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authorUlf Hermann <ulf.hermann@qt.io>2019-04-03 15:22:22 +0200
committerUlf Hermann <ulf.hermann@qt.io>2019-05-02 09:26:04 +0000
commit325e6305b418ffe1dfb9a36c2516c6a8a3de5733 (patch)
treec03b4f8263b41986b6f5d4ac9c6e35e371e98a33 /src/qmlmodels/qqmlinstantiator.cpp
parent0d409333d8679c75beeeda2711a9f01b5e708743 (diff)
Move model types into their own library
The model types are not part of the core QML runtime and should only be loaded if you explicitly import them. We cannot enforce that in Qt5 as some of them are available from the QtQml import, but we can change it in Qt6. Change-Id: I1e49e84d748e352537ec2d4af901c034c91d038f Reviewed-by: Erik Verbruggen <erik.verbruggen@me.com>
Diffstat (limited to 'src/qmlmodels/qqmlinstantiator.cpp')
-rw-r--r--src/qmlmodels/qqmlinstantiator.cpp509
1 files changed, 509 insertions, 0 deletions
diff --git a/src/qmlmodels/qqmlinstantiator.cpp b/src/qmlmodels/qqmlinstantiator.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2016 Research In Motion.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQml module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qqmlinstantiator_p.h"
+#include "qqmlinstantiator_p_p.h"
+#include <QtQml/QQmlContext>
+#include <QtQml/QQmlComponent>
+#include <QtQml/QQmlInfo>
+#include <QtQml/QQmlError>
+#include <QtQmlModels/private/qqmlobjectmodel_p.h>
+#if QT_CONFIG(qml_delegate_model)
+#include <QtQmlModels/private/qqmldelegatemodel_p.h>
+#endif
+
+QT_BEGIN_NAMESPACE
+
+QQmlInstantiatorPrivate::QQmlInstantiatorPrivate()
+ : componentComplete(true)
+ , effectiveReset(false)
+ , active(true)
+ , async(false)
+#if QT_CONFIG(qml_delegate_model)
+ , ownModel(false)
+#endif
+ , requestedIndex(-1)
+ , model(QVariant(1))
+ , instanceModel(nullptr)
+ , delegate(nullptr)
+{
+}
+
+QQmlInstantiatorPrivate::~QQmlInstantiatorPrivate()
+{
+ qDeleteAll(objects);
+}
+
+void QQmlInstantiatorPrivate::clear()
+{
+ Q_Q(QQmlInstantiator);
+ if (!instanceModel)
+ return;
+ if (!objects.count())
+ return;
+
+ for (int i=0; i < objects.count(); i++) {
+ q->objectRemoved(i, objects[i]);
+ instanceModel->release(objects[i]);
+ }
+ objects.clear();
+ q->objectChanged();
+}
+
+QObject *QQmlInstantiatorPrivate::modelObject(int index, bool async)
+{
+ requestedIndex = index;
+ QObject *o = instanceModel->object(index, async ? QQmlIncubator::Asynchronous : QQmlIncubator::AsynchronousIfNested);
+ requestedIndex = -1;
+ return o;
+}
+
+
+void QQmlInstantiatorPrivate::regenerate()
+{
+ Q_Q(QQmlInstantiator);
+ if (!componentComplete)
+ return;
+
+ int prevCount = q->count();
+
+ clear();
+
+ if (!active || !instanceModel || !instanceModel->count() || !instanceModel->isValid()) {
+ if (prevCount)
+ q->countChanged();
+ return;
+ }
+
+ for (int i = 0; i < instanceModel->count(); i++) {
+ QObject *object = modelObject(i, async);
+ // If the item was already created we won't get a createdItem
+ if (object)
+ _q_createdItem(i, object);
+ }
+ if (q->count() != prevCount)
+ q->countChanged();
+}
+
+void QQmlInstantiatorPrivate::_q_createdItem(int idx, QObject* item)
+{
+ Q_Q(QQmlInstantiator);
+ if (objects.contains(item)) //Case when it was created synchronously in regenerate
+ return;
+ if (requestedIndex != idx) // Asynchronous creation, reference the object
+ (void)instanceModel->object(idx);
+ item->setParent(q);
+ if (objects.size() < idx + 1) {
+ int modelCount = instanceModel->count();
+ if (objects.capacity() < modelCount)
+ objects.reserve(modelCount);
+ objects.resize(idx + 1);
+ }
+ if (QObject *o = objects.at(idx))
+ instanceModel->release(o);
+ objects.replace(idx, item);
+ if (objects.count() == 1)
+ q->objectChanged();
+ q->objectAdded(idx, item);
+}
+
+void QQmlInstantiatorPrivate::_q_modelUpdated(const QQmlChangeSet &changeSet, bool reset)
+{
+ Q_Q(QQmlInstantiator);
+
+ if (!componentComplete || effectiveReset)
+ return;
+
+ if (reset) {
+ regenerate();
+ if (changeSet.difference() != 0)
+ q->countChanged();
+ return;
+ }
+
+ int difference = 0;
+ QHash<int, QVector<QPointer<QObject> > > moved;
+ const QVector<QQmlChangeSet::Change> &removes = changeSet.removes();
+ for (const QQmlChangeSet::Change &remove : removes) {
+ int index = qMin(remove.index, objects.count());
+ int count = qMin(remove.index + remove.count, objects.count()) - index;
+ if (remove.isMove()) {
+ moved.insert(remove.moveId, objects.mid(index, count));
+ objects.erase(
+ objects.begin() + index,
+ objects.begin() + index + count);
+ } else while (count--) {
+ QObject *obj = objects.at(index);
+ objects.remove(index);
+ q->objectRemoved(index, obj);
+ if (obj)
+ instanceModel->release(obj);
+ }
+
+ difference -= remove.count;
+ }
+
+ const QVector<QQmlChangeSet::Change> &inserts = changeSet.inserts();
+ for (const QQmlChangeSet::Change &insert : inserts) {
+ int index = qMin(insert.index, objects.count());
+ if (insert.isMove()) {
+ QVector<QPointer<QObject> > movedObjects = moved.value(insert.moveId);
+ objects = objects.mid(0, index) + movedObjects + objects.mid(index);
+ } else {
+ if (insert.index <= objects.size())
+ objects.insert(insert.index, insert.count, nullptr);
+ for (int i = 0; i < insert.count; ++i) {
+ int modelIndex = index + i;
+ QObject* obj = modelObject(modelIndex, async);
+ if (obj)
+ _q_createdItem(modelIndex, obj);
+ }
+ }
+ difference += insert.count;
+ }
+
+ if (difference != 0)
+ q->countChanged();
+}
+
+#if QT_CONFIG(qml_delegate_model)
+void QQmlInstantiatorPrivate::makeModel()
+{
+ Q_Q(QQmlInstantiator);
+ QQmlDelegateModel* delegateModel = new QQmlDelegateModel(qmlContext(q), q);
+ instanceModel = delegateModel;
+ ownModel = true;
+ delegateModel->setDelegate(delegate);
+ delegateModel->classBegin(); //Pretend it was made in QML
+ if (componentComplete)
+ delegateModel->componentComplete();
+}
+#endif
+
+
+/*!
+ \qmltype Instantiator
+ \instantiates QQmlInstantiator
+ \inqmlmodule QtQml
+ \brief Dynamically creates objects.
+
+ A Instantiator can be used to control the dynamic creation of objects, or to dynamically
+ create multiple objects from a template.
+
+ The Instantiator element will manage the objects it creates. Those objects are parented to the
+ Instantiator and can also be deleted by the Instantiator if the Instantiator's properties change. Objects
+ can also be destroyed dynamically through other means, and the Instantiator will not recreate
+ them unless the properties of the Instantiator change.
+
+*/
+QQmlInstantiator::QQmlInstantiator(QObject *parent)
+ : QObject(*(new QQmlInstantiatorPrivate), parent)
+{
+}
+
+QQmlInstantiator::~QQmlInstantiator()
+{
+}
+
+/*!
+ \qmlsignal QtQml::Instantiator::objectAdded(int index, QtObject object)
+
+ This signal is emitted when an object is added to the Instantiator. The \a index
+ parameter holds the index which the object has been given, and the \a object
+ parameter holds the \l QtObject that has been added.
+
+ The corresponding handler is \c onObjectAdded.
+*/
+
+/*!
+ \qmlsignal QtQml::Instantiator::objectRemoved(int index, QtObject object)
+
+ This signal is emitted when an object is removed from the Instantiator. The \a index
+ parameter holds the index which the object had been given, and the \a object
+ parameter holds the \l QtObject that has been removed.
+
+ Do not keep a reference to \a object if it was created by this Instantiator, as
+ in these cases it will be deleted shortly after the signal is handled.
+
+ The corresponding handler is \c onObjectRemoved.
+*/
+/*!
+ \qmlproperty bool QtQml::Instantiator::active
+
+ When active is true, and the delegate component is ready, the Instantiator will
+ create objects according to the model. When active is false, no objects
+ will be created and any previously created objects will be destroyed.
+
+ Default is true.
+*/
+bool QQmlInstantiator::isActive() const
+{
+ Q_D(const QQmlInstantiator);
+ return d->active;
+}
+
+void QQmlInstantiator::setActive(bool newVal)
+{
+ Q_D(QQmlInstantiator);
+ if (newVal == d->active)
+ return;
+ d->active = newVal;
+ emit activeChanged();
+ d->regenerate();
+}
+
+/*!
+ \qmlproperty bool QtQml::Instantiator::asynchronous
+
+ When asynchronous is true the Instantiator will attempt to create objects
+ asynchronously. This means that objects may not be available immediately,
+ even if active is set to true.
+
+ You can use the objectAdded signal to respond to items being created.
+
+ Default is false.
+*/
+bool QQmlInstantiator::isAsync() const
+{
+ Q_D(const QQmlInstantiator);
+ return d->async;
+}
+
+void QQmlInstantiator::setAsync(bool newVal)
+{
+ Q_D(QQmlInstantiator);
+ if (newVal == d->async)
+ return;
+ d->async = newVal;
+ emit asynchronousChanged();
+}
+
+
+/*!
+ \qmlproperty int QtQml::Instantiator::count
+
+ The number of objects the Instantiator is currently managing.
+*/
+
+int QQmlInstantiator::count() const
+{
+ Q_D(const QQmlInstantiator);
+ return d->objects.count();
+}
+
+/*!
+ \qmlproperty QtQml::Component QtQml::Instantiator::delegate
+ \default
+
+ The component used to create all objects.
+
+ Note that an extra variable, index, will be available inside instances of the
+ delegate. This variable refers to the index of the instance inside the Instantiator,
+ and can be used to obtain the object through the objectAt method of the Instantiator.
+
+ If this property is changed, all instances using the old delegate will be destroyed
+ and new instances will be created using the new delegate.
+*/
+QQmlComponent* QQmlInstantiator::delegate()
+{
+ Q_D(QQmlInstantiator);
+ return d->delegate;
+}
+
+void QQmlInstantiator::setDelegate(QQmlComponent* c)
+{
+ Q_D(QQmlInstantiator);
+ if (c == d->delegate)
+ return;
+
+ d->delegate = c;
+ emit delegateChanged();
+
+#if QT_CONFIG(qml_delegate_model)
+ if (!d->ownModel)
+ return;
+
+ if (QQmlDelegateModel *dModel = qobject_cast<QQmlDelegateModel*>(d->instanceModel))
+ dModel->setDelegate(c);
+ if (d->componentComplete)
+ d->regenerate();
+#endif
+}
+
+/*!
+ \qmlproperty variant QtQml::Instantiator::model
+
+ This property can be set to any of the supported \l {qml-data-models}{data models}:
+
+ \list
+ \li A number that indicates the number of delegates to be created by the repeater
+ \li A model (e.g. a ListModel item, or a QAbstractItemModel subclass)
+ \li A string list
+ \li An object list
+ \endlist
+
+ The type of model affects the properties that are exposed to the \l delegate.
+
+ Default value is 1, which creates a single delegate instance.
+
+ \sa {qml-data-models}{Data Models}
+*/
+
+QVariant QQmlInstantiator::model() const
+{
+ Q_D(const QQmlInstantiator);
+ return d->model;
+}
+
+void QQmlInstantiator::setModel(const QVariant &v)
+{
+ Q_D(QQmlInstantiator);
+ if (d->model == v)
+ return;
+
+ d->model = v;
+ //Don't actually set model until componentComplete in case it wants to create its delegates immediately
+ if (!d->componentComplete)
+ return;
+
+ QQmlInstanceModel *prevModel = d->instanceModel;
+ QObject *object = qvariant_cast<QObject*>(v);
+ QQmlInstanceModel *vim = nullptr;
+ if (object && (vim = qobject_cast<QQmlInstanceModel *>(object))) {
+#if QT_CONFIG(qml_delegate_model)
+ if (d->ownModel) {
+ delete d->instanceModel;
+ prevModel = nullptr;
+ d->ownModel = false;
+ }
+#endif
+ d->instanceModel = vim;
+#if QT_CONFIG(qml_delegate_model)
+ } else if (v != QVariant(0)){
+ if (!d->ownModel)
+ d->makeModel();
+
+ if (QQmlDelegateModel *dataModel = qobject_cast<QQmlDelegateModel *>(d->instanceModel)) {
+ d->effectiveReset = true;
+ dataModel->setModel(v);
+ d->effectiveReset = false;
+ }
+#endif
+ }
+
+ if (d->instanceModel != prevModel) {
+ if (prevModel) {
+ disconnect(prevModel, SIGNAL(modelUpdated(QQmlChangeSet,bool)),
+ this, SLOT(_q_modelUpdated(QQmlChangeSet,bool)));
+ disconnect(prevModel, SIGNAL(createdItem(int,QObject*)), this, SLOT(_q_createdItem(int,QObject*)));
+ //disconnect(prevModel, SIGNAL(initItem(int,QObject*)), this, SLOT(initItem(int,QObject*)));
+ }
+
+ if (d->instanceModel) {
+ connect(d->instanceModel, SIGNAL(modelUpdated(QQmlChangeSet,bool)),
+ this, SLOT(_q_modelUpdated(QQmlChangeSet,bool)));
+ connect(d->instanceModel, SIGNAL(createdItem(int,QObject*)), this, SLOT(_q_createdItem(int,QObject*)));
+ //connect(d->instanceModel, SIGNAL(initItem(int,QObject*)), this, SLOT(initItem(int,QObject*)));
+ }
+ }
+
+ d->regenerate();
+ emit modelChanged();
+}
+
+/*!
+ \qmlproperty QtObject QtQml::Instantiator::object
+
+ This is a reference to the first created object, intended as a convenience
+ for the case where only one object has been created.
+*/
+QObject *QQmlInstantiator::object() const
+{
+ Q_D(const QQmlInstantiator);
+ if (d->objects.count())
+ return d->objects[0];
+ return nullptr;
+}
+
+/*!
+ \qmlmethod QtObject QtQml::Instantiator::objectAt(int index)
+
+ Returns a reference to the object with the given \a index.
+*/
+QObject *QQmlInstantiator::objectAt(int index) const
+{
+ Q_D(const QQmlInstantiator);
+ if (index >= 0 && index < d->objects.count())
+ return d->objects[index];
+ return nullptr;
+}
+
+/*!
+ \internal
+*/
+void QQmlInstantiator::classBegin()
+{
+ Q_D(QQmlInstantiator);
+ d->componentComplete = false;
+}
+
+/*!
+ \internal
+*/
+void QQmlInstantiator::componentComplete()
+{
+ Q_D(QQmlInstantiator);
+ d->componentComplete = true;
+#if QT_CONFIG(qml_delegate_model)
+ if (d->ownModel) {
+ static_cast<QQmlDelegateModel*>(d->instanceModel)->componentComplete();
+ d->regenerate();
+ } else
+#endif
+ {
+ QVariant realModel = d->model;
+ d->model = QVariant(0);
+ setModel(realModel); //If realModel == d->model this won't do anything, but that's fine since the model's 0
+ //setModel calls regenerate
+ }
+}
+
+QT_END_NAMESPACE
+
+#include "moc_qqmlinstantiator_p.cpp"