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authorErik Verbruggen <erik.verbruggen@qt.io>2016-06-23 10:37:03 +0200
committerErik Verbruggen <erik.verbruggen@qt.io>2016-07-05 08:00:21 +0000
commit8c745d808527684836d04da9014ee33c7cf8b6f1 (patch)
tree7f1ab16a2639f91afe153e1d897ed36ac091d446 /src/qml/qml/qqmldata_p.h
parent5b470b6b6ad07975f9f9a56425a09b4827e87650 (diff)
QtQuick: clean up shader effect property connections
- Don't use a signal mapper, but handle the mapping using a custom slot object and a lambda to do the dispatching ourselves. - Don't do meta-calls by property name, but by index. - Cache the meta-object. - Resolve the property indices by using the QML property cache. For a shader with 6 property connections, the time spent goes from 320k instructions to 80k instructions (valgrind on x86_64). Task-number: QTBUG-53901 Change-Id: I2809198cf62f9716b3683798222203fc3e97fbb3 Reviewed-by: Robin Burchell <robin.burchell@viroteck.net>
Diffstat (limited to 'src/qml/qml/qqmldata_p.h')
-rw-r--r--src/qml/qml/qqmldata_p.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/qml/qml/qqmldata_p.h b/src/qml/qml/qqmldata_p.h
index 94a3b0f198..a9f2acdb06 100644
--- a/src/qml/qml/qqmldata_p.h
+++ b/src/qml/qml/qqmldata_p.h
@@ -229,7 +229,7 @@ public:
static inline void flushPendingBinding(QObject *, int coreIndex);
- static void ensurePropertyCache(QJSEngine *engine, QObject *object);
+ static QQmlPropertyCache *ensurePropertyCache(QJSEngine *engine, QObject *object);
private:
// For attachedProperties