityVariation
+ \qmlproperty real QtQuick.Particles::ImageParticle::rotationVelocityVariation
If set the rotationVelocity of individual particles will vary by up to this much
between particles.
*/
/*!
- \qmlproperty bool QtQuick.Particles2::ImageParticle::autoRotation
+ \qmlproperty bool QtQuick.Particles::ImageParticle::autoRotation
If set to true then a rotation will be applied on top of the particles rotation, so
that it faces the direction of travel. So to face away from the direction of travel,
@@ -770,21 +770,21 @@ void fillUniformArrayFromImage(float* array, const QImage& img, int size)
Default is false
*/
/*!
- \qmlproperty StochasticDirection QtQuick.Particles2::ImageParticle::xVector
+ \qmlproperty StochasticDirection QtQuick.Particles::ImageParticle::xVector
Allows you to deform the particle image when drawn. The rectangular image will
be deformed so that the horizontal sides are in the shape of this vector instead
of (1,0).
*/
/*!
- \qmlproperty StochasticDirection QtQuick.Particles2::ImageParticle::yVector
+ \qmlproperty StochasticDirection QtQuick.Particles::ImageParticle::yVector
Allows you to deform the particle image when drawn. The rectangular image will
be deformed so that the vertical sides are in the shape of this vector instead
of (0,1).
*/
/*!
- \qmlproperty EntryEffect QtQuick.Particles2::ImageParticle::entryEffect
+ \qmlproperty EntryEffect QtQuick.Particles::ImageParticle::entryEffect
This property provides basic and cheap entrance and exit effects for the particles.
For fine-grained control, see sizeTable and opacityTable.
@@ -799,7 +799,7 @@ void fillUniformArrayFromImage(float* array, const QImage& img, int size)
Default value is Fade.
*/
/*!
- \qmlproperty bool QtQuick.Particles2::ImageParticle::spritesInterpolate
+ \qmlproperty bool QtQuick.Particles::ImageParticle::spritesInterpolate
If set to true, sprite particles will interpolate between sprite frames each rendered frame, making
the sprites look smoother.
@@ -808,7 +808,7 @@ void fillUniformArrayFromImage(float* array, const QImage& img, int size)
*/
/*!
- \qmlproperty Status QtQuick.Particles2::ImageParticle::status
+ \qmlproperty Status QtQuick.Particles::ImageParticle::status
The status of loading the image.
*/
diff --git a/src/particles/qquickitemparticle.cpp b/src/particles/qquickitemparticle.cpp
index 7bc696e65f..728da57212 100644
--- a/src/particles/qquickitemparticle.cpp
+++ b/src/particles/qquickitemparticle.cpp
@@ -59,19 +59,19 @@ QT_BEGIN_NAMESPACE
/*!
- \qmlmethod QtQuick.Particles2::ItemParticle::freeze(Item item)
+ \qmlmethod QtQuick.Particles::ItemParticle::freeze(Item item)
Suspends the flow of time for the logical particle which item represents, allowing you to control its movement.
*/
/*!
- \qmlmethod QtQuick.Particles2::ItemParticle::unfreeze(Item item)
+ \qmlmethod QtQuick.Particles::ItemParticle::unfreeze(Item item)
Restarts the flow of time for the logical particle which item represents, allowing it to be moved by the particle system again.
*/
/*!
- \qmlmethod QtQuick.Particles2::ItemParticle::take(Item item, bool prioritize)
+ \qmlmethod QtQuick.Particles::ItemParticle::take(Item item, bool prioritize)
Asks the ItemParticle to take over control of item. It will be emitted when there is a logical particle available.
@@ -79,13 +79,13 @@ QT_BEGIN_NAMESPACE
head of the queue.
*/
/*!
- \qmlmethod QtQuick.Particles2::ItemParticle::give(Item item)
+ \qmlmethod QtQuick.Particles::ItemParticle::give(Item item)
Orders the ItemParticle to give you control of the item. It will cease controlling it and the item will lose its association to the logical particle.
*/
/*!
- \qmlproperty bool QtQuick.Particles2::ItemParticle::fade
+ \qmlproperty bool QtQuick.Particles::ItemParticle::fade
If true, the item will automatically be faded in and out
at the ends of its lifetime. If false, you will have to
@@ -94,7 +94,7 @@ QT_BEGIN_NAMESPACE
Default is true.
*/
/*!
- \qmlproperty Component QtQuick.Particles2::ItemParticle::delegate
+ \qmlproperty Component QtQuick.Particles::ItemParticle::delegate
An instance of the delegate will be created for every logical
particle, and moved along with it.
diff --git a/src/particles/qquicklineextruder.cpp b/src/particles/qquicklineextruder.cpp
index ade0573fc1..e00f5cb7d6 100644
--- a/src/particles/qquicklineextruder.cpp
+++ b/src/particles/qquicklineextruder.cpp
@@ -53,7 +53,7 @@
*/
/*!
- \qmlproperty bool QtQuick.Particles2::LineShape::mirrored
+ \qmlproperty bool QtQuick.Particles::LineShape::mirrored
By default, the line goes from (0,0) to (width, height) of the item that
this shape is being applied to.
diff --git a/src/particles/qquickmaskextruder.cpp b/src/particles/qquickmaskextruder.cpp
index d59902bf3a..a680613ffb 100644
--- a/src/particles/qquickmaskextruder.cpp
+++ b/src/particles/qquickmaskextruder.cpp
@@ -55,7 +55,7 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \qmlproperty url QtQuick.Particles2::MaskShape::source
+ \qmlproperty url QtQuick.Particles::MaskShape::source
The image to use as the mask. Areas with non-zero opacity
will be considered inside the shape.
diff --git a/src/particles/qquickparticleaffector.cpp b/src/particles/qquickparticleaffector.cpp
index f9885520c9..7c72c27b74 100644
--- a/src/particles/qquickparticleaffector.cpp
+++ b/src/particles/qquickparticleaffector.cpp
@@ -68,18 +68,18 @@ QT_BEGIN_NAMESPACE
but on less capable hardware you should expect small irregularties in the simulation as simulates with worse granularity.
*/
/*!
- \qmlproperty ParticleSystem QtQuick.Particles2::Affector::system
+ \qmlproperty ParticleSystem QtQuick.Particles::Affector::system
This is the system which will be affected by the element.
If the Affector is a direct child of a ParticleSystem, it will automatically be associated with it.
*/
/*!
- \qmlproperty list<string> QtQuick.Particles2::Affector::groups
+ \qmlproperty list<string> QtQuick.Particles::Affector::groups
Which logical particle groups will be affected.
If empty, it will affect all particles.
*/
/*!
- \qmlproperty list<string> QtQuick.Particles2::Affector::whenCollidingWith
+ \qmlproperty list<string> QtQuick.Particles::Affector::whenCollidingWith
If any logical particle groups are specified here, then the affector
will only be triggered if the particle being examined intersects with
a particle of one of these groups.
@@ -93,7 +93,7 @@ QT_BEGIN_NAMESPACE
By default, no groups are specified.
*/
/*!
- \qmlproperty bool QtQuick.Particles2::Affector::enabled
+ \qmlproperty bool QtQuick.Particles::Affector::enabled
If enabled is set to false, this affector will not affect any particles.
Usually this is used to conditionally turn an affector on or off.
@@ -101,7 +101,7 @@ QT_BEGIN_NAMESPACE
Default value is true.
*/
/*!
- \qmlproperty bool QtQuick.Particles2::Affector::once
+ \qmlproperty bool QtQuick.Particles::Affector::once
If once is set to true, this affector will only affect each particle
once in their lifetimes. If the affector normally simulates a continuous
effect over time, then it will simulate the effect of one second of time
@@ -110,12 +110,12 @@ QT_BEGIN_NAMESPACE
Default value is false.
*/
/*!
- \qmlproperty Shape QtQuick.Particles2::Affector::shape
+ \qmlproperty Shape QtQuick.Particles::Affector::shape
If a size has been defined, the shape property can be used to affect a
non-rectangular area.
*/
/*!
- \qmlsignal QtQuick.Particles2::Affector::onAffected(real x, real y)
+ \qmlsignal QtQuick.Particles::Affector::onAffected(real x, real y)
This handler is called when a particle is selected to be affected. It will not be called
if a particle is considered by the Affector but not actually altered in any way.
diff --git a/src/particles/qquickparticleemitter.cpp b/src/particles/qquickparticleemitter.cpp
index 0f251ea751..41c64306a2 100644
--- a/src/particles/qquickparticleemitter.cpp
+++ b/src/particles/qquickparticleemitter.cpp
@@ -66,20 +66,20 @@ QT_BEGIN_NAMESPACE
/*!
- \qmlproperty ParticleSystem QtQuick.Particles2::Emitter::system
+ \qmlproperty ParticleSystem QtQuick.Particles::Emitter::system
This is the Particle system that the Emitter will emit into.
This can be omitted if the Emitter is a direct child of the ParticleSystem
*/
/*!
- \qmlproperty string QtQuick.Particles2::Emitter::group
+ \qmlproperty string QtQuick.Particles::Emitter::group
This is the logical particle group which it will emit into.
Default value is "" (empty string).
*/
/*!
- \qmlproperty Shape QtQuick.Particles2::Emitter::shape
+ \qmlproperty Shape QtQuick.Particles::Emitter::shape
This shape is applied with the size of the Emitter. Particles will be emitted
randomly from any area covered by the shape.
@@ -88,21 +88,21 @@ QT_BEGIN_NAMESPACE
box of the Emitter.
*/
/*!
- \qmlproperty bool QtQuick.Particles2::Emitter::enabled
+ \qmlproperty bool QtQuick.Particles::Emitter::enabled
If set to false, the emitter will cease emissions until it is set to true.
Default value is true.
*/
/*!
- \qmlproperty real QtQuick.Particles2::Emitter::emitRate
+ \qmlproperty real QtQuick.Particles::Emitter::emitRate
Number of particles emitted per second.
Default value is 10 particles per second.
*/
/*!
- \qmlproperty int QtQuick.Particles2::Emitter::lifeSpan
+ \qmlproperty int QtQuick.Particles::Emitter::lifeSpan
The time in milliseconds each emitted particle should last for.
@@ -115,7 +115,7 @@ QT_BEGIN_NAMESPACE
Default value is 1000 (one second).
*/
/*!
- \qmlproperty int QtQuick.Particles2::Emitter::lifeSpanVariation
+ \qmlproperty int QtQuick.Particles::Emitter::lifeSpanVariation
Particle lifespans will vary by up to this much in either direction.
@@ -123,7 +123,7 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \qmlproperty int QtQuick.Particles2::Emitter::maximumEmitted
+ \qmlproperty int QtQuick.Particles::Emitter::maximumEmitted
The maximum number of particles at a time that this emitter will have alive.
@@ -136,21 +136,21 @@ QT_BEGIN_NAMESPACE
The default value is -1.
*/
/*!
- \qmlproperty int QtQuick.Particles2::Emitter::startTime
+ \qmlproperty int QtQuick.Particles::Emitter::startTime
If this value is set when the emitter is loaded, then it will emit particles from the
past, up to startTime milliseconds ago. These will simulate as if they were emitted then,
but will not have any affectors applied to them. Affectors will take effect from the present time.
*/
/*!
- \qmlproperty real QtQuick.Particles2::Emitter::size
+ \qmlproperty real QtQuick.Particles::Emitter::size
The size in pixels of the particles at the start of their life.
Default value is 16.
*/
/*!
- \qmlproperty real QtQuick.Particles2::Emitter::endSize
+ \qmlproperty real QtQuick.Particles::Emitter::endSize
The size in pixels of the particles at the end of their life. Size will
be linearly interpolated during the life of the particle from this value and
@@ -160,7 +160,7 @@ QT_BEGIN_NAMESPACE
Default value is -1.
*/
/*!
- \qmlproperty real QtQuick.Particles2::Emitter::sizeVariation
+ \qmlproperty real QtQuick.Particles::Emitter::sizeVariation
The size of a particle can vary by this much up or down from size/endSize. The same
random addition is made to both size and endSize for a single particle.
@@ -168,17 +168,17 @@ QT_BEGIN_NAMESPACE
Default value is 0.
*/
/*!
- \qmlproperty StochasticDirection QtQuick.Particles2::Emitter::velocity
+ \qmlproperty StochasticDirection QtQuick.Particles::Emitter::velocity
The starting velocity of the particles emitted.
*/
/*!
- \qmlproperty StochasticDirection QtQuick.Particles2::Emitter::acceleration
+ \qmlproperty StochasticDirection QtQuick.Particles::Emitter::acceleration
The starting acceleraton of the particles emitted.
*/
/*!
- \qmlproperty qreal QtQuick.Particles2::Emitter::velocityFromMovement
+ \qmlproperty qreal QtQuick.Particles::Emitter::velocityFromMovement
If this value is non-zero, then any movement of the emitter will provide additional
starting velocity to the particles based on the movement. The additional vector will be the
@@ -189,7 +189,7 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \qmlsignal QtQuick.Particles2::Emitter::onEmitParticles(Array particles)
+ \qmlsignal QtQuick.Particles::Emitter::onEmitParticles(Array particles)
This handler is called when particles are emitted. particles is a JavaScript
array of Particle objects. You can modify particle attributes directly within the handler.
@@ -198,18 +198,18 @@ QT_BEGIN_NAMESPACE
high-volume particle systems.
*/
-/*! \qmlmethod QtQuick.Particles2::Emitter::burst(int count)
+/*! \qmlmethod QtQuick.Particles::Emitter::burst(int count)
Emits count particles from this emitter immediately.
*/
-/*! \qmlmethod QtQuick.Particles2::Emitter::burst(int count, int x, int y)
+/*! \qmlmethod QtQuick.Particles::Emitter::burst(int count, int x, int y)
Emits count particles from this emitter immediately. The particles are emitted
as if the Emitter was positioned at x,y but all other properties are the same.
*/
-/*! \qmlmethod QtQuick.Particles2::Emitter::pulse(int duration)
+/*! \qmlmethod QtQuick.Particles::Emitter::pulse(int duration)
If the emitter is not enabled, enables it for duration milliseconds and then switches
it back off.
diff --git a/src/particles/qquickparticlegroup.cpp b/src/particles/qquickparticlegroup.cpp
index b0b7865e46..2809e2176e 100644
--- a/src/particles/qquickparticlegroup.cpp
+++ b/src/particles/qquickparticlegroup.cpp
@@ -59,13 +59,13 @@
none of the transition properties were set.
*/
/*!
- \qmlproperty ParticleSystem QtQuick.Particles2::ParticleGroup::system
+ \qmlproperty ParticleSystem QtQuick.Particles::ParticleGroup::system
This is the system which will contain the group.
If the ParticleGroup is a direct child of a ParticleSystem, it will automatically be associated with it.
*/
/*!
- \qmlproperty string QtQuick.Particles2::ParticleGroup::name
+ \qmlproperty string QtQuick.Particles::ParticleGroup::name
This is the name of the particle group, and how it is generally referred to by other elements.
If elements refer to a name which does not have an explicit ParticleGroup created, it will
@@ -73,18 +73,18 @@
duration based transitions to a group, you do not need to create a ParticleGroup with that name (although you may).
*/
/*!
- \qmlproperty int QtQuick.Particles2::ParticleGroup::duration
+ \qmlproperty int QtQuick.Particles::ParticleGroup::duration
The time in milliseconds before the group will attempt to transition.
*/
/*!
- \qmlproperty ParticleSystem QtQuick.Particles2::ParticleGroup::durationVariation
+ \qmlproperty ParticleSystem QtQuick.Particles::ParticleGroup::durationVariation
The maximum number of milliseconds that the duration of the transition cycle varies per particle in the group.
Default value is zero.
*/
/*!
- \qmlproperty ParticleSystem QtQuick.Particles2::ParticleGroup::to
+ \qmlproperty ParticleSystem QtQuick.Particles::ParticleGroup::to
The weighted list of transitions valid for this group.
If the chosen transition stays in this group, another duration (+/- up to durationVariation)
diff --git a/src/particles/qquickparticlepainter.cpp b/src/particles/qquickparticlepainter.cpp
index 694391a701..37f7e3b0ea 100644
--- a/src/particles/qquickparticlepainter.cpp
+++ b/src/particles/qquickparticlepainter.cpp
@@ -56,12 +56,12 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \qmlproperty ParticleSystem QtQuick.Particles2::ParticlePainter::system
+ \qmlproperty ParticleSystem QtQuick.Particles::ParticlePainter::system
This is the system whose particles can be painted by the element.
If the ParticlePainter is a direct child of a ParticleSystem, it will automatically be associated with it.
*/
/*!
- \qmlproperty list<string> QtQuick.Particles2::ParticlePainter::groups
+ \qmlproperty list<string> QtQuick.Particles::ParticlePainter::groups
Which logical particle groups will be painted.
If empty, it will paint the default particle group ("").
diff --git a/src/particles/qquickparticlesystem.cpp b/src/particles/qquickparticlesystem.cpp
index b13020fc7d..b95b084756 100644
--- a/src/particles/qquickparticlesystem.cpp
+++ b/src/particles/qquickparticlesystem.cpp
@@ -110,7 +110,7 @@ DEFINE_BOOL_CONFIG_OPTION(qmlParticlesDebug, QML_PARTICLES_DEBUG)
*/
/*!
- \qmlproperty bool QtQuick.Particles2::ParticleSystem::running
+ \qmlproperty bool QtQuick.Particles::ParticleSystem::running
If running is set to false, the particle system will stop the simulation. All particles
will be destroyed when the system is set to running again.
@@ -120,7 +120,7 @@ DEFINE_BOOL_CONFIG_OPTION(qmlParticlesDebug, QML_PARTICLES_DEBUG)
/*!
- \qmlproperty bool QtQuick.Particles2::ParticleSystem::paused
+ \qmlproperty bool QtQuick.Particles::ParticleSystem::paused
If paused is set to true, the particle system will not advance the simulation. When
paused is set to false again, the simulation will resume from the same point it was
@@ -133,7 +133,7 @@ DEFINE_BOOL_CONFIG_OPTION(qmlParticlesDebug, QML_PARTICLES_DEBUG)
*/
/*!
- \qmlproperty bool QtQuick.Particles2::ParticleSystem::empty
+ \qmlproperty bool QtQuick.Particles::ParticleSystem::empty
empty is set to true when there are no live particles left in the system.
@@ -145,19 +145,19 @@ DEFINE_BOOL_CONFIG_OPTION(qmlParticlesDebug, QML_PARTICLES_DEBUG)
*/
/*!
- \qmlproperty list<Sprite> QtQuick.Particles2::ParticleSystem::particleStates
+ \qmlproperty list<Sprite> QtQuick.Particles::ParticleSystem::particleStates
You can define a sub-set of particle groups in this property in order to provide them
with stochastic state transitions.
- Each QtQuick2::Sprite in this list is interpreted as corresponding to the particle group
+ Each QtQuick::Sprite in this list is interpreted as corresponding to the particle group
with ths same name. Any transitions defined in these sprites will take effect on the particle
groups as well. Additionally TrailEmitters, Affectors and ParticlePainters definined
inside one of these sprites are automatically associated with the corresponding particle group.
*/
/*!
- \qmlmethod QtQuick.Particles2::ParticleSystem::pause()
+ \qmlmethod QtQuick.Particles::ParticleSystem::pause()
Pauses the simulation if it is running.
@@ -165,7 +165,7 @@ DEFINE_BOOL_CONFIG_OPTION(qmlParticlesDebug, QML_PARTICLES_DEBUG)
*/
/*!
- \qmlmethod QtQuick.Particles2::ParticleSystem::resume()
+ \qmlmethod QtQuick.Particles::ParticleSystem::resume()
Resumes the simulation if it is paused.
@@ -173,7 +173,7 @@ DEFINE_BOOL_CONFIG_OPTION(qmlParticlesDebug, QML_PARTICLES_DEBUG)
*/
/*!
- \qmlmethod QtQuick.Particles2::ParticleSystem::start()
+ \qmlmethod QtQuick.Particles::ParticleSystem::start()
Starts the simulation if it has not already running.
@@ -181,7 +181,7 @@ DEFINE_BOOL_CONFIG_OPTION(qmlParticlesDebug, QML_PARTICLES_DEBUG)
*/
/*!
- \qmlmethod QtQuick.Particles2::ParticleSystem::stop()
+ \qmlmethod QtQuick.Particles::ParticleSystem::stop()
Stops the simulation if it is running.
@@ -189,14 +189,14 @@ DEFINE_BOOL_CONFIG_OPTION(qmlParticlesDebug, QML_PARTICLES_DEBUG)
*/
/*!
- \qmlmethod QtQuick.Particles2::ParticleSystem::restart()
+ \qmlmethod QtQuick.Particles::ParticleSystem::restart()
Stops the simulation if it is running, and then starts it.
\sa stop, restart, running
*/
/*!
- \qmlmethod QtQuick.Particles2::ParticleSystem::reset()
+ \qmlmethod QtQuick.Particles::ParticleSystem::reset()
Discards all currently existing particles.
diff --git a/src/particles/qquickpointattractor.cpp b/src/particles/qquickpointattractor.cpp
index 4d5d5c5247..5c1e4ef692 100644
--- a/src/particles/qquickpointattractor.cpp
+++ b/src/particles/qquickpointattractor.cpp
@@ -62,19 +62,19 @@ QT_BEGIN_NAMESPACE
/*!
- \qmlproperty real QtQuick.Particles2::PointAttractor::pointX
+ \qmlproperty real QtQuick.Particles::PointAttractor::pointX
The x coordinate of the attracting point. This is relative
to the x coordinate of the Attractor.
*/
/*!
- \qmlproperty real QtQuick.Particles2::PointAttractor::pointY
+ \qmlproperty real QtQuick.Particles::PointAttractor::pointY
The y coordinate of the attracting point. This is relative
to the y coordinate of the Attractor.
*/
/*!
- \qmlproperty real QtQuick.Particles2::PointAttractor::strength
+ \qmlproperty real QtQuick.Particles::PointAttractor::strength
The pull, in units per second, to be exerted on an item one pixel away.
@@ -83,7 +83,7 @@ QT_BEGIN_NAMESPACE
distance.
*/
/*!
- \qmlproperty AffectableParameter QtQuick.Particles2::Attractor::affectedParameter
+ \qmlproperty AffectableParameter QtQuick.Particles::Attractor::affectedParameter
What attribute of particles is directly affected.
\list
@@ -93,7 +93,7 @@ QT_BEGIN_NAMESPACE
\endlist
*/
/*!
- \qmlproperty Proportion QtQuick.Particles2::Attractor::proportionalToDistance
+ \qmlproperty Proportion QtQuick.Particles::Attractor::proportionalToDistance
How the distance from the particle to the point affects the strength of the attraction.
diff --git a/src/particles/qquickpointdirection.cpp b/src/particles/qquickpointdirection.cpp
index d2dfd3b90d..07b266ee94 100644
--- a/src/particles/qquickpointdirection.cpp
+++ b/src/particles/qquickpointdirection.cpp
@@ -56,16 +56,16 @@ QT_BEGIN_NAMESPACE
as well as varying the parameters by x or y component.
*/
/*!
- \qmlproperty real QtQuick.Particles2::PointDirection::x
+ \qmlproperty real QtQuick.Particles::PointDirection::x
*/
/*!
- \qmlproperty real QtQuick.Particles2::PointDirection::y
+ \qmlproperty real QtQuick.Particles::PointDirection::y
*/
/*!
- \qmlproperty real QtQuick.Particles2::PointDirection::xVariation
+ \qmlproperty real QtQuick.Particles::PointDirection::xVariation
*/
/*!
- \qmlproperty real QtQuick.Particles2::PointDirection::yVariation
+ \qmlproperty real QtQuick.Particles::PointDirection::yVariation
*/
QQuickPointDirection::QQuickPointDirection(QObject *parent) :
diff --git a/src/particles/qquickspritegoal.cpp b/src/particles/qquickspritegoal.cpp
index 4e62de55be..c31ef46326 100644
--- a/src/particles/qquickspritegoal.cpp
+++ b/src/particles/qquickspritegoal.cpp
@@ -57,7 +57,7 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \qmlproperty string QtQuick.Particles2::SpriteGoal::goalState
+ \qmlproperty string QtQuick.Particles::SpriteGoal::goalState
The name of the Sprite which the affected particles should move to.
@@ -67,7 +67,7 @@ QT_BEGIN_NAMESPACE
on that path.
*/
/*!
- \qmlproperty bool QtQuick.Particles2::SpriteGoal::jump
+ \qmlproperty bool QtQuick.Particles::SpriteGoal::jump
If true, affected sprites will jump directly to the goal state instead of taking the
the shortest valid path to get there. They will also not finish their current state,
@@ -76,7 +76,7 @@ QT_BEGIN_NAMESPACE
Default is false.
*/
/*!
- \qmlproperty bool QtQuick.Particles2::SpriteGoal::systemStates
+ \qmlproperty bool QtQuick.Particles::SpriteGoal::systemStates
deprecated, use GroupGoal instead
*/
diff --git a/src/particles/qquicktargetdirection.cpp b/src/particles/qquicktargetdirection.cpp
index 6c44ecccab..47fca58f2d 100644
--- a/src/particles/qquicktargetdirection.cpp
+++ b/src/particles/qquicktargetdirection.cpp
@@ -55,27 +55,27 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \qmlproperty real QtQuick.Particles2::TargetDirection::targetX
+ \qmlproperty real QtQuick.Particles::TargetDirection::targetX
*/
/*!
- \qmlproperty real QtQuick.Particles2::TargetDirection::targetY
+ \qmlproperty real QtQuick.Particles::TargetDirection::targetY
*/
/*!
- \qmlproperty Item QtQuick.Particles2::TargetDirection::targetItem
+ \qmlproperty Item QtQuick.Particles::TargetDirection::targetItem
If specified, this will take precedence over targetX and targetY.
The targeted point will be the center of the specified Item
*/
/*!
- \qmlproperty real QtQuick.Particles2::TargetDirection::targetVariation
+ \qmlproperty real QtQuick.Particles::TargetDirection::targetVariation
*/
/*!
- \qmlproperty real QtQuick.Particles2::TargetDirection::magnitude
+ \qmlproperty real QtQuick.Particles::TargetDirection::magnitude
*/
/*!
- \qmlproperty real QtQuick.Particles2::TargetDirection::magnitudeVariation
+ \qmlproperty real QtQuick.Particles::TargetDirection::magnitudeVariation
*/
/*!
- \qmlproperty bool QtQuick.Particles2::TargetDirection::proportionalMagnitude
+ \qmlproperty bool QtQuick.Particles::TargetDirection::proportionalMagnitude
If true, then the value of magnitude and magnitudeVariation shall be interpreted as multiples
of the distance between the source point and the target point, per second.
diff --git a/src/particles/qquicktrailemitter.cpp b/src/particles/qquicktrailemitter.cpp
index 7b5788f467..cbc738fba5 100644
--- a/src/particles/qquicktrailemitter.cpp
+++ b/src/particles/qquicktrailemitter.cpp
@@ -76,12 +76,12 @@ QQuickTrailEmitter::QQuickTrailEmitter(QQuickItem *parent) :
}
/*!
- \qmlproperty string QtQuick.Particles2::TrailEmitter::follow
+ \qmlproperty string QtQuick.Particles::TrailEmitter::follow
The type of logical particle which this is emitting from.
*/
/*!
- \qmlproperty qreal QtQuick.Particles2::TrailEmitter::velocityFromMovement
+ \qmlproperty qreal QtQuick.Particles::TrailEmitter::velocityFromMovement
If this value is non-zero, then any movement of the emitter will provide additional
starting velocity to the particles based on the movement. The additional vector will be the
@@ -91,7 +91,7 @@ QQuickTrailEmitter::QQuickTrailEmitter(QQuickItem *parent) :
Default value is 0.
*/
/*!
- \qmlproperty Shape QtQuick.Particles2::TrailEmitter::emitShape
+ \qmlproperty Shape QtQuick.Particles::TrailEmitter::emitShape
As the area of a TrailEmitter is the area it follows, a separate shape can be provided
to be the shape it emits out of. This shape has width and height specified by emitWidth
@@ -100,7 +100,7 @@ QQuickTrailEmitter::QQuickTrailEmitter(QQuickItem *parent) :
The default shape is a filled Rectangle.
*/
/*!
- \qmlproperty real QtQuick.Particles2::TrailEmitter::emitWidth
+ \qmlproperty real QtQuick.Particles::TrailEmitter::emitWidth
The width in pixels the emitShape is scaled to. If set to TrailEmitter.ParticleSize,
the width will be the current size of the particle being followed.
@@ -108,7 +108,7 @@ QQuickTrailEmitter::QQuickTrailEmitter(QQuickItem *parent) :
Default is 0.
*/
/*!
- \qmlproperty real QtQuick.Particles2::TrailEmitter::emitHeight
+ \qmlproperty real QtQuick.Particles::TrailEmitter::emitHeight
The height in pixels the emitShape is scaled to. If set to TrailEmitter.ParticleSize,
the height will be the current size of the particle being followed.
@@ -116,10 +116,10 @@ QQuickTrailEmitter::QQuickTrailEmitter(QQuickItem *parent) :
Default is 0.
*/
/*!
- \qmlproperty real QtQuick.Particles2::TrailEmitter::emitRatePerParticle
+ \qmlproperty real QtQuick.Particles::TrailEmitter::emitRatePerParticle
*/
/*!
- \qmlsignal QtQuick.Particles2::TrailEmitter::onEmitFollowParticles(Array particles, Particle followed)
+ \qmlsignal QtQuick.Particles::TrailEmitter::onEmitFollowParticles(Array particles, Particle followed)
This handler is called when particles are emitted from the \a followed particle. \a particles contains an array of particle objects which can be directly manipulated.
diff --git a/src/particles/qquickturbulence.cpp b/src/particles/qquickturbulence.cpp
index 38e82f5dea..19cac7b730 100644
--- a/src/particles/qquickturbulence.cpp
+++ b/src/particles/qquickturbulence.cpp
@@ -63,14 +63,14 @@ QT_BEGIN_NAMESPACE
The source should be relatively smooth black and white noise, such as perlin noise.
*/
/*!
- \qmlproperty real QtQuick.Particles2::Turbulence::strength
+ \qmlproperty real QtQuick.Particles::Turbulence::strength
The magnitude of the velocity vector at any point varies between zero and
the square root of two. It will then be multiplied by strength to get the
velocity per second for the particles affected by the turbulence.
*/
/*!
- \qmlproperty url QtQuick.Particles2::Turbulence::noiseSource
+ \qmlproperty url QtQuick.Particles::Turbulence::noiseSource
The source image to generate the turbulence from. It will be scaled to the size of the element,
so equal or larger sizes will give better results. Tweaking this image is the only way to tweak
diff --git a/src/particles/qquickv4particledata.cpp b/src/particles/qquickv4particledata.cpp
index ac19e025f6..3cfce0ae90 100644
--- a/src/particles/qquickv4particledata.cpp
+++ b/src/particles/qquickv4particledata.cpp
@@ -59,7 +59,7 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \qmlproperty real QtQuick.Particles2::Particle::initialX
+ \qmlproperty real QtQuick.Particles::Particle::initialX
The x coordinate of the particle at the beginning of its lifetime.
The method of simulation prefers to have the initial values changed, rather
@@ -68,7 +68,7 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \qmlproperty real QtQuick.Particles2::Particle::initialVX
+ \qmlproperty real QtQuick.Particles::Particle::initialVX
The x velocity of the particle at the beginning of its lifetime.
The method of simulation prefers to have the initial values changed, rather
@@ -77,7 +77,7 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \qmlproperty real QtQuick.Particles2::Particle::initialAX
+ \qmlproperty real QtQuick.Particles::Particle::initialAX
The x acceleration of the particle at the beginning of its lifetime.
The method of simulation prefers to have the initial values changed, rather
@@ -86,7 +86,7 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \qmlproperty real QtQuick.Particles2::Particle::initialY
+ \qmlproperty real QtQuick.Particles::Particle::initialY
The y coordinate of the particle at the beginning of its lifetime.
The method of simulation prefers to have the initial values changed, rather
@@ -95,7 +95,7 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \qmlproperty real QtQuick.Particles2::Particle::initialVY
+ \qmlproperty real QtQuick.Particles::Particle::initialVY
The y velocity of the particle at the beginning of its lifetime.
The method of simulation prefers to have the initial values changed, rather
@@ -104,7 +104,7 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \qmlproperty real QtQuick.Particles2::Particle::initialAY
+ \qmlproperty real QtQuick.Particles::Particle::initialAY
The y acceleration of the particle at the beginning of its lifetime.
The method of simulation prefers to have the initial values changed, rather
@@ -113,50 +113,50 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \qmlproperty real QtQuick.Particles2::Particle::x
+ \qmlproperty real QtQuick.Particles::Particle::x
The current x coordinate of the particle.
*/
/*!
- \qmlproperty real QtQuick.Particles2::Particle::vx
+ \qmlproperty real QtQuick.Particles::Particle::vx
The current x velocity of the particle.
*/
/*!
- \qmlproperty real QtQuick.Particles2::Particle::ax
+ \qmlproperty real QtQuick.Particles::Particle::ax
The current x acceleration of the particle.
*/
/*!
- \qmlproperty real QtQuick.Particles2::Particle::y
+ \qmlproperty real QtQuick.Particles::Particle::y
The current y coordinate of the particle.
*/
/*!
- \qmlproperty real QtQuick.Particles2::Particle::vy
+ \qmlproperty real QtQuick.Particles::Particle::vy
The current y velocity of the particle.
*/
/*!
- \qmlproperty real QtQuick.Particles2::Particle::ay
+ \qmlproperty real QtQuick.Particles::Particle::ay
The current y acceleration of the particle.
*/
/*!
- \qmlproperty real QtQuick.Particles2::Particle::t
+ \qmlproperty real QtQuick.Particles::Particle::t
The time, in seconds since the beginning of the simulation, that the particle was born.
*/
/*!
- \qmlproperty real QtQuick.Particles2::Particle::startSize
+ \qmlproperty real QtQuick.Particles::Particle::startSize
The size in pixels that the particle image is at the start
of its life.
*/
/*!
- \qmlproperty real QtQuick.Particles2::Particle::endSize
+ \qmlproperty real QtQuick.Particles::Particle::endSize
The size in pixels that the particle image is at the end
of its life. If this value is less than 0, then it is
disregarded and the particle will have its startSize for the
@@ -164,35 +164,35 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \qmlproperty real QtQuick.Particles2::Particle::lifeSpan
+ \qmlproperty real QtQuick.Particles::Particle::lifeSpan
The time in seconds that the particle will live for.
*/
/*!
- \qmlproperty real QtQuick.Particles2::Particle::rotation
+ \qmlproperty real QtQuick.Particles::Particle::rotation
Degrees clockwise that the particle image is rotated at
the beginning of its life.
*/
/*!
- \qmlproperty real QtQuick.Particles2::Particle::rotationVelocity
+ \qmlproperty real QtQuick.Particles::Particle::rotationVelocity
Degrees clockwise per second that the particle image is rotated at while alive.
*/
/*!
- \qmlproperty bool QtQuick.Particles2::Particle::autoRotate
+ \qmlproperty bool QtQuick.Particles::Particle::autoRotate
If autoRotate is true, then the particle's rotation will be
set so that it faces the direction of travel, plus any
rotation from the rotation or rotationVelocity properties.
*/
/*!
- \qmlproperty bool QtQuick.Particles2::Particle::update
+ \qmlproperty bool QtQuick.Particles::Particle::update
Inside an Affector, the changes made to the particle will only be
applied if update is set to true.
*/
/*!
- \qmlproperty real QtQuick.Particles2::Particle::xDeformationVectorX
+ \qmlproperty real QtQuick.Particles::Particle::xDeformationVectorX
The x component of the deformation vector along the X axis. ImageParticle
can draw particles across non-square shapes. It will draw the texture rectangle
@@ -200,7 +200,7 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \qmlproperty real QtQuick.Particles2::Particle::yDeformationVectorX
+ \qmlproperty real QtQuick.Particles::Particle::yDeformationVectorX
The y component of the deformation vector along the X axis. ImageParticle
can draw particles across non-square shapes. It will draw the texture rectangle
@@ -208,7 +208,7 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \qmlproperty real QtQuick.Particles2::Particle::xDeformationVectorY
+ \qmlproperty real QtQuick.Particles::Particle::xDeformationVectorY
The x component of the deformation vector along the X axis. ImageParticle
can draw particles across non-square shapes. It will draw the texture rectangle
@@ -216,7 +216,7 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \qmlproperty real QtQuick.Particles2::Particle::yDeformationVectorY
+ \qmlproperty real QtQuick.Particles::Particle::yDeformationVectorY
The y component of the deformation vector along the Y axis. ImageParticle
can draw particles across non-square shapes. It will draw the texture rectangle
@@ -224,7 +224,7 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \qmlproperty real QtQuick.Particles2::Particle::red
+ \qmlproperty real QtQuick.Particles::Particle::red
ImageParticle can draw colorized particles. When it does so, red is used
as the red channel of the color applied to the source image.
@@ -233,7 +233,7 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \qmlproperty real QtQuick.Particles2::Particle::green
+ \qmlproperty real QtQuick.Particles::Particle::green
ImageParticle can draw colorized particles. When it does so, green is used
as the green channel of the color applied to the source image.
@@ -242,7 +242,7 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \qmlproperty real QtQuick.Particles2::Particle::blue
+ \qmlproperty real QtQuick.Particles::Particle::blue
ImageParticle can draw colorized particles. When it does so, blue is used
as the blue channel of the color applied to the source image.
@@ -251,7 +251,7 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \qmlproperty real QtQuick.Particles2::Particle::alpha
+ \qmlproperty real QtQuick.Particles::Particle::alpha
ImageParticle can draw colorized particles. When it does so, alpha is used
as the alpha channel of the color applied to the source image.
@@ -259,12 +259,12 @@ QT_BEGIN_NAMESPACE
Values are from 0.0 to 1.0.
*/
/*!
- \qmlproperty real QtQuick.Particles2::Particle::lifeLeft
+ \qmlproperty real QtQuick.Particles::Particle::lifeLeft
The time in seconds that the particle has left to live at
the current point in time.
*/
/*!
- \qmlproperty real QtQuick.Particles2::Particle::currentSize
+ \qmlproperty real QtQuick.Particles::Particle::currentSize
The currentSize of the particle, interpolating between startSize and endSize based on the currentTime.
*/
diff --git a/src/particles/qquickwander.cpp b/src/particles/qquickwander.cpp
index 64e3b6d838..f1b238af6e 100644
--- a/src/particles/qquickwander.cpp
+++ b/src/particles/qquickwander.cpp
@@ -52,26 +52,26 @@ QT_BEGIN_NAMESPACE
*/
/*!
- \qmlproperty real QtQuick.Particles2::Wander::pace
+ \qmlproperty real QtQuick.Particles::Wander::pace
Maximum attribute change per second.
*/
/*!
- \qmlproperty real QtQuick.Particles2::Wander::xVariance
+ \qmlproperty real QtQuick.Particles::Wander::xVariance
Maximum attribute x value (as a result of Wander).
If unset, Wander will not affect x values.
*/
/*!
- \qmlproperty real QtQuick.Particles2::Wander::yVariance
+ \qmlproperty real QtQuick.Particles::Wander::yVariance
Maximum attribute y value (as a result of Wander).
If unset, Wander will not affect y values.
*/
/*!
- \qmlproperty AffectableParameter QtQuick.Particles2::Wander::affectedParameter
+ \qmlproperty AffectableParameter QtQuick.Particles::Wander::affectedParameter
What attribute of particles is directly affected.
\list