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authorSimon Hausmann <simon.hausmann@qt.io>2016-11-15 16:40:38 +0100
committerSimon Hausmann <simon.hausmann@qt.io>2016-11-15 16:44:16 +0100
commitb7a8b5a284bdf306a45b11e1c5ce308be007d1de (patch)
tree35ebcf4b3440abb24df67b579e00847417d42c19 /src/particles
parent441e6bbdb01733c0f9860ce881b61f5907d2d2f8 (diff)
parent365a3ac6ae50eb53253eca92bfdf4c527b3a5c05 (diff)
Merge remote-tracking branch 'origin/5.7' into 5.8
Conflicts: src/qml/jsruntime/qv4string.cpp The conflict resolution for qv4tsring.cpp is to essentially omit the change of commit 64714ea431f2fd355ed27edc69dba4e992511e75 as the code in 5.8 already uses the add/mul_overflow functions. This merge also reverts commit f4ac007f4a19bc095ff15d415a6629986de78e49 as we can deal with dead store elimination now. Change-Id: Iee08c87cbe1a2ff23a73ce621d56262b4e007c56
Diffstat (limited to 'src/particles')
-rw-r--r--src/particles/qquickimageparticle.cpp6
1 files changed, 4 insertions, 2 deletions
diff --git a/src/particles/qquickimageparticle.cpp b/src/particles/qquickimageparticle.cpp
index c68153aca8..e6b921792f 100644
--- a/src/particles/qquickimageparticle.cpp
+++ b/src/particles/qquickimageparticle.cpp
@@ -1292,14 +1292,16 @@ void QQuickImageParticle::finishBuildParticleNodes(QSGNode** node)
// OS X 10.8.3 introduced a bug in the AMD drivers, for at least the 2011 macbook pros,
// causing point sprites who read gl_PointCoord in the frag shader to come out as
// green-red blobs.
- if (perfLevel < Deformable && strstr((char *) glGetString(GL_VENDOR), "ATI")) {
+ const GLubyte *glVendor = QOpenGLContext::currentContext()->functions()->glGetString(GL_VENDOR);
+ if (perfLevel < Deformable && glVendor && strstr((char *) glVendor, "ATI")) {
perfLevel = Deformable;
}
#endif
#ifdef Q_OS_LINUX
// Nouveau drivers can potentially freeze a machine entirely when taking the point-sprite path.
- if (perfLevel < Deformable && strstr((const char *) glGetString(GL_VENDOR), "nouveau"))
+ const GLubyte *glVendor = QOpenGLContext::currentContext()->functions()->glGetString(GL_VENDOR);
+ if (perfLevel < Deformable && glVendor && strstr((const char *) glVendor, "nouveau"))
perfLevel = Deformable;
#endif