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authorLars Knoll <lars.knoll@qt.io>2018-08-02 16:54:59 +0200
committerLars Knoll <lars.knoll@qt.io>2018-08-02 20:25:55 +0000
commita88f01364e147d9ea093bf0fdc639b45feef1788 (patch)
treecf1c49dee57f1c691eeecd633bffd0601256f236 /src/qml/jsruntime/qv4objectiterator_p.h
parent0d63c22eee293fe59d7691608deaaf3468045eb3 (diff)
Implement ObjectIterator using the new iteration mechanism
And with that get rid of the old advanceIterator methods. Change-Id: I969fa89d25df8992a4b08c8c081b91c92ffdfddd Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Diffstat (limited to 'src/qml/jsruntime/qv4objectiterator_p.h')
-rw-r--r--src/qml/jsruntime/qv4objectiterator_p.h41
1 files changed, 10 insertions, 31 deletions
diff --git a/src/qml/jsruntime/qv4objectiterator_p.h b/src/qml/jsruntime/qv4objectiterator_p.h
index ca40748b79..d6160b9dd0 100644
--- a/src/qml/jsruntime/qv4objectiterator_p.h
+++ b/src/qml/jsruntime/qv4objectiterator_p.h
@@ -57,7 +57,7 @@ QT_BEGIN_NAMESPACE
namespace QV4 {
-struct Q_QML_EXPORT ObjectIteratorData
+struct Q_QML_EXPORT ObjectIterator
{
enum Flags {
NoFlags = 0,
@@ -65,48 +65,27 @@ struct Q_QML_EXPORT ObjectIteratorData
};
ExecutionEngine *engine;
- Value *object;
- Value *current;
- SparseArrayNode *arrayNode;
- uint arrayIndex;
- uint memberIndex;
+ Object *object;
+ OwnPropertyKeyIterator *iterator = nullptr;
uint flags;
-};
-Q_STATIC_ASSERT(std::is_trivial< ObjectIteratorData >::value);
-
-struct Q_QML_EXPORT ObjectIterator: ObjectIteratorData
-{
- ObjectIterator(ExecutionEngine *e, Value *scratch1, Value *scratch2, Object *o, uint flags)
- {
- engine = e;
- object = scratch1;
- current = scratch2;
- arrayNode = nullptr;
- arrayIndex = 0;
- memberIndex = 0;
- this->flags = flags;
- init(o);
- }
ObjectIterator(Scope &scope, const Object *o, uint flags)
{
engine = scope.engine;
- object = scope.alloc();
- current = scope.alloc();
- arrayNode = nullptr;
- arrayIndex = 0;
- memberIndex = 0;
+ object = static_cast<Object *>(scope.alloc());
this->flags = flags;
- init(o);
+ object->setM(o ? o->m() : nullptr);
+ iterator = object->ownPropertyKeys();
+ }
+ ~ObjectIterator()
+ {
+ delete iterator;
}
void next(Value *name, uint *index, Property *pd, PropertyAttributes *attributes = nullptr);
ReturnedValue nextPropertyName(Value *value);
ReturnedValue nextPropertyNameAsString(Value *value);
ReturnedValue nextPropertyNameAsString();
-
-private:
- void init(const Object *o);
};
namespace Heap {