diff options
author | Lars Knoll <lars.knoll@digia.com> | 2013-05-06 15:57:06 +0200 |
---|---|---|
committer | Simon Hausmann <simon.hausmann@digia.com> | 2013-05-06 16:10:21 +0200 |
commit | 8b5fbb56299851896fbcf136bdcfdcd4487484b5 (patch) | |
tree | 16a5a586d2dbe0b8e6d60b0ba76803dcce2560db /src/qml/qml/qqmlvmemetaobject.cpp | |
parent | 19c6f620dd35916466c36234231d798f79732ab0 (diff) |
Get rid of v8::Local
The class was doing exactly the same thing as v8::Handle
in our implementation. Removing it cleans up quite a bit
of code.
Change-Id: I37a3dcdef062fc388751e9ef0a158b5926ba2efb
Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Diffstat (limited to 'src/qml/qml/qqmlvmemetaobject.cpp')
-rw-r--r-- | src/qml/qml/qqmlvmemetaobject.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/qml/qml/qqmlvmemetaobject.cpp b/src/qml/qml/qqmlvmemetaobject.cpp index db742830ce..1f5d88e9b5 100644 --- a/src/qml/qml/qqmlvmemetaobject.cpp +++ b/src/qml/qml/qqmlvmemetaobject.cpp @@ -940,7 +940,7 @@ int QQmlVMEMetaObject::metaCall(QMetaObject::Call c, int _id, void **a) v8::TryCatch try_catch; - v8::Local<v8::Value> result = function->Call(v8::Value::fromV4Value(ep->v8engine()->global()), data->parameterCount, args); + v8::Handle<v8::Value> result = function->Call(v8::Value::fromV4Value(ep->v8engine()->global()), data->parameterCount, args); QVariant rv; if (try_catch.HasCaught()) { @@ -1026,7 +1026,7 @@ void QQmlVMEMetaObject::writeVarProperty(int id, v8::Handle<v8::Value> value) // Importantly, if the current value is a scarce resource, we need to ensure that it // gets automatically released by the engine if no other references to it exist. - v8::Local<v8::Value> oldv = varProperties->Get(id - firstVarPropertyIndex); + v8::Handle<v8::Value> oldv = varProperties->Get(id - firstVarPropertyIndex); if (oldv->IsObject()) { QV8VariantResource *r = v8_resource_cast<QV8VariantResource>(v8::Handle<v8::Object>::Cast(oldv)); if (r) { @@ -1071,7 +1071,7 @@ void QQmlVMEMetaObject::writeProperty(int id, const QVariant &value) // Importantly, if the current value is a scarce resource, we need to ensure that it // gets automatically released by the engine if no other references to it exist. - v8::Local<v8::Value> oldv = varProperties->Get(id - firstVarPropertyIndex); + v8::Handle<v8::Value> oldv = varProperties->Get(id - firstVarPropertyIndex); if (oldv->IsObject()) { QV8VariantResource *r = v8_resource_cast<QV8VariantResource>(v8::Handle<v8::Object>::Cast(oldv)); if (r) { |