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authorJoerg Bornemann <joerg.bornemann@theqtcompany.com>2015-07-21 16:42:28 +0200
committerJoerg Bornemann <joerg.bornemann@theqtcompany.com>2015-08-03 17:12:02 +0300
commit1d925ee4518ccaa7181bcf96fedcffcb34eeeb1b (patch)
treef4e8520154fcc11ce4de98705ba18cc113d1d634 /src/plugins/scenegraph/softwarecontext/pixmaptexture.h
parentf6e7eb2811c57626d87ba498a96f2702b79730d5 (diff)
turn off image format conversion in PixmapTexture
Avoiding the conversion potentially saves memory and conversion time. Also, it guarantees that the pixmap format doesn't change just by assigning it to a texture object. E.g. QtWebEngine relies on that. Task-number: QTBUG-47328 Change-Id: I4dae1492d581ea406cf86906ed0ed2c126252257 Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Diffstat (limited to 'src/plugins/scenegraph/softwarecontext/pixmaptexture.h')
0 files changed, 0 insertions, 0 deletions