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author | Andy Nichols <andy.nichols@digia.com> | 2014-09-10 15:56:49 +0200 |
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committer | Andy Nichols <andy.nichols@digia.com> | 2014-09-11 15:41:12 +0300 |
commit | 699dbb8914e718013d9ee0cbb39bdb4b6f833710 (patch) | |
tree | 1aa5054a6f632c512a828d5bbfd7186f69d3ff1d /src/plugins/scenegraph/softwarecontext/glyphnode.cpp | |
parent | 5b7047618323a9be74169f5a0bbac35b429567e7 (diff) |
Ensure that markDirty is called when needed
There were many cases where properties of nodes could change but since
the node was not marked dirty, the scene update was never rendered.
Change-Id: I7740a43d98521073056f85fe80d6c1ff213236a3
Reviewed-by: Andy Nichols <andy.nichols@digia.com>
Diffstat (limited to 'src/plugins/scenegraph/softwarecontext/glyphnode.cpp')
0 files changed, 0 insertions, 0 deletions