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authorAndy Nichols <andy.nichols@qt.io>2016-04-03 18:06:46 +0200
committerAndy Nichols <andy.nichols@qt.io>2016-12-13 15:43:15 +0000
commit3f57f2b7cc3899af154257a3c858bd23d9f03a62 (patch)
tree45ba7f7a37110c81963bf644b8830201504e117f /src/plugins/scenegraph/openvg/qsgopenvgrenderloop_p.h
parentbff7302fc277d18b5bd4ad95d35b9e1bbc2be001 (diff)
OpenVG Scenegraph Adaptation
This is an OpenVG backend for the Qt Quick 2 scenegraph. Should be feature complete now, but there are still some issues that could be improved in future commits: If Rectangle nodes are rendered with a non-affine transform, they will be rendered incorrectly. This is because paths expect affine transformations. The Glyph cache is a bit cheeky in that it's caching paths, but doing so per font size. It shoudln't need to, but right now I've not though up a good way of getting the transform/scale needed when rendering yet. Change-Id: Ie3c4f2df35d14279b0f9f55e0e10a873328c025b Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Diffstat (limited to 'src/plugins/scenegraph/openvg/qsgopenvgrenderloop_p.h')
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1 files changed, 94 insertions, 0 deletions
diff --git a/src/plugins/scenegraph/openvg/qsgopenvgrenderloop_p.h b/src/plugins/scenegraph/openvg/qsgopenvgrenderloop_p.h
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+/****************************************************************************
+**
+** Copyright (C) 2016 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSGOPENVGRENDERLOOP_H
+#define QSGOPENVGRENDERLOOP_H
+
+#include <private/qsgrenderloop_p.h>
+
+QT_BEGIN_NAMESPACE
+
+class QOpenVGContext;
+
+class QSGOpenVGRenderLoop : public QSGRenderLoop
+{
+public:
+ QSGOpenVGRenderLoop();
+ ~QSGOpenVGRenderLoop();
+
+
+ void show(QQuickWindow *window) override;
+ void hide(QQuickWindow *window) override;
+
+ void windowDestroyed(QQuickWindow *window) override;
+
+ void renderWindow(QQuickWindow *window);
+ void exposureChanged(QQuickWindow *window) override;
+ QImage grab(QQuickWindow *window) override;
+
+ void maybeUpdate(QQuickWindow *window) override;
+ void update(QQuickWindow *window) override;
+ void handleUpdateRequest(QQuickWindow *window) override;
+
+ void releaseResources(QQuickWindow *) override;
+
+ QSurface::SurfaceType windowSurfaceType() const override;
+
+ QAnimationDriver *animationDriver() const override;
+
+ QSGContext *sceneGraphContext() const override;
+ QSGRenderContext *createRenderContext(QSGContext *) const override;
+
+ struct WindowData {
+ bool updatePending : 1;
+ bool grabOnly : 1;
+ };
+
+ QHash<QQuickWindow *, WindowData> m_windows;
+
+ QSGContext *sg;
+ QSGRenderContext *rc;
+ QOpenVGContext *vg;
+
+ QImage grabContent;
+};
+
+QT_END_NAMESPACE
+
+#endif // QSGOPENVGRENDERLOOP_H