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authorGunnar Sletta <gunnar.sletta@digia.com>2013-09-18 20:16:16 +0200
committerThe Qt Project <gerrit-noreply@qt-project.org>2013-09-21 22:23:13 +0200
commita0f8be4021caa9bb5055923f0eea3bee0e345235 (patch)
treecf33dd92e8284f5692e65b1a574749d50da4a3f0 /src/qml/animations/qabstractanimationjob_p.h
parent0fc040ef70513ccaeb9e96f7ca05a3df4d6c7879 (diff)
Animators - Render thread animation system
This introduces 6 new QML types for animating state in the scene graph when the UI thread is blocked. The QObject property being animated is updated after the animation completes. It works also with the "windows" and "basic" render loops, but offer litte benefit then compared to in the "threaded" case. Change-Id: Ic19e47c898c0b8bd53e457db922b3c9c457c8147 Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Diffstat (limited to 'src/qml/animations/qabstractanimationjob_p.h')
-rw-r--r--src/qml/animations/qabstractanimationjob_p.h6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/qml/animations/qabstractanimationjob_p.h b/src/qml/animations/qabstractanimationjob_p.h
index abf3cd6df6..95a238405c 100644
--- a/src/qml/animations/qabstractanimationjob_p.h
+++ b/src/qml/animations/qabstractanimationjob_p.h
@@ -113,6 +113,10 @@ public:
QAbstractAnimationJob *nextSibling() const { return m_nextSibling; }
QAbstractAnimationJob *previousSibling() const { return m_previousSibling; }
+ bool isGroup() const { return m_isGroup; }
+ bool isRenderThreadJob() const { return m_isRenderThreadJob; }
+ bool isRenderThreadProxy() const { return m_isRenderThreadProxy; }
+
protected:
virtual void updateCurrentTime(int) {}
virtual void updateState(QAbstractAnimationJob::State newState, QAbstractAnimationJob::State oldState);
@@ -157,6 +161,8 @@ protected:
bool m_isGroup:1;
bool m_disableUserControl:1;
bool m_hasCurrentTimeChangeListeners:1;
+ bool m_isRenderThreadJob:1;
+ bool m_isRenderThreadProxy:1;
friend class QQmlAnimationTimer;
friend class QAnimationGroupJob;