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authorLaszlo Agocs <laszlo.agocs@qt.io>2020-08-10 15:06:35 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2020-08-11 13:08:19 +0000
commit0c278cc00aaa95948f74ebabd2f6279ce0ea89e9 (patch)
tree40e43939203d72f629b9be0bf6c2666545d93891 /src/particles
parenta4fb90f2239de76751922b3c54893a0207b59092 (diff)
Ship with optimized SPIR-V for the built-in shaders
Also includes stripping the shaders properly. While we do not have debug information, we do have OpName and similar that describe the variable and block member names. This is unnecessary in the final SPIR-V binary, and further reduces the size somewhat. To create debuggable shaders (for SPIR-V and D3D) with full source information, one needs to regenerate the relevant ones with -g instead of -O. Change-Id: I3b855ee4e9afe393cd460407c1a807d6c9c5e6c2 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'src/particles')
-rwxr-xr-xsrc/particles/shaders_ng/compile.bat23
-rw-r--r--src/particles/shaders_ng/imageparticle_colored.frag.qsbbin1725 -> 1634 bytes
-rw-r--r--src/particles/shaders_ng/imageparticle_colored.vert.qsbbin3794 -> 3451 bytes
-rw-r--r--src/particles/shaders_ng/imageparticle_deformed.frag.qsbbin1749 -> 1654 bytes
-rw-r--r--src/particles/shaders_ng/imageparticle_deformed.vert.qsbbin5884 -> 5352 bytes
-rw-r--r--src/particles/shaders_ng/imageparticle_simple.frag.qsbbin1730 -> 1639 bytes
-rw-r--r--src/particles/shaders_ng/imageparticle_simple.vert.qsbbin3778 -> 3449 bytes
-rw-r--r--src/particles/shaders_ng/imageparticle_sprite.frag.qsbbin2088 -> 1964 bytes
-rw-r--r--src/particles/shaders_ng/imageparticle_sprite.vert.qsbbin6625 -> 5997 bytes
-rw-r--r--src/particles/shaders_ng/imageparticle_tabled.frag.qsbbin1951 -> 1833 bytes
-rw-r--r--src/particles/shaders_ng/imageparticle_tabled.vert.qsbbin6234 -> 5673 bytes
11 files changed, 13 insertions, 10 deletions
diff --git a/src/particles/shaders_ng/compile.bat b/src/particles/shaders_ng/compile.bat
index b44fb5ed5a..334191bdf6 100755
--- a/src/particles/shaders_ng/compile.bat
+++ b/src/particles/shaders_ng/compile.bat
@@ -40,17 +40,20 @@
:: For HLSL we invoke fxc.exe (-c argument) and store the resulting intermediate format
:: instead of HLSL source, so this needs to be run on Windows from a developer command prompt.
-qsb -b --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o imageparticle_simple.vert.qsb imageparticle.vert
-qsb --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o imageparticle_simple.frag.qsb imageparticle.frag
+:: For SPIR-V the optimizer is requested (-O argument) which means spirv-opt must be
+:: invokable (e.g. because it's in the PATH from the Vulkan SDK)
-qsb -DTABLE -DDEFORM -DCOLOR -b --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o imageparticle_tabled.vert.qsb imageparticle.vert
-qsb -DTABLE -DDEFORM -DCOLOR --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o imageparticle_tabled.frag.qsb imageparticle.frag
+qsb -b --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o imageparticle_simple.vert.qsb imageparticle.vert
+qsb --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o imageparticle_simple.frag.qsb imageparticle.frag
-qsb -DDEFORM -DCOLOR -b --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o imageparticle_deformed.vert.qsb imageparticle.vert
-qsb -DDEFORM -DCOLOR --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o imageparticle_deformed.frag.qsb imageparticle.frag
+qsb -DTABLE -DDEFORM -DCOLOR -b --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o imageparticle_tabled.vert.qsb imageparticle.vert
+qsb -DTABLE -DDEFORM -DCOLOR --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o imageparticle_tabled.frag.qsb imageparticle.frag
-qsb -DSPRITE -DTABLE -DDEFORM -DCOLOR -b --zorder-loc 8 --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o imageparticle_sprite.vert.qsb imageparticle.vert
-qsb -DSPRITE -DTABLE -DDEFORM -DCOLOR --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o imageparticle_sprite.frag.qsb imageparticle.frag
+qsb -DDEFORM -DCOLOR -b --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o imageparticle_deformed.vert.qsb imageparticle.vert
+qsb -DDEFORM -DCOLOR --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o imageparticle_deformed.frag.qsb imageparticle.frag
-qsb -DCOLOR -b --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o imageparticle_colored.vert.qsb imageparticle.vert
-qsb -DCOLOR --glsl "150,120,100 es" --hlsl 50 -c --msl 12 -o imageparticle_colored.frag.qsb imageparticle.frag
+qsb -DSPRITE -DTABLE -DDEFORM -DCOLOR -b --zorder-loc 8 --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o imageparticle_sprite.vert.qsb imageparticle.vert
+qsb -DSPRITE -DTABLE -DDEFORM -DCOLOR --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o imageparticle_sprite.frag.qsb imageparticle.frag
+
+qsb -DCOLOR -b --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o imageparticle_colored.vert.qsb imageparticle.vert
+qsb -DCOLOR --glsl "150,120,100 es" --hlsl 50 --msl 12 -O -c -o imageparticle_colored.frag.qsb imageparticle.frag
diff --git a/src/particles/shaders_ng/imageparticle_colored.frag.qsb b/src/particles/shaders_ng/imageparticle_colored.frag.qsb
index c33fce8a1e..72e517c0ee 100644
--- a/src/particles/shaders_ng/imageparticle_colored.frag.qsb
+++ b/src/particles/shaders_ng/imageparticle_colored.frag.qsb
Binary files differ
diff --git a/src/particles/shaders_ng/imageparticle_colored.vert.qsb b/src/particles/shaders_ng/imageparticle_colored.vert.qsb
index 2283c50190..a18b222b61 100644
--- a/src/particles/shaders_ng/imageparticle_colored.vert.qsb
+++ b/src/particles/shaders_ng/imageparticle_colored.vert.qsb
Binary files differ
diff --git a/src/particles/shaders_ng/imageparticle_deformed.frag.qsb b/src/particles/shaders_ng/imageparticle_deformed.frag.qsb
index da0726eacc..3107cfeddd 100644
--- a/src/particles/shaders_ng/imageparticle_deformed.frag.qsb
+++ b/src/particles/shaders_ng/imageparticle_deformed.frag.qsb
Binary files differ
diff --git a/src/particles/shaders_ng/imageparticle_deformed.vert.qsb b/src/particles/shaders_ng/imageparticle_deformed.vert.qsb
index efc5d6b29e..b4a701e9fb 100644
--- a/src/particles/shaders_ng/imageparticle_deformed.vert.qsb
+++ b/src/particles/shaders_ng/imageparticle_deformed.vert.qsb
Binary files differ
diff --git a/src/particles/shaders_ng/imageparticle_simple.frag.qsb b/src/particles/shaders_ng/imageparticle_simple.frag.qsb
index 9f862f5e22..79e81fa479 100644
--- a/src/particles/shaders_ng/imageparticle_simple.frag.qsb
+++ b/src/particles/shaders_ng/imageparticle_simple.frag.qsb
Binary files differ
diff --git a/src/particles/shaders_ng/imageparticle_simple.vert.qsb b/src/particles/shaders_ng/imageparticle_simple.vert.qsb
index 0bd789618b..4e1d4c0423 100644
--- a/src/particles/shaders_ng/imageparticle_simple.vert.qsb
+++ b/src/particles/shaders_ng/imageparticle_simple.vert.qsb
Binary files differ
diff --git a/src/particles/shaders_ng/imageparticle_sprite.frag.qsb b/src/particles/shaders_ng/imageparticle_sprite.frag.qsb
index 314759b452..05858b1e1e 100644
--- a/src/particles/shaders_ng/imageparticle_sprite.frag.qsb
+++ b/src/particles/shaders_ng/imageparticle_sprite.frag.qsb
Binary files differ
diff --git a/src/particles/shaders_ng/imageparticle_sprite.vert.qsb b/src/particles/shaders_ng/imageparticle_sprite.vert.qsb
index 10115abee3..4054a0268e 100644
--- a/src/particles/shaders_ng/imageparticle_sprite.vert.qsb
+++ b/src/particles/shaders_ng/imageparticle_sprite.vert.qsb
Binary files differ
diff --git a/src/particles/shaders_ng/imageparticle_tabled.frag.qsb b/src/particles/shaders_ng/imageparticle_tabled.frag.qsb
index f511dbcf84..35da4df2f4 100644
--- a/src/particles/shaders_ng/imageparticle_tabled.frag.qsb
+++ b/src/particles/shaders_ng/imageparticle_tabled.frag.qsb
Binary files differ
diff --git a/src/particles/shaders_ng/imageparticle_tabled.vert.qsb b/src/particles/shaders_ng/imageparticle_tabled.vert.qsb
index 0645de0dcd..c8be30f414 100644
--- a/src/particles/shaders_ng/imageparticle_tabled.vert.qsb
+++ b/src/particles/shaders_ng/imageparticle_tabled.vert.qsb
Binary files differ