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authorUlf Hermann <ulf.hermann@qt.io>2017-12-14 20:06:57 +0100
committerUlf Hermann <ulf.hermann@qt.io>2018-02-02 09:38:46 +0000
commitb82296f825daf0ba110fea4aa1b61f96d63f371b (patch)
treeb4d0101fcc6992c4d567b9fafe2c7ec855b915a5 /src/qmldebug/qqmlprofilerclient_p_p.h
parent65606ea1559572d66ee8bfac77e87f3e8f447c3e (diff)
Use better QmlProfiler client from Qt Creator
This client can track locations itself, and thus doesn't require the server to send the event types over and over with each message. Once all our client implementations have this feature we can drop a lot of code. Furthermore, this way we can write regression tests for bugs that only occur when client side location tracking is active. Change-Id: I3735392452e20a7be98e92b900fadef04701d85f Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Diffstat (limited to 'src/qmldebug/qqmlprofilerclient_p_p.h')
-rw-r--r--src/qmldebug/qqmlprofilerclient_p_p.h59
1 files changed, 47 insertions, 12 deletions
diff --git a/src/qmldebug/qqmlprofilerclient_p_p.h b/src/qmldebug/qqmlprofilerclient_p_p.h
index 9c44113aa8..cf0145409a 100644
--- a/src/qmldebug/qqmlprofilerclient_p_p.h
+++ b/src/qmldebug/qqmlprofilerclient_p_p.h
@@ -40,8 +40,15 @@
#ifndef QQMLPROFILERCLIENT_P_P_H
#define QQMLPROFILERCLIENT_P_P_H
-#include "qqmlprofilerclient_p.h"
#include "qqmldebugclient_p_p.h"
+#include "qqmldebugmessageclient_p.h"
+#include "qqmlenginecontrolclient_p.h"
+#include "qqmlprofilerclient_p.h"
+#include "qqmlprofilertypedevent_p.h"
+
+#include <private/qqmlprofilerdefinitions_p.h>
+
+#include <QtCore/qqueue.h>
//
// W A R N I N G
@@ -56,20 +63,48 @@
QT_BEGIN_NAMESPACE
-struct QQmlProfilerRangeType
-{
- QQmlEventLocation location;
- QString name;
-};
-
-class QQmlProfilerClientPrivate : public QQmlDebugClientPrivate
-{
+class QQmlProfilerClientPrivate : public QQmlDebugClientPrivate, public QQmlProfilerDefinitions {
Q_DECLARE_PUBLIC(QQmlProfilerClient)
public:
- QQmlProfilerClientPrivate(QQmlDebugConnection *connection);
- quint64 features;
+ QQmlProfilerClientPrivate(QQmlDebugConnection *connection,
+ QQmlProfilerEventReceiver *eventReceiver)
+ : QQmlDebugClientPrivate(QLatin1String("CanvasFrameRate"), connection)
+ , eventReceiver(eventReceiver)
+ , engineControl(new QQmlEngineControlClient(connection))
+ , maximumTime(0)
+ , recording(false)
+ , requestedFeatures(0)
+ , recordedFeatures(0)
+ , flushInterval(0)
+ {
+ }
+
+ virtual ~QQmlProfilerClientPrivate() override {}
+
+ void sendRecordingStatus(int engineId);
+ bool updateFeatures(ProfileFeature feature);
+ int resolveType(const QQmlProfilerTypedEvent &type);
+ int resolveStackTop();
+ void forwardEvents(const QQmlProfilerEvent &last);
+ void processCurrentEvent();
+ void finalize();
+
+ QQmlProfilerEventReceiver *eventReceiver;
+ QScopedPointer<QQmlEngineControlClient> engineControl;
+ QScopedPointer<QQmlDebugMessageClient> messageClient;
+ qint64 maximumTime;
+ bool recording;
+ quint64 requestedFeatures;
+ quint64 recordedFeatures;
+ quint32 flushInterval;
- QHash<qint64, QQmlProfilerRangeType> types;
+ // Reuse the same event, so that we don't have to constantly reallocate all the data.
+ QQmlProfilerTypedEvent currentEvent;
+ QHash<QQmlProfilerEventType, int> eventTypeIds;
+ QHash<qint64, int> serverTypeIds;
+ QStack<QQmlProfilerTypedEvent> rangesInProgress;
+ QQueue<QQmlProfilerEvent> pendingMessages;
+ QQueue<QQmlProfilerEvent> pendingDebugMessages;
};
QT_END_NAMESPACE