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authorUlf Hermann <ulf.hermann@qt.io>2019-04-03 15:22:22 +0200
committerUlf Hermann <ulf.hermann@qt.io>2019-05-02 09:26:04 +0000
commit325e6305b418ffe1dfb9a36c2516c6a8a3de5733 (patch)
treec03b4f8263b41986b6f5d4ac9c6e35e371e98a33 /src/qmlmodels/qqmltableinstancemodel.cpp
parent0d409333d8679c75beeeda2711a9f01b5e708743 (diff)
Move model types into their own library
The model types are not part of the core QML runtime and should only be loaded if you explicitly import them. We cannot enforce that in Qt5 as some of them are available from the QtQml import, but we can change it in Qt6. Change-Id: I1e49e84d748e352537ec2d4af901c034c91d038f Reviewed-by: Erik Verbruggen <erik.verbruggen@me.com>
Diffstat (limited to 'src/qmlmodels/qqmltableinstancemodel.cpp')
-rw-r--r--src/qmlmodels/qqmltableinstancemodel.cpp547
1 files changed, 547 insertions, 0 deletions
diff --git a/src/qmlmodels/qqmltableinstancemodel.cpp b/src/qmlmodels/qqmltableinstancemodel.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2018 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQml module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qqmltableinstancemodel_p.h"
+#include "qqmldelegatecomponent_p.h"
+
+#include <QtCore/QTimer>
+
+#include <QtQml/private/qqmlincubator_p.h>
+#include <QtQmlModels/private/qqmlchangeset_p.h>
+#include <QtQml/private/qqmlcomponent_p.h>
+
+QT_BEGIN_NAMESPACE
+
+const char* kModelItemTag = "_tableinstancemodel_modelItem";
+
+bool QQmlTableInstanceModel::isDoneIncubating(QQmlDelegateModelItem *modelItem)
+{
+ if (!modelItem->incubationTask)
+ return true;
+
+ const auto status = modelItem->incubationTask->status();
+ return (status == QQmlIncubator::Ready) || (status == QQmlIncubator::Error);
+}
+
+void QQmlTableInstanceModel::deleteModelItemLater(QQmlDelegateModelItem *modelItem)
+{
+ Q_ASSERT(modelItem);
+
+ delete modelItem->object;
+ modelItem->object = nullptr;
+
+ if (modelItem->contextData) {
+ modelItem->contextData->invalidate();
+ Q_ASSERT(modelItem->contextData->refCount == 1);
+ modelItem->contextData = nullptr;
+ }
+
+ modelItem->deleteLater();
+}
+
+QQmlTableInstanceModel::QQmlTableInstanceModel(QQmlContext *qmlContext, QObject *parent)
+ : QQmlInstanceModel(*(new QObjectPrivate()), parent)
+ , m_qmlContext(qmlContext)
+ , m_metaType(new QQmlDelegateModelItemMetaType(m_qmlContext->engine()->handle(), nullptr, QStringList()))
+{
+}
+
+void QQmlTableInstanceModel::useImportVersion(int minorVersion)
+{
+ m_adaptorModel.useImportVersion(minorVersion);
+}
+
+QQmlTableInstanceModel::~QQmlTableInstanceModel()
+{
+ for (const auto modelItem : m_modelItems) {
+ // No item in m_modelItems should be referenced at this point. The view
+ // should release all its items before it deletes this model. Only model items
+ // that are still being incubated should be left for us to delete.
+ Q_ASSERT(modelItem->objectRef == 0);
+ Q_ASSERT(modelItem->incubationTask);
+ // Check that we are not being deleted while we're
+ // in the process of e.g emitting a created signal.
+ Q_ASSERT(modelItem->scriptRef == 0);
+
+ if (modelItem->object) {
+ delete modelItem->object;
+ modelItem->object = nullptr;
+ modelItem->contextData->invalidate();
+ modelItem->contextData = nullptr;
+ }
+ }
+
+ deleteAllFinishedIncubationTasks();
+ qDeleteAll(m_modelItems);
+ drainReusableItemsPool(0);
+}
+
+QQmlComponent *QQmlTableInstanceModel::resolveDelegate(int index)
+{
+ if (m_delegateChooser) {
+ const int row = m_adaptorModel.rowAt(index);
+ const int column = m_adaptorModel.columnAt(index);
+ QQmlComponent *delegate = nullptr;
+ QQmlAbstractDelegateComponent *chooser = m_delegateChooser;
+ do {
+ delegate = chooser->delegate(&m_adaptorModel, row, column);
+ chooser = qobject_cast<QQmlAbstractDelegateComponent *>(delegate);
+ } while (chooser);
+ return delegate;
+ }
+
+ return m_delegate;
+}
+
+QQmlDelegateModelItem *QQmlTableInstanceModel::resolveModelItem(int index)
+{
+ // Check if an item for the given index is already loaded and ready
+ QQmlDelegateModelItem *modelItem = m_modelItems.value(index, nullptr);
+ if (modelItem)
+ return modelItem;
+
+ QQmlComponent *delegate = resolveDelegate(index);
+ if (!delegate)
+ return nullptr;
+
+ // Check if the pool contains an item that can be reused
+ modelItem = takeFromReusableItemsPool(delegate);
+ if (modelItem) {
+ reuseItem(modelItem, index);
+ m_modelItems.insert(index, modelItem);
+ return modelItem;
+ }
+
+ // Create a new item from scratch
+ modelItem = m_adaptorModel.createItem(m_metaType, index);
+ if (modelItem) {
+ modelItem->delegate = delegate;
+ m_modelItems.insert(index, modelItem);
+ return modelItem;
+ }
+
+ qWarning() << Q_FUNC_INFO << "failed creating a model item for index: " << index;
+ return nullptr;
+}
+
+QObject *QQmlTableInstanceModel::object(int index, QQmlIncubator::IncubationMode incubationMode)
+{
+ Q_ASSERT(m_delegate);
+ Q_ASSERT(index >= 0 && index < m_adaptorModel.count());
+ Q_ASSERT(m_qmlContext && m_qmlContext->isValid());
+
+ QQmlDelegateModelItem *modelItem = resolveModelItem(index);
+ if (!modelItem)
+ return nullptr;
+
+ if (modelItem->object) {
+ // The model item has already been incubated. So
+ // just bump the ref-count and return it.
+ modelItem->referenceObject();
+ return modelItem->object;
+ }
+
+ // The object is not ready, and needs to be incubated
+ incubateModelItem(modelItem, incubationMode);
+ if (!isDoneIncubating(modelItem))
+ return nullptr;
+
+ // Incubation is done, so the task should be removed
+ Q_ASSERT(!modelItem->incubationTask);
+
+ if (!modelItem->object) {
+ // The object was incubated synchronously (otherwise we would return above). But since
+ // we have no object, the incubation must have failed. And when we have no object, there
+ // should be no object references either. And there should also not be any internal script
+ // refs at this point. So we delete the model item.
+ Q_ASSERT(!modelItem->isObjectReferenced());
+ Q_ASSERT(!modelItem->isReferenced());
+ m_modelItems.remove(modelItem->index);
+ delete modelItem;
+ return nullptr;
+ }
+
+ // Incubation was completed sync and successful
+ modelItem->referenceObject();
+ return modelItem->object;
+}
+
+QQmlInstanceModel::ReleaseFlags QQmlTableInstanceModel::release(QObject *object, ReusableFlag reusable)
+{
+ Q_ASSERT(object);
+ auto modelItem = qvariant_cast<QQmlDelegateModelItem *>(object->property(kModelItemTag));
+ Q_ASSERT(modelItem);
+
+ if (!modelItem->releaseObject())
+ return QQmlDelegateModel::Referenced;
+
+ if (modelItem->isReferenced()) {
+ // We still have an internal reference to this object, which means that we are told to release an
+ // object while the createdItem signal for it is still on the stack. This can happen when objects
+ // are e.g delivered async, and the user flicks back and forth quicker than the loading can catch
+ // up with. The view might then find that the object is no longer visible and should be released.
+ // We detect this case in incubatorStatusChanged(), and delete it there instead. But from the callers
+ // point of view, it should consider it destroyed.
+ return QQmlDelegateModel::Destroyed;
+ }
+
+ // The item is not referenced by anyone
+ m_modelItems.remove(modelItem->index);
+
+ if (reusable == Reusable) {
+ insertIntoReusableItemsPool(modelItem);
+ return QQmlInstanceModel::Referenced;
+ }
+
+ // The item is not reused or referenced by anyone, so just delete it
+ modelItem->destroyObject();
+ emit destroyingItem(object);
+
+ delete modelItem;
+ return QQmlInstanceModel::Destroyed;
+}
+
+void QQmlTableInstanceModel::cancel(int index)
+{
+ auto modelItem = m_modelItems.value(index);
+ Q_ASSERT(modelItem);
+
+ // Since the view expects the item to be incubating, there should be
+ // an incubation task. And since the incubation is not done, no-one
+ // should yet have received, and therfore hold a reference to, the object.
+ Q_ASSERT(modelItem->incubationTask);
+ Q_ASSERT(!modelItem->isObjectReferenced());
+
+ m_modelItems.remove(index);
+
+ if (modelItem->object)
+ delete modelItem->object;
+
+ // modelItem->incubationTask will be deleted from the modelItems destructor
+ delete modelItem;
+}
+
+void QQmlTableInstanceModel::insertIntoReusableItemsPool(QQmlDelegateModelItem *modelItem)
+{
+ // Currently, the only way for a view to reuse items is to call QQmlTableInstanceModel::release()
+ // with the second argument explicitly set to QQmlTableInstanceModel::Reusable. If the released
+ // item is no longer referenced, it will be added to the pool. Reusing of items can be specified
+ // per item, in case certain items cannot be recycled.
+ // A QQmlDelegateModelItem knows which delegate its object was created from. So when we are
+ // about to create a new item, we first check if the pool contains an item based on the same
+ // delegate from before. If so, we take it out of the pool (instead of creating a new item), and
+ // update all its context-, and attached properties.
+ // When a view is recycling items, it should call QQmlTableInstanceModel::drainReusableItemsPool()
+ // regularly. As there is currently no logic to 'hibernate' items in the pool, they are only
+ // meant to rest there for a short while, ideally only from the time e.g a row is unloaded
+ // on one side of the view, and until a new row is loaded on the opposite side. In-between
+ // this time, the application will see the item as fully functional and 'alive' (just not
+ // visible on screen). Since this time is supposed to be short, we don't take any action to
+ // notify the application about it, since we don't want to trigger any bindings that can
+ // disturb performance.
+ // A recommended time for calling drainReusableItemsPool() is each time a view has finished
+ // loading e.g a new row or column. If there are more items in the pool after that, it means
+ // that the view most likely doesn't need them anytime soon. Those items should be destroyed to
+ // not consume resources.
+ // Depending on if a view is a list or a table, it can sometimes be performant to keep
+ // items in the pool for a bit longer than one "row out/row in" cycle. E.g for a table, if the
+ // number of visible rows in a view is much larger than the number of visible columns.
+ // In that case, if you flick out a row, and then flick in a column, you would throw away a lot
+ // of items in the pool if completely draining it. The reason is that unloading a row places more
+ // items in the pool than what ends up being recycled when loading a new column. And then, when you
+ // next flick in a new row, you would need to load all those drained items again from scratch. For
+ // that reason, you can specify a maxPoolTime to the drainReusableItemsPool() that allows you to keep
+ // items in the pool for a bit longer, effectively keeping more items in circulation.
+ // A recommended maxPoolTime would be equal to the number of dimenstions in the view, which
+ // means 1 for a list view and 2 for a table view. If you specify 0, all items will be drained.
+ Q_ASSERT(!modelItem->incubationTask);
+ Q_ASSERT(!modelItem->isObjectReferenced());
+ Q_ASSERT(!modelItem->isReferenced());
+ Q_ASSERT(modelItem->object);
+
+ modelItem->poolTime = 0;
+ m_reusableItemsPool.append(modelItem);
+ emit itemPooled(modelItem->index, modelItem->object);
+}
+
+QQmlDelegateModelItem *QQmlTableInstanceModel::takeFromReusableItemsPool(const QQmlComponent *delegate)
+{
+ // Find the oldest item in the pool that was made from the same delegate as
+ // the given argument, remove it from the pool, and return it.
+ if (m_reusableItemsPool.isEmpty())
+ return nullptr;
+
+ for (auto it = m_reusableItemsPool.begin(); it != m_reusableItemsPool.end(); ++it) {
+ if ((*it)->delegate != delegate)
+ continue;
+ auto modelItem = *it;
+ m_reusableItemsPool.erase(it);
+ return modelItem;
+ }
+
+ return nullptr;
+}
+
+void QQmlTableInstanceModel::drainReusableItemsPool(int maxPoolTime)
+{
+ // Rather than releasing all pooled items upon a call to this function, each
+ // item has a poolTime. The poolTime specifies for how many loading cycles an item
+ // has been resting in the pool. And for each invocation of this function, poolTime
+ // will increase. If poolTime is equal to, or exceeds, maxPoolTime, it will be removed
+ // from the pool and released. This way, the view can tweak a bit for how long
+ // items should stay in "circulation", even if they are not recycled right away.
+ for (auto it = m_reusableItemsPool.begin(); it != m_reusableItemsPool.end();) {
+ auto modelItem = *it;
+ modelItem->poolTime++;
+ if (modelItem->poolTime <= maxPoolTime) {
+ ++it;
+ } else {
+ it = m_reusableItemsPool.erase(it);
+ release(modelItem->object, NotReusable);
+ }
+ }
+}
+
+void QQmlTableInstanceModel::reuseItem(QQmlDelegateModelItem *item, int newModelIndex)
+{
+ // Update the context properties index, row and column on
+ // the delegate item, and inform the application about it.
+ const int newRow = m_adaptorModel.rowAt(newModelIndex);
+ const int newColumn = m_adaptorModel.columnAt(newModelIndex);
+ item->setModelIndex(newModelIndex, newRow, newColumn);
+
+ // Notify the application that all 'dynamic'/role-based context data has
+ // changed as well (their getter function will use the updated index).
+ auto const itemAsList = QList<QQmlDelegateModelItem *>() << item;
+ auto const updateAllRoles = QVector<int>();
+ m_adaptorModel.notify(itemAsList, newModelIndex, 1, updateAllRoles);
+
+ // Inform the view that the item is recycled. This will typically result
+ // in the view updating its own attached delegate item properties.
+ emit itemReused(newModelIndex, item->object);
+}
+
+void QQmlTableInstanceModel::incubateModelItem(QQmlDelegateModelItem *modelItem, QQmlIncubator::IncubationMode incubationMode)
+{
+ // Guard the model item temporarily so that it's not deleted from
+ // incubatorStatusChanged(), in case the incubation is done synchronously.
+ modelItem->scriptRef++;
+
+ if (modelItem->incubationTask) {
+ // We're already incubating the model item from a previous request. If the previous call requested
+ // the item async, but the current request needs it sync, we need to force-complete the incubation.
+ const bool sync = (incubationMode == QQmlIncubator::Synchronous || incubationMode == QQmlIncubator::AsynchronousIfNested);
+ if (sync && modelItem->incubationTask->incubationMode() == QQmlIncubator::Asynchronous)
+ modelItem->incubationTask->forceCompletion();
+ } else {
+ modelItem->incubationTask = new QQmlTableInstanceModelIncubationTask(this, modelItem, incubationMode);
+
+ QQmlContextData *ctxt = new QQmlContextData;
+ QQmlContext *creationContext = modelItem->delegate->creationContext();
+ ctxt->setParent(QQmlContextData::get(creationContext ? creationContext : m_qmlContext.data()));
+ ctxt->contextObject = modelItem;
+ modelItem->contextData = ctxt;
+
+ QQmlComponentPrivate::get(modelItem->delegate)->incubateObject(
+ modelItem->incubationTask,
+ modelItem->delegate,
+ m_qmlContext->engine(),
+ ctxt,
+ QQmlContextData::get(m_qmlContext));
+ }
+
+ // Remove the temporary guard
+ modelItem->scriptRef--;
+}
+
+void QQmlTableInstanceModel::incubatorStatusChanged(QQmlTableInstanceModelIncubationTask *incubationTask, QQmlIncubator::Status status)
+{
+ QQmlDelegateModelItem *modelItem = incubationTask->modelItemToIncubate;
+ Q_ASSERT(modelItem->incubationTask);
+
+ modelItem->incubationTask = nullptr;
+ incubationTask->modelItemToIncubate = nullptr;
+
+ if (status == QQmlIncubator::Ready) {
+ // Tag the incubated object with the model item for easy retrieval upon release etc.
+ modelItem->object->setProperty(kModelItemTag, QVariant::fromValue(modelItem));
+
+ // Emit that the item has been created. What normally happens next is that the view
+ // upon receiving the signal asks for the model item once more. And since the item is
+ // now in the map, it will be returned directly.
+ Q_ASSERT(modelItem->object);
+ modelItem->scriptRef++;
+ emit createdItem(modelItem->index, modelItem->object);
+ modelItem->scriptRef--;
+ } else if (status == QQmlIncubator::Error) {
+ qWarning() << "Error incubating delegate:" << incubationTask->errors();
+ }
+
+ if (!modelItem->isReferenced() && !modelItem->isObjectReferenced()) {
+ // We have no internal reference to the model item, and the view has no
+ // reference to the incubated object. So just delete the model item.
+ // Note that being here means that the object was incubated _async_
+ // (otherwise modelItem->isReferenced() would be true).
+ m_modelItems.remove(modelItem->index);
+
+ if (modelItem->object) {
+ modelItem->scriptRef++;
+ emit destroyingItem(modelItem->object);
+ modelItem->scriptRef--;
+ Q_ASSERT(!modelItem->isReferenced());
+ }
+
+ deleteModelItemLater(modelItem);
+ }
+
+ deleteIncubationTaskLater(incubationTask);
+}
+
+QQmlIncubator::Status QQmlTableInstanceModel::incubationStatus(int index) {
+ const auto modelItem = m_modelItems.value(index, nullptr);
+ if (!modelItem)
+ return QQmlIncubator::Null;
+
+ if (modelItem->incubationTask)
+ return modelItem->incubationTask->status();
+
+ // Since we clear the incubation task when we're done
+ // incubating, it means that the status is Ready.
+ return QQmlIncubator::Ready;
+}
+
+void QQmlTableInstanceModel::deleteIncubationTaskLater(QQmlIncubator *incubationTask)
+{
+ // We often need to post-delete incubation tasks, since we cannot
+ // delete them while we're in the middle of an incubation change callback.
+ Q_ASSERT(!m_finishedIncubationTasks.contains(incubationTask));
+ m_finishedIncubationTasks.append(incubationTask);
+ if (m_finishedIncubationTasks.count() == 1)
+ QTimer::singleShot(1, this, &QQmlTableInstanceModel::deleteAllFinishedIncubationTasks);
+}
+
+void QQmlTableInstanceModel::deleteAllFinishedIncubationTasks()
+{
+ qDeleteAll(m_finishedIncubationTasks);
+ m_finishedIncubationTasks.clear();
+}
+
+QVariant QQmlTableInstanceModel::model() const
+{
+ return m_adaptorModel.model();
+}
+
+void QQmlTableInstanceModel::setModel(const QVariant &model)
+{
+ // Pooled items are still accessible/alive for the application, and
+ // needs to stay in sync with the model. So we need to drain the pool
+ // completely when the model changes.
+ drainReusableItemsPool(0);
+ if (auto const aim = abstractItemModel())
+ disconnect(aim, &QAbstractItemModel::dataChanged, this, &QQmlTableInstanceModel::dataChangedCallback);
+ m_adaptorModel.setModel(model, this, m_qmlContext->engine());
+ if (auto const aim = abstractItemModel())
+ connect(aim, &QAbstractItemModel::dataChanged, this, &QQmlTableInstanceModel::dataChangedCallback);
+}
+
+void QQmlTableInstanceModel::dataChangedCallback(const QModelIndex &begin, const QModelIndex &end, const QVector<int> &roles)
+{
+ // This function is called when model data has changed. In that case, we tell the adaptor model
+ // to go through all the items we have created, find the ones that are affected, and notify that
+ // their model data has changed. This will in turn update QML bindings inside the delegate items.
+ int numberOfRowsChanged = end.row() - begin.row() + 1;
+ int numberOfColumnsChanged = end.column() - begin.column() + 1;
+
+ for (int column = 0; column < numberOfColumnsChanged; ++column) {
+ const int columnIndex = begin.column() + column;
+ const int rowIndex = begin.row() + (columnIndex * rows());
+ m_adaptorModel.notify(m_modelItems.values(), rowIndex, numberOfRowsChanged, roles);
+ }
+}
+
+QQmlComponent *QQmlTableInstanceModel::delegate() const
+{
+ return m_delegate;
+}
+
+void QQmlTableInstanceModel::setDelegate(QQmlComponent *delegate)
+{
+ if (m_delegate == delegate)
+ return;
+
+ m_delegateChooser = nullptr;
+ if (delegate) {
+ QQmlAbstractDelegateComponent *adc =
+ qobject_cast<QQmlAbstractDelegateComponent *>(delegate);
+ if (adc)
+ m_delegateChooser = adc;
+ }
+
+ m_delegate = delegate;
+}
+
+const QAbstractItemModel *QQmlTableInstanceModel::abstractItemModel() const
+{
+ return m_adaptorModel.adaptsAim() ? m_adaptorModel.aim() : nullptr;
+}
+
+// --------------------------------------------------------
+
+void QQmlTableInstanceModelIncubationTask::setInitialState(QObject *object)
+{
+ modelItemToIncubate->object = object;
+ emit tableInstanceModel->initItem(modelItemToIncubate->index, object);
+}
+
+void QQmlTableInstanceModelIncubationTask::statusChanged(QQmlIncubator::Status status)
+{
+ if (!QQmlTableInstanceModel::isDoneIncubating(modelItemToIncubate))
+ return;
+
+ // We require the view to cancel any ongoing load
+ // requests before the tableInstanceModel is destructed.
+ Q_ASSERT(tableInstanceModel);
+
+ tableInstanceModel->incubatorStatusChanged(this, status);
+}
+
+#include "moc_qqmltableinstancemodel_p.cpp"
+
+QT_END_NAMESPACE
+