diff options
author | Liang Qi <liang.qi@qt.io> | 2016-11-23 10:49:37 +0100 |
---|---|---|
committer | Liang Qi <liang.qi@qt.io> | 2016-11-23 10:49:37 +0100 |
commit | 5d4cbf4094c9b290626aab89e4bd92edd29ce49f (patch) | |
tree | eac893652c724f057fba493688b16e212fd844dd /src/particles | |
parent | 13cf5f02ce788f19a73e5d5c3da76e57291761a5 (diff) | |
parent | 07cde200e55ee03bf9e2f9af89c20f91072deccc (diff) |
Merge remote-tracking branch 'origin/5.8' into dev
Conflicts:
src/qml/jsruntime/qv4object_p.h
Change-Id: Iff4d3aba7710a999b8befdc493cbe959e1ce02f9
Diffstat (limited to 'src/particles')
-rw-r--r-- | src/particles/qquickimageparticle.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/particles/qquickimageparticle.cpp b/src/particles/qquickimageparticle.cpp index c68153aca8..e6b921792f 100644 --- a/src/particles/qquickimageparticle.cpp +++ b/src/particles/qquickimageparticle.cpp @@ -1292,14 +1292,16 @@ void QQuickImageParticle::finishBuildParticleNodes(QSGNode** node) // OS X 10.8.3 introduced a bug in the AMD drivers, for at least the 2011 macbook pros, // causing point sprites who read gl_PointCoord in the frag shader to come out as // green-red blobs. - if (perfLevel < Deformable && strstr((char *) glGetString(GL_VENDOR), "ATI")) { + const GLubyte *glVendor = QOpenGLContext::currentContext()->functions()->glGetString(GL_VENDOR); + if (perfLevel < Deformable && glVendor && strstr((char *) glVendor, "ATI")) { perfLevel = Deformable; } #endif #ifdef Q_OS_LINUX // Nouveau drivers can potentially freeze a machine entirely when taking the point-sprite path. - if (perfLevel < Deformable && strstr((const char *) glGetString(GL_VENDOR), "nouveau")) + const GLubyte *glVendor = QOpenGLContext::currentContext()->functions()->glGetString(GL_VENDOR); + if (perfLevel < Deformable && glVendor && strstr((const char *) glVendor, "nouveau")) perfLevel = Deformable; #endif |