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authorLars Knoll <lars.knoll@digia.com>2013-05-06 15:57:06 +0200
committerSimon Hausmann <simon.hausmann@digia.com>2013-05-06 16:10:21 +0200
commit8b5fbb56299851896fbcf136bdcfdcd4487484b5 (patch)
tree16a5a586d2dbe0b8e6d60b0ba76803dcce2560db /src/qml/types/qqmllistmodel.cpp
parent19c6f620dd35916466c36234231d798f79732ab0 (diff)
Get rid of v8::Local
The class was doing exactly the same thing as v8::Handle in our implementation. Removing it cleans up quite a bit of code. Change-Id: I37a3dcdef062fc388751e9ef0a158b5926ba2efb Reviewed-by: Simon Hausmann <simon.hausmann@digia.com>
Diffstat (limited to 'src/qml/types/qqmllistmodel.cpp')
-rw-r--r--src/qml/types/qqmllistmodel.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/qml/types/qqmllistmodel.cpp b/src/qml/types/qqmllistmodel.cpp
index 8b22047192..755103c9ba 100644
--- a/src/qml/types/qqmllistmodel.cpp
+++ b/src/qml/types/qqmllistmodel.cpp
@@ -415,12 +415,12 @@ void ListModel::set(int elementIndex, v8::Handle<v8::Object> object, QVector<int
{
ListElement *e = elements[elementIndex];
- v8::Local<v8::Array> propertyNames = object->GetPropertyNames();
+ v8::Handle<v8::Array> propertyNames = object->GetPropertyNames();
int propertyCount = propertyNames->Length();
for (int i=0 ; i < propertyCount ; ++i) {
- v8::Local<v8::String> propertyName = propertyNames->Get(i)->ToString();
- v8::Local<v8::Value> propertyValue = object->Get(propertyName);
+ v8::Handle<v8::String> propertyName = propertyNames->Get(i)->ToString();
+ v8::Handle<v8::Value> propertyValue = object->Get(propertyName);
// Check if this key exists yet
int roleIndex = -1;
@@ -486,12 +486,12 @@ void ListModel::set(int elementIndex, v8::Handle<v8::Object> object, QV8Engine *
{
ListElement *e = elements[elementIndex];
- v8::Local<v8::Array> propertyNames = object->GetPropertyNames();
+ v8::Handle<v8::Array> propertyNames = object->GetPropertyNames();
int propertyCount = propertyNames->Length();
for (int i=0 ; i < propertyCount ; ++i) {
- v8::Local<v8::String> propertyName = propertyNames->Get(i)->ToString();
- v8::Local<v8::Value> propertyValue = object->Get(propertyName);
+ v8::Handle<v8::String> propertyName = propertyNames->Get(i)->ToString();
+ v8::Handle<v8::Value> propertyValue = object->Get(propertyName);
// Add the value now
if (propertyValue->IsString()) {