diff options
author | Simon Hausmann <simon.hausmann@digia.com> | 2014-09-10 17:13:10 +0200 |
---|---|---|
committer | Lars Knoll <lars.knoll@digia.com> | 2014-09-17 08:13:11 +0200 |
commit | 3dbe05f6bf3fd51ce8097c35f6c7f12b39acb0f6 (patch) | |
tree | 444ed433aa02085357b589b19b28f4bc1c243320 /src/qml/jsapi/qjsengine.cpp | |
parent | cfe1a8152c948a4586ffa1fe79b47f9a0e88beb5 (diff) |
Fix mapping of JS objects/arrays to C++
[ChangeLog][QtQml][Important Behavior Changes] When a JavaScript object/array
is passed to C++ through a QVariant, the engine no longer immediately converts
the object recursively into a QVariantMap or QVariantList but instead stores
a QJSValue in the QVariant. This prevents a loss of data when the JS object
contains non-primitive types such as function objects for example. Code that
expects the variant type to be exactly QVariant::Map or QVariant::List may
need to be adapted. Registered conversion functions however ensure that code
that merely calls toMap() or toList() continues to work.
Task-number: QTBUG-40431
Change-Id: I1dbc1d5f8e78ad28bb62db3681b9a0b34557e7f5
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Diffstat (limited to 'src/qml/jsapi/qjsengine.cpp')
-rw-r--r-- | src/qml/jsapi/qjsengine.cpp | 27 |
1 files changed, 16 insertions, 11 deletions
diff --git a/src/qml/jsapi/qjsengine.cpp b/src/qml/jsapi/qjsengine.cpp index 58251fac96..0d2b394cd6 100644 --- a/src/qml/jsapi/qjsengine.cpp +++ b/src/qml/jsapi/qjsengine.cpp @@ -420,17 +420,19 @@ bool QJSEngine::convertV2(const QJSValue &value, int type, void *ptr) QV4::ScopedValue v(scope, vp->getValue(engine->m_v4Engine)); return engine->metaTypeFromJS(v, type, ptr); } else if (vp->value.isEmpty()) { - // have a string based value without engine. Do conversion manually - if (type == QMetaType::Bool) { - *reinterpret_cast<bool*>(ptr) = vp->string.length() != 0; - return true; - } - if (type == QMetaType::QString) { - *reinterpret_cast<QString*>(ptr) = vp->string; - return true; - } - double d = QV4::RuntimeHelpers::stringToNumber(vp->string); - switch (type) { + if (vp->unboundData.userType() == QMetaType::QString) { + QString string = vp->unboundData.toString(); + // have a string based value without engine. Do conversion manually + if (type == QMetaType::Bool) { + *reinterpret_cast<bool*>(ptr) = string.length() != 0; + return true; + } + if (type == QMetaType::QString) { + *reinterpret_cast<QString*>(ptr) = string; + return true; + } + double d = QV4::RuntimeHelpers::stringToNumber(string); + switch (type) { case QMetaType::Int: *reinterpret_cast<int*>(ptr) = QV4::Primitive::toInt32(d); return true; @@ -466,6 +468,9 @@ bool QJSEngine::convertV2(const QJSValue &value, int type, void *ptr) return true; default: return false; + } + } else { + return QMetaType::convert(&vp->unboundData.data_ptr(), vp->unboundData.userType(), ptr, type); } } else { switch (type) { |