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authorRomain Pokrzywka <romain.pokrzywka@bluescape.com>2016-02-03 18:48:37 -0800
committerAndy Nichols <andy.nichols@theqtcompany.com>2016-02-10 13:39:46 +0000
commit040d9da184f69ce548951e674353083967c137a2 (patch)
tree664a96bfccc13a177c647bda9670d7dae718867e /src/plugins/scenegraph/softwarecontext/imagenode.cpp
parent849ee6c976ba3574b1856eb9d16c2bd740a6d2e3 (diff)
Fix ThreadedRenderLoop crash when showing a previously hidden window
cleanupNodesOnShutdown() was missing after the fireAboutToStop() call, causing access to stale render nodes when the window is exposed again. The crash occurs when accessing font cache data, which is stored in thread-local storage for a thread that was exited a long time ago. Change-Id: I1dab414106f17d08cd7d6a4e32ee50b3e57c2fd4 Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
Diffstat (limited to 'src/plugins/scenegraph/softwarecontext/imagenode.cpp')
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