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author | Laszlo Agocs <laszlo.agocs@qt.io> | 2021-01-04 11:40:18 +0100 |
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committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2021-01-05 10:22:19 +0100 |
commit | 7f5d74fb6f2c22c97ca7e2dc4c553c6f148521bc (patch) | |
tree | 91b5f49abf9ad978de51cebce45a0e7606122d5e /src/qml/doc | |
parent | 14d80c3ec4b55e3861156b37da239a87b4f328bf (diff) |
Use the new, dedicated D3D surface type for QQuickWindow
This way any potential logic in the platform plugin that branches
based on the surface type can now distinguish between OpenGL and
D3D based windows.
Fixes: QTBUG-89715
Change-Id: I01e9f8a525280982a9d4a18defb970e8a2fcc362
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
Diffstat (limited to 'src/qml/doc')
0 files changed, 0 insertions, 0 deletions