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authorQt Forward Merge Bot <qt_forward_merge_bot@qt-project.org>2020-01-09 01:00:43 +0100
committerFabian Kosmale <fabian.kosmale@qt.io>2020-01-09 07:24:26 +0000
commitba10b0b9ed93be007fcb156710ef6081000e3ae3 (patch)
treeea17c625900b83d5955cb4a2db1587a5f07e2fb4 /src/particles
parent653c25d48298fb747cf6f3b012816855c51d4260 (diff)
parent1798d20ded699837f7b3afe0bb340617af266518 (diff)
Merge remote-tracking branch 'origin/5.14' into 5.15
Conflicts: src/particles/qquickitemparticle.cpp src/qmlmodels/qqmladaptormodel.cpp tests/auto/particles/qquickitemparticle/tst_qquickitemparticle.cpp Change-Id: Ibd8fbb91da6893a09f4ffe61ad0b95d8149bbc87
Diffstat (limited to 'src/particles')
-rw-r--r--src/particles/qquickitemparticle.cpp84
-rw-r--r--src/particles/qquickitemparticle_p.h3
2 files changed, 36 insertions, 51 deletions
diff --git a/src/particles/qquickitemparticle.cpp b/src/particles/qquickitemparticle.cpp
index 740d0f60f3..ce254c212d 100644
--- a/src/particles/qquickitemparticle.cpp
+++ b/src/particles/qquickitemparticle.cpp
@@ -136,6 +136,7 @@ QQuickItemParticle::QQuickItemParticle(QQuickItem *parent) :
QQuickItemParticle::~QQuickItemParticle()
{
delete clock;
+ qDeleteAll(m_managed);
}
void QQuickItemParticle::freeze(QQuickItem* item)
@@ -172,7 +173,8 @@ void QQuickItemParticle::give(QQuickItem *item)
void QQuickItemParticle::initialize(int gIdx, int pIdx)
{
- m_loadables << m_system->groupData[gIdx]->data[pIdx];//defer to other thread
+ Q_UNUSED(gIdx);
+ Q_UNUSED(pIdx);
}
void QQuickItemParticle::commit(int, int)
@@ -205,50 +207,43 @@ void QQuickItemParticle::tick(int time)
{
Q_UNUSED(time);//only needed because QTickAnimationProxy expects one
processDeletables();
-
- foreach (QQuickParticleData* d, m_loadables){
- Q_ASSERT(d);
- if (m_stasis.contains(d->delegate))
- qWarning() << "Current model particles prefers overwrite:false";
- //remove old item from the particle that is dying to make room for this one
- if (d->delegate) {
- m_deletables << d->delegate;
- d->delegate = nullptr;
- }
- QQuickItem* parentItem = nullptr;
- if (!m_pendingItems.isEmpty()){
- QQuickItem *item = m_pendingItems.front();
- m_pendingItems.pop_front();
- parentItem = item->parentItem();
- d->delegate = item;
- }else if (m_delegate){
- d->delegate = qobject_cast<QQuickItem*>(m_delegate->create(qmlContext(this)));
- if (d->delegate)
- m_managed << d->delegate;
- }
- if (d && d->delegate){//###Data can be zero if creating an item leads to a reset - this screws things up.
- d->delegate->setX(d->curX(m_system) - d->delegate->width() / 2); //TODO: adjust for system?
- d->delegate->setY(d->curY(m_system) - d->delegate->height() / 2);
- QQuickItemParticleAttached* mpa = qobject_cast<QQuickItemParticleAttached*>(qmlAttachedPropertiesObject<QQuickItemParticle>(d->delegate));
- if (mpa){
- mpa->m_parentItem = parentItem;
- mpa->m_mp = this;
- mpa->attach();
+ for (auto groupId : groupIds()) {
+ for (QQuickParticleData* d : qAsConst(m_system->groupData[groupId]->data)) {
+ if (!d->delegate && d->t != -1 && d->stillAlive(m_system)) {
+ QQuickItem* parentItem = nullptr;
+ if (!m_pendingItems.isEmpty()){
+ QQuickItem *item = m_pendingItems.front();
+ m_pendingItems.pop_front();
+ parentItem = item->parentItem();
+ d->delegate = item;
+ }else if (m_delegate){
+ d->delegate = qobject_cast<QQuickItem*>(m_delegate->create(qmlContext(this)));
+ if (d->delegate)
+ m_managed << d->delegate;
+ }
+ if (d && d->delegate){//###Data can be zero if creating an item leads to a reset - this screws things up.
+ d->delegate->setX(d->curX(m_system) - d->delegate->width() / 2); //TODO: adjust for system?
+ d->delegate->setY(d->curY(m_system) - d->delegate->height() / 2);
+ QQuickItemParticleAttached* mpa = qobject_cast<QQuickItemParticleAttached*>(qmlAttachedPropertiesObject<QQuickItemParticle>(d->delegate));
+ if (mpa){
+ mpa->m_parentItem = parentItem;
+ mpa->m_mp = this;
+ mpa->attach();
+ }
+ d->delegate->setParentItem(this);
+ if (m_fade)
+ d->delegate->setOpacity(0.);
+ d->delegate->setVisible(false);//Will be set to true when we prepare the next frame
+ m_activeCount++;
+ }
}
- d->delegate->setParentItem(this);
- if (m_fade)
- d->delegate->setOpacity(0.);
- d->delegate->setVisible(false);//Will be set to true when we prepare the next frame
- m_activeCount++;
}
}
- m_loadables.clear();
}
void QQuickItemParticle::reset()
{
QQuickParticlePainter::reset();
- m_loadables.clear();
// delete all managed items which had their logical particles cleared
// but leave it alone if the logical particle is maintained
@@ -258,7 +253,7 @@ void QQuickItemParticle::reset()
lost.remove(d->delegate);
}
}
- m_deletables.append(lost.values());
+ m_deletables.unite(lost);
//TODO: This doesn't yet handle calling detach on taken particles in the system reset case
processDeletables();
}
@@ -267,18 +262,9 @@ void QQuickItemParticle::reset()
QSGNode* QQuickItemParticle::updatePaintNode(QSGNode* n, UpdatePaintNodeData* d)
{
//Dummy update just to get painting tick
- if (m_pleaseReset){
+ if (m_pleaseReset)
m_pleaseReset = false;
- //Refill loadables, delayed here so as to only happen once per frame max
- //### Constant resetting might lead to m_loadables never being populated when tick() occurs
- for (auto groupId : groupIds()) {
- for (QQuickParticleData* d : qAsConst(m_system->groupData[groupId]->data)) {
- if (!d->delegate && d->t != -1 && d->stillAlive(m_system)) {
- m_loadables << d;
- }
- }
- }
- }
+
prepareNextFrame();
update();//Get called again
diff --git a/src/particles/qquickitemparticle_p.h b/src/particles/qquickitemparticle_p.h
index ea46c67db7..32c9881691 100644
--- a/src/particles/qquickitemparticle_p.h
+++ b/src/particles/qquickitemparticle_p.h
@@ -108,9 +108,8 @@ protected:
private:
void processDeletables();
void tick(int time = 0);
- QList<QQuickItem* > m_deletables;
+ QSet<QQuickItem* > m_deletables;
QList<QQuickItem* > m_managed;
- QList< QQuickParticleData* > m_loadables;
bool m_fade;
QList<QQuickItem*> m_pendingItems;