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authorAndy Nichols <andy.nichols@digia.com>2014-10-16 14:30:26 +0200
committerAndy Nichols <andy.nichols@digia.com>2014-10-20 13:01:24 +0300
commitd2eb3152552846b88d693d5381c5bdbbf395e76c (patch)
treea0c968536458a04b09e051633b5c7d1ec9aca86c /src/plugins/scenegraph/softwarecontext/softwarelayer.h
parent9566e3922ca98f7955427866ec0a43992a03a40c (diff)
SoftwareLayer: markDirtyTextureLater() slot was removed
This issue was fixed in qtdeclarative a slightly different way, so now we need to change our code to reflect the change. Change-Id: I5c050da88efc32e808ad5a4a764ff410544db1cd Reviewed-by: Andy Nichols <andy.nichols@digia.com>
Diffstat (limited to 'src/plugins/scenegraph/softwarecontext/softwarelayer.h')
-rw-r--r--src/plugins/scenegraph/softwarecontext/softwarelayer.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/plugins/scenegraph/softwarecontext/softwarelayer.h b/src/plugins/scenegraph/softwarecontext/softwarelayer.h
index 3352e6085e..f1529eb1cc 100644
--- a/src/plugins/scenegraph/softwarecontext/softwarelayer.h
+++ b/src/plugins/scenegraph/softwarecontext/softwarelayer.h
@@ -51,7 +51,6 @@ public:
// QSGLayer interface
public:
virtual void setItem(QSGNode *item);
- virtual void setShaderSourceNode(QSGNode *node);
virtual void setRect(const QRectF &rect);
virtual void setSize(const QSize &size);
virtual void scheduleUpdate();
@@ -70,7 +69,6 @@ private:
void grab();
QSGNode *m_item;
- QSGNode *m_shaderSourceNode;
QSGRenderContext *m_context;
SoftwareContext::PixmapRenderer *m_renderer;
QRectF m_rect;