diff options
author | Thiago Macieira <thiago.macieira@intel.com> | 2017-04-18 21:06:54 -0700 |
---|---|---|
committer | Thiago Macieira <thiago.macieira@intel.com> | 2017-04-20 15:44:15 +0000 |
commit | df66e9264debda2ec6838e69e620a54847c71b0a (patch) | |
tree | 3693dc93d507b9ea9b5dac497b55fed82988168b /src/particles | |
parent | 749a7212e903d8e8c6f256edb1836b9449cc7fe1 (diff) |
Silence GCC 7 warnings about implicit fallthrough in Qt code
This only deals with Qt code. MASM has a lot of those left. We should
just update from upstream instead to get the fixes.
qv4regalloc.cpp:660:52: warning: this statement may fall through [-Wimplicit-fallthrough=]
if (leftSource->type == DoubleType || rightSource->type == DoubleType) {
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
qv4regalloc.cpp:666:13: note: here
case OpBitAnd:
^~~~
Change-Id: I7814054a102a407d876ffffd14b6b0e2d6b03689
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
Diffstat (limited to 'src/particles')
-rw-r--r-- | src/particles/qquickimageparticle.cpp | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/particles/qquickimageparticle.cpp b/src/particles/qquickimageparticle.cpp index ccfebddb0e..1919e2ff20 100644 --- a/src/particles/qquickimageparticle.cpp +++ b/src/particles/qquickimageparticle.cpp @@ -1323,6 +1323,7 @@ void QQuickImageParticle::finishBuildParticleNodes(QSGNode** node) getState<ImageMaterialData>(m_material)->animSheetSize = QSizeF(image.size()); if (m_spriteEngine) m_spriteEngine->setCount(m_count); + Q_FALLTHROUGH(); case Tabled: if (!m_material) m_material = TabledMaterial::createMaterial(); @@ -1355,12 +1356,15 @@ void QQuickImageParticle::finishBuildParticleNodes(QSGNode** node) getState<ImageMaterialData>(m_material)->colorTable = QSGPlainTexture::fromImage(colortable); fillUniformArrayFromImage(getState<ImageMaterialData>(m_material)->sizeTable, sizetable, UNIFORM_ARRAY_SIZE); fillUniformArrayFromImage(getState<ImageMaterialData>(m_material)->opacityTable, opacitytable, UNIFORM_ARRAY_SIZE); + Q_FALLTHROUGH(); case Deformable: if (!m_material) m_material = DeformableMaterial::createMaterial(); + Q_FALLTHROUGH(); case Colored: if (!m_material) m_material = ColoredMaterial::createMaterial(); + Q_FALLTHROUGH(); default://Also Simple if (!m_material) m_material = SimpleMaterial::createMaterial(); @@ -1530,6 +1534,7 @@ void QQuickImageParticle::prepareNextFrame(QSGNode **node) if (m_spriteEngine) m_spriteEngine->updateSprites(timeStamp);//fires signals if anim changed spritesUpdate(time); + Q_FALLTHROUGH(); case Tabled: case Deformable: case Colored: @@ -1691,6 +1696,7 @@ void QQuickImageParticle::initialize(int gIdx, int pIdx) writeTo->animWidth = getState<ImageMaterialData>(m_material)->animSheetSize.width(); writeTo->animHeight = getState<ImageMaterialData>(m_material)->animSheetSize.height(); } + Q_FALLTHROUGH(); case Tabled: case Deformable: //Initial Rotation @@ -1737,6 +1743,7 @@ void QQuickImageParticle::initialize(int gIdx, int pIdx) getShadowDatum(datum)->autoRotate = autoRotate; } } + Q_FALLTHROUGH(); case Colored: //Color initialization // Particle color |