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authorChris Adams <christopher.adams@nokia.com>2012-07-17 16:05:53 +1000
committerQt by Nokia <qt-info@nokia.com>2012-07-17 16:07:26 +0200
commit942d27c5804cdf747261be38210c64b7c36fee53 (patch)
tree1f68917980be58536f8ee2f23002d1a803930be5 /src/qml/doc/src/syntax
parent6a79d26b8353c241c3ffa21931efa279eeee1a28 (diff)
Remove the syntax topic page from docs
This page was superfluous and missing lots of content. This change ensures that we don't link to it, and instead links to the correct subsection of the main page of documentation. Change-Id: I97a944f517fb5d21319811f63c810e0e79cd330c Reviewed-by: Bea Lam <bea.lam@nokia.com>
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-/****************************************************************************
-**
-** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/
-**
-** This file is part of the documentation of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:FDL$
-** GNU Free Documentation License
-** Alternatively, this file may be used under the terms of the GNU Free
-** Documentation License version 1.3 as published by the Free Software
-** Foundation and appearing in the file included in the packaging of
-** this file.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms
-** and conditions contained in a signed written agreement between you
-** and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-/*!
-\page qtqml-syntax-topic.html
-\title Syntax of the QML Language
-\brief Description of the QML language and its syntax
-
-
-QML is a declarative language that enables objects to be defined in terms of their attributes
-and how they relate and respond to changes in other objects. In contrast to imperative code, where changes in attributes and behavior are expressed through a series of statements that are processed step by step, the declarative QML syntax integrates attribute and behavioral changes directly into the definitions of individual objects.
-
-QML source code is generally loaded by the engine through QML \e documents, which are
-standalone documents of QML code. These can be used to define \l {QML Object Types}{QML object types} that can then be reused throughout an application.
-
-
-\section1 Structure Of A QML Document
-
-A QML document is a self contained piece of QML source code that consists of two parts:
-
- \list
- \li Its \e import statements
- \li A single root object declaration
- \endlist
-
-A document is generally placed into a \c .qml file that is then loaded by the engine; if
-the name of the \c .qml file begins with a capital letter, the file is recognized by the engine as a definition of a \l {QML Object Types}{QML object type}. Additionally, a
-document may loaded from a text string (rather than a file) using Qt.createQmlObject().
-
-
-\section2 Import statements
-
-A QML document may begin with one or more \c import statements.
-
-An import can be any one of:
-
-\list
-\li a versioned namespace into which types have been registered (e.g., by a plugin)
-\li a versioned namespace which provides a module API
-\li a relative directory which contains type-definitions as QML documents
-\li a JavaScript file
-\endlist
-
-Module API imports and JavaScript file imports must be qualified when
-imported, so that the properties and methods they provide can be accessed.
-
-The generic form of the various imports are as follows:
-\list
-\li \tt{import Namespace VersionMajor.VersionMinor}
-\li \tt{import Namespace VersionMajor.VersionMinor as ModuleApiIdentifier}
-\li \tt{import "directory"}
-\li \tt{import "file.js" as ScriptIdentifier}
-\endlist
-
-Examples:
-\list
-\li \tt{import QtQuick 2.0}
-\li \tt{import QtQuick.LocalStorage 2.0 as Database}
-\li \tt{import "../privateComponents"}
-\li \tt{import "somefile.js" as Script}
-\endlist
-
-Please see the \l{qtqml-syntax-imports.html}{QML Documents - Imports}
-documentation for in-depth information about QML imports.
-
-
-\section2 The Root Object Declaration
-
-Following the import statements, a QML document should have a single root \l {qtqml-syntax-basics.html#object-declarations}{object declaration}.
-
-
-
-A QML file must only contain \b {a single root object definition}. The following is invalid and will generate an error:
-
-\code
-// MyQmlFile.qml
-import QtQuick 2.0
-
-Rectangle { width: 200; height: 200; color: "red" }
-Rectangle { width: 200; height: 200; color: "blue" } // invalid!
-\endcode
-
-This is because a .qml file automatically defines a QML type, which encapsulates a \e single QML object definition. This is discussed further in \l {QML Object Types}.
-
-
-
-\section1 Object Declarations
-
-
-\section2 Declaring an object and its attributes
-
-
-\section2 Child Objects
-
-
-\section2 Object Ownership Semantics
-
-
-
-\section1 QML Object Attributes
-
-
-If an object definition only has a small number of properties, it can be written on a single line like this, with the properties separated by semi-colons:
-
-\qml
-Rectangle { width: 200; height: 200; color: "red" }
-\endqml
-
-
-
-\section3 Property Binding
-
-Properties may have a value defined at declaration, and if that value is
-defined in terms of other properties or properties of other objects, it is
-called a "binding". Such a binding may also be defined imperatively. See the
-\l{Property Binding}
-documentation for more information about defining values at declaration
-and binding values to properties.
-
-
-\section2 Methods, Signals And Signal Handlers
-
-Objects may have methods defined, allowing them to provide complex
-functionality in a modular and maintainable fashion. An object definition may
-also include signals and signal handlers, allowing complex event-driven
-functionality to be implemented in QML.
-
-See the \l{Signal and Handler Event System}{Methods And Signals}
-documentation for in-depth information about methods and signals.
-
-*/