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authorAndy Nichols <andy.nichols@digia.com>2014-09-01 16:49:58 +0200
committerSimon Hausmann <simon.hausmann@digia.com>2014-09-02 13:45:44 +0300
commitba0d8e93d8525bb459e9b6cb384f2fe0701d5a02 (patch)
tree8239423e74a36f24e00c9624d289c143b6824489 /src/plugins/scenegraph/softwarecontext/imagenode.cpp
parentf013631527b3cc569527e9541c11b0f12c420473 (diff)
Reformat project to be a Qt Module
Change-Id: I2fe8df530a687247a9cd7ea12c1d8de79fef506e Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Diffstat (limited to 'src/plugins/scenegraph/softwarecontext/imagenode.cpp')
-rw-r--r--src/plugins/scenegraph/softwarecontext/imagenode.cpp423
1 files changed, 423 insertions, 0 deletions
diff --git a/src/plugins/scenegraph/softwarecontext/imagenode.cpp b/src/plugins/scenegraph/softwarecontext/imagenode.cpp
new file mode 100644
index 0000000000..7718831b65
--- /dev/null
+++ b/src/plugins/scenegraph/softwarecontext/imagenode.cpp
@@ -0,0 +1,423 @@
+/****************************************************************************
+**
+** Copyright (C) 2014 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use contact form at http://qt.digia.com
+**
+** This file is part of the Qt SceneGraph Raster Add-on.
+**
+** $QT_BEGIN_LICENSE$
+** Licensees holding valid Qt Commercial licenses may use this file in
+** accordance with the Qt Commercial License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** contact form at http://qt.digia.com
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+#include "imagenode.h"
+
+#include "pixmaptexture.h"
+#include "softwarelayer.h"
+#include <QPainter>
+#include <qmath.h>
+
+// Helper from widgets/styles/qdrawutil.cpp
+
+namespace SoftwareContext {
+
+void qDrawBorderPixmap(QPainter *painter, const QRect &targetRect, const QMargins &targetMargins,
+ const QPixmap &pixmap, const QRect &sourceRect,const QMargins &sourceMargins,
+ const QTileRules &rules, QDrawBorderPixmap::DrawingHints hints)
+{
+ QPainter::PixmapFragment d;
+ d.opacity = 1.0;
+ d.rotation = 0.0;
+
+ QPixmapFragmentsArray opaqueData;
+ QPixmapFragmentsArray translucentData;
+
+ // source center
+ const int sourceCenterTop = sourceRect.top() + sourceMargins.top();
+ const int sourceCenterLeft = sourceRect.left() + sourceMargins.left();
+ const int sourceCenterBottom = sourceRect.bottom() - sourceMargins.bottom() + 1;
+ const int sourceCenterRight = sourceRect.right() - sourceMargins.right() + 1;
+ const int sourceCenterWidth = sourceCenterRight - sourceCenterLeft;
+ const int sourceCenterHeight = sourceCenterBottom - sourceCenterTop;
+ // target center
+ const int targetCenterTop = targetRect.top() + targetMargins.top();
+ const int targetCenterLeft = targetRect.left() + targetMargins.left();
+ const int targetCenterBottom = targetRect.bottom() - targetMargins.bottom() + 1;
+ const int targetCenterRight = targetRect.right() - targetMargins.right() + 1;
+ const int targetCenterWidth = targetCenterRight - targetCenterLeft;
+ const int targetCenterHeight = targetCenterBottom - targetCenterTop;
+
+ QVarLengthArray<qreal, 16> xTarget; // x-coordinates of target rectangles
+ QVarLengthArray<qreal, 16> yTarget; // y-coordinates of target rectangles
+
+ int columns = 3;
+ int rows = 3;
+ if (rules.horizontal != Qt::StretchTile && sourceCenterWidth != 0)
+ columns = qMax(3, 2 + qCeil(targetCenterWidth / qreal(sourceCenterWidth)));
+ if (rules.vertical != Qt::StretchTile && sourceCenterHeight != 0)
+ rows = qMax(3, 2 + qCeil(targetCenterHeight / qreal(sourceCenterHeight)));
+
+ xTarget.resize(columns + 1);
+ yTarget.resize(rows + 1);
+
+ bool oldAA = painter->testRenderHint(QPainter::Antialiasing);
+ if (painter->paintEngine()->type() != QPaintEngine::OpenGL
+ && painter->paintEngine()->type() != QPaintEngine::OpenGL2
+ && oldAA && painter->combinedTransform().type() != QTransform::TxNone) {
+ painter->setRenderHint(QPainter::Antialiasing, false);
+ }
+
+ xTarget[0] = targetRect.left();
+ xTarget[1] = targetCenterLeft;
+ xTarget[columns - 1] = targetCenterRight;
+ xTarget[columns] = targetRect.left() + targetRect.width();
+
+ yTarget[0] = targetRect.top();
+ yTarget[1] = targetCenterTop;
+ yTarget[rows - 1] = targetCenterBottom;
+ yTarget[rows] = targetRect.top() + targetRect.height();
+
+ qreal dx = targetCenterWidth;
+ qreal dy = targetCenterHeight;
+
+ switch (rules.horizontal) {
+ case Qt::StretchTile:
+ dx = targetCenterWidth;
+ break;
+ case Qt::RepeatTile:
+ dx = sourceCenterWidth;
+ break;
+ case Qt::RoundTile:
+ dx = targetCenterWidth / qreal(columns - 2);
+ break;
+ }
+
+ for (int i = 2; i < columns - 1; ++i)
+ xTarget[i] = xTarget[i - 1] + dx;
+
+ switch (rules.vertical) {
+ case Qt::StretchTile:
+ dy = targetCenterHeight;
+ break;
+ case Qt::RepeatTile:
+ dy = sourceCenterHeight;
+ break;
+ case Qt::RoundTile:
+ dy = targetCenterHeight / qreal(rows - 2);
+ break;
+ }
+
+ for (int i = 2; i < rows - 1; ++i)
+ yTarget[i] = yTarget[i - 1] + dy;
+
+ // corners
+ if (targetMargins.top() > 0 && targetMargins.left() > 0 && sourceMargins.top() > 0 && sourceMargins.left() > 0) { // top left
+ d.x = (0.5 * (xTarget[1] + xTarget[0]));
+ d.y = (0.5 * (yTarget[1] + yTarget[0]));
+ d.sourceLeft = sourceRect.left();
+ d.sourceTop = sourceRect.top();
+ d.width = sourceMargins.left();
+ d.height = sourceMargins.top();
+ d.scaleX = qreal(xTarget[1] - xTarget[0]) / d.width;
+ d.scaleY = qreal(yTarget[1] - yTarget[0]) / d.height;
+ if (hints & QDrawBorderPixmap::OpaqueTopLeft)
+ opaqueData.append(d);
+ else
+ translucentData.append(d);
+ }
+ if (targetMargins.top() > 0 && targetMargins.right() > 0 && sourceMargins.top() > 0 && sourceMargins.right() > 0) { // top right
+ d.x = (0.5 * (xTarget[columns] + xTarget[columns - 1]));
+ d.y = (0.5 * (yTarget[1] + yTarget[0]));
+ d.sourceLeft = sourceCenterRight;
+ d.sourceTop = sourceRect.top();
+ d.width = sourceMargins.right();
+ d.height = sourceMargins.top();
+ d.scaleX = qreal(xTarget[columns] - xTarget[columns - 1]) / d.width;
+ d.scaleY = qreal(yTarget[1] - yTarget[0]) / d.height;
+ if (hints & QDrawBorderPixmap::OpaqueTopRight)
+ opaqueData.append(d);
+ else
+ translucentData.append(d);
+ }
+ if (targetMargins.bottom() > 0 && targetMargins.left() > 0 && sourceMargins.bottom() > 0 && sourceMargins.left() > 0) { // bottom left
+ d.x = (0.5 * (xTarget[1] + xTarget[0]));
+ d.y =(0.5 * (yTarget[rows] + yTarget[rows - 1]));
+ d.sourceLeft = sourceRect.left();
+ d.sourceTop = sourceCenterBottom;
+ d.width = sourceMargins.left();
+ d.height = sourceMargins.bottom();
+ d.scaleX = qreal(xTarget[1] - xTarget[0]) / d.width;
+ d.scaleY = qreal(yTarget[rows] - yTarget[rows - 1]) / d.height;
+ if (hints & QDrawBorderPixmap::OpaqueBottomLeft)
+ opaqueData.append(d);
+ else
+ translucentData.append(d);
+ }
+ if (targetMargins.bottom() > 0 && targetMargins.right() > 0 && sourceMargins.bottom() > 0 && sourceMargins.right() > 0) { // bottom right
+ d.x = (0.5 * (xTarget[columns] + xTarget[columns - 1]));
+ d.y = (0.5 * (yTarget[rows] + yTarget[rows - 1]));
+ d.sourceLeft = sourceCenterRight;
+ d.sourceTop = sourceCenterBottom;
+ d.width = sourceMargins.right();
+ d.height = sourceMargins.bottom();
+ d.scaleX = qreal(xTarget[columns] - xTarget[columns - 1]) / d.width;
+ d.scaleY = qreal(yTarget[rows] - yTarget[rows - 1]) / d.height;
+ if (hints & QDrawBorderPixmap::OpaqueBottomRight)
+ opaqueData.append(d);
+ else
+ translucentData.append(d);
+ }
+
+ // horizontal edges
+ if (targetCenterWidth > 0 && sourceCenterWidth > 0) {
+ if (targetMargins.top() > 0 && sourceMargins.top() > 0) { // top
+ QPixmapFragmentsArray &data = hints & QDrawBorderPixmap::OpaqueTop ? opaqueData : translucentData;
+ d.sourceLeft = sourceCenterLeft;
+ d.sourceTop = sourceRect.top();
+ d.width = sourceCenterWidth;
+ d.height = sourceMargins.top();
+ d.y = (0.5 * (yTarget[1] + yTarget[0]));
+ d.scaleX = dx / d.width;
+ d.scaleY = qreal(yTarget[1] - yTarget[0]) / d.height;
+ for (int i = 1; i < columns - 1; ++i) {
+ d.x = (0.5 * (xTarget[i + 1] + xTarget[i]));
+ data.append(d);
+ }
+ if (rules.horizontal == Qt::RepeatTile)
+ data[data.size() - 1].width = ((xTarget[columns - 1] - xTarget[columns - 2]) / d.scaleX);
+ }
+ if (targetMargins.bottom() > 0 && sourceMargins.bottom() > 0) { // bottom
+ QPixmapFragmentsArray &data = hints & QDrawBorderPixmap::OpaqueBottom ? opaqueData : translucentData;
+ d.sourceLeft = sourceCenterLeft;
+ d.sourceTop = sourceCenterBottom;
+ d.width = sourceCenterWidth;
+ d.height = sourceMargins.bottom();
+ d.y = (0.5 * (yTarget[rows] + yTarget[rows - 1]));
+ d.scaleX = dx / d.width;
+ d.scaleY = qreal(yTarget[rows] - yTarget[rows - 1]) / d.height;
+ for (int i = 1; i < columns - 1; ++i) {
+ d.x = (0.5 * (xTarget[i + 1] + xTarget[i]));
+ data.append(d);
+ }
+ if (rules.horizontal == Qt::RepeatTile)
+ data[data.size() - 1].width = ((xTarget[columns - 1] - xTarget[columns - 2]) / d.scaleX);
+ }
+ }
+
+ // vertical edges
+ if (targetCenterHeight > 0 && sourceCenterHeight > 0) {
+ if (targetMargins.left() > 0 && sourceMargins.left() > 0) { // left
+ QPixmapFragmentsArray &data = hints & QDrawBorderPixmap::OpaqueLeft ? opaqueData : translucentData;
+ d.sourceLeft = sourceRect.left();
+ d.sourceTop = sourceCenterTop;
+ d.width = sourceMargins.left();
+ d.height = sourceCenterHeight;
+ d.x = (0.5 * (xTarget[1] + xTarget[0]));
+ d.scaleX = qreal(xTarget[1] - xTarget[0]) / d.width;
+ d.scaleY = dy / d.height;
+ for (int i = 1; i < rows - 1; ++i) {
+ d.y = (0.5 * (yTarget[i + 1] + yTarget[i]));
+ data.append(d);
+ }
+ if (rules.vertical == Qt::RepeatTile)
+ data[data.size() - 1].height = ((yTarget[rows - 1] - yTarget[rows - 2]) / d.scaleY);
+ }
+ if (targetMargins.right() > 0 && sourceMargins.right() > 0) { // right
+ QPixmapFragmentsArray &data = hints & QDrawBorderPixmap::OpaqueRight ? opaqueData : translucentData;
+ d.sourceLeft = sourceCenterRight;
+ d.sourceTop = sourceCenterTop;
+ d.width = sourceMargins.right();
+ d.height = sourceCenterHeight;
+ d.x = (0.5 * (xTarget[columns] + xTarget[columns - 1]));
+ d.scaleX = qreal(xTarget[columns] - xTarget[columns - 1]) / d.width;
+ d.scaleY = dy / d.height;
+ for (int i = 1; i < rows - 1; ++i) {
+ d.y = (0.5 * (yTarget[i + 1] + yTarget[i]));
+ data.append(d);
+ }
+ if (rules.vertical == Qt::RepeatTile)
+ data[data.size() - 1].height = ((yTarget[rows - 1] - yTarget[rows - 2]) / d.scaleY);
+ }
+ }
+
+ // center
+ if (targetCenterWidth > 0 && targetCenterHeight > 0 && sourceCenterWidth > 0 && sourceCenterHeight > 0) {
+ QPixmapFragmentsArray &data = hints & QDrawBorderPixmap::OpaqueCenter ? opaqueData : translucentData;
+ d.sourceLeft = sourceCenterLeft;
+ d.sourceTop = sourceCenterTop;
+ d.width = sourceCenterWidth;
+ d.height = sourceCenterHeight;
+ d.scaleX = dx / d.width;
+ d.scaleY = dy / d.height;
+
+ qreal repeatWidth = (xTarget[columns - 1] - xTarget[columns - 2]) / d.scaleX;
+ qreal repeatHeight = (yTarget[rows - 1] - yTarget[rows - 2]) / d.scaleY;
+
+ for (int j = 1; j < rows - 1; ++j) {
+ d.y = (0.5 * (yTarget[j + 1] + yTarget[j]));
+ for (int i = 1; i < columns - 1; ++i) {
+ d.x = (0.5 * (xTarget[i + 1] + xTarget[i]));
+ data.append(d);
+ }
+ if (rules.horizontal == Qt::RepeatTile)
+ data[data.size() - 1].width = repeatWidth;
+ }
+ if (rules.vertical == Qt::RepeatTile) {
+ for (int i = 1; i < columns - 1; ++i)
+ data[data.size() - i].height = repeatHeight;
+ }
+ }
+
+ if (opaqueData.size())
+ painter->drawPixmapFragments(opaqueData.data(), opaqueData.size(), pixmap, QPainter::OpaqueHint);
+ if (translucentData.size())
+ painter->drawPixmapFragments(translucentData.data(), translucentData.size(), pixmap);
+
+ if (oldAA)
+ painter->setRenderHint(QPainter::Antialiasing, true);
+}
+
+}
+
+ImageNode::ImageNode()
+ : m_innerSourceRect(0, 0, 1, 1)
+ , m_subSourceRect(0, 0, 1, 1)
+ , m_texture(0)
+ , m_mirror(false)
+ , m_smooth(true)
+ , m_tileHorizontal(false)
+ , m_tileVertical(false)
+{
+ setMaterial((QSGMaterial*)1);
+ setGeometry((QSGGeometry*)1);
+}
+
+
+void ImageNode::setTargetRect(const QRectF &rect)
+{
+ m_targetRect = rect;
+}
+
+void ImageNode::setInnerTargetRect(const QRectF &rect)
+{
+ m_innerTargetRect = rect;
+}
+
+void ImageNode::setInnerSourceRect(const QRectF &rect)
+{
+ m_innerSourceRect = rect;
+}
+
+void ImageNode::setSubSourceRect(const QRectF &rect)
+{
+ m_subSourceRect = rect;
+}
+
+void ImageNode::setTexture(QSGTexture *texture)
+{
+ m_texture = texture;
+}
+
+void ImageNode::setMirror(bool mirror)
+{
+ // ### implement support for mirrored pixmaps
+ m_mirror = mirror;
+}
+
+void ImageNode::setMipmapFiltering(QSGTexture::Filtering /*filtering*/)
+{
+}
+
+void ImageNode::setFiltering(QSGTexture::Filtering filtering)
+{
+ m_smooth = (filtering == QSGTexture::Nearest);
+}
+
+void ImageNode::setHorizontalWrapMode(QSGTexture::WrapMode wrapMode)
+{
+ m_tileHorizontal = (wrapMode == QSGTexture::Repeat);
+}
+
+void ImageNode::setVerticalWrapMode(QSGTexture::WrapMode wrapMode)
+{
+ m_tileVertical = (wrapMode == QSGTexture::Repeat);
+}
+
+void ImageNode::update()
+{
+}
+
+void ImageNode::preprocess()
+{
+ bool doDirty = false;
+ QSGLayer *t = qobject_cast<QSGLayer *>(m_texture);
+ if (t) {
+ doDirty = t->updateTexture();
+ markDirty(DirtyGeometry);
+ }
+ if (doDirty)
+ markDirty(DirtyMaterial);
+}
+
+static Qt::TileRule getTileRule(qreal factor)
+{
+ int ifactor = qRound(factor);
+ if (qFuzzyCompare(factor, ifactor )) {
+ if (ifactor == 1 || ifactor == 0)
+ return Qt::StretchTile;
+ return Qt::RoundTile;
+ }
+ return Qt::RepeatTile;
+}
+
+
+void ImageNode::paint(QPainter *painter)
+{
+ painter->setRenderHint(QPainter::SmoothPixmapTransform, m_smooth);
+
+ const QPixmap &pm = pixmap();
+
+ if (m_innerTargetRect != m_targetRect) {
+ // border image
+ QMargins margins(m_innerTargetRect.left() - m_targetRect.left(), m_innerTargetRect.top() - m_targetRect.top(),
+ m_targetRect.right() - m_innerTargetRect.right(), m_targetRect.bottom() - m_innerTargetRect.bottom());
+ QTileRules tilerules(getTileRule(m_subSourceRect.width()), getTileRule(m_subSourceRect.height()));
+ SoftwareContext::qDrawBorderPixmap(painter, m_targetRect.toRect(), margins, pm, QRect(0, 0, pm.width(), pm.height()),
+ margins, tilerules, QDrawBorderPixmap::DrawingHints(0));
+ return;
+ }
+
+ if (m_tileHorizontal || m_tileVertical) {
+ painter->save();
+ qreal sx = m_targetRect.width()/(m_subSourceRect.width()*pm.width());
+ qreal sy = m_targetRect.height()/(m_subSourceRect.height()*pm.height());
+ QMatrix transform(sx, 0, 0, sy, 0, 0);
+ painter->setMatrix(transform, true);
+ painter->drawTiledPixmap(QRectF(m_targetRect.x()/sx, m_targetRect.y()/sy, m_targetRect.width()/sx, m_targetRect.height()/sy),
+ pm,
+ QPointF(m_subSourceRect.left()*pm.width(), m_subSourceRect.top()*pm.height()));
+ painter->restore();
+ } else {
+ QRectF sr(m_subSourceRect.left()*pm.width(), m_subSourceRect.top()*pm.height(),
+ m_subSourceRect.width()*pm.width(), m_subSourceRect.height()*pm.height());
+ painter->drawPixmap(m_targetRect, pm, sr);
+ }
+}
+
+const QPixmap &ImageNode::pixmap() const
+{
+ if (PixmapTexture *pt = qobject_cast<PixmapTexture*>(m_texture)) {
+ return pt->pixmap();
+ } else if (SoftwareLayer *layer = qobject_cast<SoftwareLayer*>(m_texture)) {
+ return layer->pixmap();
+ } else {
+ qFatal("Image used with invalid texture format.");
+ }
+}