diff options
author | Michael Brasser <mbrasser@ford.com> | 2016-03-22 07:24:47 -0500 |
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committer | Michael Brasser <michael.brasser@live.com> | 2016-04-19 22:33:16 +0000 |
commit | 26ff8f9029107877bfbfdc2f099f9b11861183ed (patch) | |
tree | 8095a8161dbe9abaa2011eaa0d65aa0d3ba1e1f5 /src/particles | |
parent | e1400b5b4d8311769ad3b9f631479ee2b0271197 (diff) |
Allow more control over memory/speed tradeoff in the atlas.
QSG_ATLAS_TRANSIENT_IMAGE_THRESHOLD can be used to define a threshold
for retaining the QImage associated with an atlas texture. This gives
more control to the developer on platforms where removing a texture
from the atlas (e.g. for use in a ShaderEffect) can be prohibitively
expensive.
Change-Id: I13fd01ebbe94dd960fdcb3ee20b4ff40dcc5694f
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
Reviewed-by: Brett Stottlemyer <bstottle@ford.com>
Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
Diffstat (limited to 'src/particles')
0 files changed, 0 insertions, 0 deletions