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authorSimon Hausmann <simon.hausmann@qt.io>2018-05-28 15:57:26 +0200
committerSimon Hausmann <simon.hausmann@qt.io>2018-05-28 19:15:55 +0000
commit04ad4f2d9c8d5c93c33f873a3b8a5a86b7489634 (patch)
tree28717542421a0ca4490fb6cf883bc0a6523fedf8 /src/qml/jsruntime/qv4generatorobject.cpp
parentef75c3017e75135fb3454f67c0778e9a89165cd2 (diff)
Minor cleanup with bytecode pointer types
Even though we consider the bytecode to be a sequence of unsigned bytes, we store it as const char * (so unsigned except on arm) everywhere, because that makes it convenient to work with QByteArray's constData(). By using const char * consistently we can get rid of at least one more reinterpret_cast. Change-Id: I7a803e4201381c39eec2fdc6497d9bf36a1c2b6b Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Diffstat (limited to 'src/qml/jsruntime/qv4generatorobject.cpp')
-rw-r--r--src/qml/jsruntime/qv4generatorobject.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/qml/jsruntime/qv4generatorobject.cpp b/src/qml/jsruntime/qv4generatorobject.cpp
index 8e4f88fb2c..a29eef513c 100644
--- a/src/qml/jsruntime/qv4generatorobject.cpp
+++ b/src/qml/jsruntime/qv4generatorobject.cpp
@@ -231,7 +231,7 @@ ReturnedValue GeneratorObject::resume(ExecutionEngine *engine, const Value &arg)
engine->currentStackFrame = &gp->cppFrame;
Q_ASSERT(gp->cppFrame.yield != nullptr);
- const uchar *code = gp->cppFrame.yield;
+ const char *code = gp->cppFrame.yield;
gp->cppFrame.yield = nullptr;
gp->cppFrame.jsFrame->accumulator = arg;