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authorLaszlo Agocs <laszlo.agocs@theqtcompany.com>2016-04-19 16:22:20 +0200
committerLaszlo Agocs <laszlo.agocs@theqtcompany.com>2016-04-20 13:22:25 +0000
commit3b5bbc4696940d72e6f7fde1c411cc9c037a7fda (patch)
tree672762b3a5a814c64036f42d81facb8e725e7980 /src/plugins/scenegraph/d3d12/qsgd3d12glyphcache.cpp
parent28f8795d716035516f03542cd55275375462fdc5 (diff)
D3D12: Add support for multisampled layers
Pick up the main sample count. Rename a few things in the process and make the distinction betewen the int QSurfaceFormat::samples() that can be -1 or 0, and the internal uint sample count, that is >= 1, more clear. Change-Id: Ifd5a9a7c2f894b04fdc93f86ebb7c69f8c76cd28 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'src/plugins/scenegraph/d3d12/qsgd3d12glyphcache.cpp')
-rw-r--r--src/plugins/scenegraph/d3d12/qsgd3d12glyphcache.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/plugins/scenegraph/d3d12/qsgd3d12glyphcache.cpp b/src/plugins/scenegraph/d3d12/qsgd3d12glyphcache.cpp
index 373e16d7c4..d9c125318f 100644
--- a/src/plugins/scenegraph/d3d12/qsgd3d12glyphcache.cpp
+++ b/src/plugins/scenegraph/d3d12/qsgd3d12glyphcache.cpp
@@ -77,7 +77,7 @@ void QSGD3D12GlyphCache::createTextureData(int width, int height)
const QImage::Format imageFormat =
m_format == QFontEngine::Format_A8 ? QImage::Format_Alpha8 : QImage::Format_ARGB32_Premultiplied;
- m_engine->createTexture(m_id, m_size, imageFormat, QSGD3D12Engine::CreateWithAlpha);
+ m_engine->createTexture(m_id, m_size, imageFormat, QSGD3D12Engine::TextureWithAlpha);
}
void QSGD3D12GlyphCache::resizeTextureData(int width, int height)