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author | Michael Brasser <michael.brasser@live.com> | 2014-04-22 21:19:50 -0500 |
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committer | Michael Brasser <michael.brasser@live.com> | 2014-08-07 21:36:14 +0200 |
commit | ee616b3905106a3eedef9ee964ab283ef45c7dbc (patch) | |
tree | 8cef0f09a44419e88acf21ad893bbbfadb5c8af1 /src/qml/jit/qv4regalloc.cpp | |
parent | 6b31418a1b5d9be47df5ed61747e8a5fb225acfa (diff) |
Allow simple ShaderEffects to be batched by the renderer.
Identical ShaderEffects that use the standard vertex shader with a
single source texture, and that set supportsAtlasTextures, are now
candidates for batching.
Task-number: QTBUG-37914
Change-Id: Ib0ce58647a8c7c48e88bd84cf2645f1a8f28691f
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
Diffstat (limited to 'src/qml/jit/qv4regalloc.cpp')
0 files changed, 0 insertions, 0 deletions