aboutsummaryrefslogtreecommitdiffstats
path: root/src/qml/debugger/qqmldebugserver_p.h
diff options
context:
space:
mode:
authorUlf Hermann <ulf.hermann@theqtcompany.com>2014-12-02 15:57:06 +0100
committerSimon Hausmann <simon.hausmann@theqtcompany.com>2015-06-26 14:13:46 +0000
commitf23d4fafbff44bcb6fb1e259ca1021a4c4326084 (patch)
tree8fd6c26460d3dd9f268e64a92ad6e6ec4b375c56 /src/qml/debugger/qqmldebugserver_p.h
parent49d3cbfa171902ae2dc61bcdadfdac1305c50a2a (diff)
Add option to use a local socket for QML debugging
Using a TCP debug server comes with a number of drawbacks. It has a larger overhead than other connection types, the application has to be able to access the network and there has to be an open port we can find somehow. Change-Id: Ia7fb24006b89419988c6504797303d84c3aa1bbc Reviewed-by: Simon Hausmann <simon.hausmann@theqtcompany.com>
Diffstat (limited to 'src/qml/debugger/qqmldebugserver_p.h')
-rw-r--r--src/qml/debugger/qqmldebugserver_p.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/qml/debugger/qqmldebugserver_p.h b/src/qml/debugger/qqmldebugserver_p.h
index b2bd0b2463..f4026ca85f 100644
--- a/src/qml/debugger/qqmldebugserver_p.h
+++ b/src/qml/debugger/qqmldebugserver_p.h
@@ -79,7 +79,6 @@ public:
void receiveMessage(const QByteArray &message);
void sendMessages(QQmlDebugService *service, const QList<QByteArray> &messages);
- static bool enable(int portFrom, int portTo, bool block, const QString &hostAddress);
private slots:
void wakeEngine(QQmlEngine *engine);