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authorLaszlo Agocs <laszlo.agocs@qt.io>2016-10-11 13:23:05 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2016-10-11 12:25:24 +0000
commite27fa6e2b5376e68926bd5bdf70cdb0feba6e09e (patch)
treeadb19db208ca76003ac70206e68ad8c0390b22cc /src/quick/configure.json
parent60c4810c73e41e3c4b930206b9f0a5c56a2b9026 (diff)
Use d3d12 feature in rendernode example
Migrate the example away from config_d3d12 and make the feature public. Task-number: QTBUG-56327 Change-Id: I88809b8c41282cd75952d085cfd539a5d80f3f38 Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Diffstat (limited to 'src/quick/configure.json')
-rw-r--r--src/quick/configure.json2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/configure.json b/src/quick/configure.json
index 3dbf653079..373b383a06 100644
--- a/src/quick/configure.json
+++ b/src/quick/configure.json
@@ -36,7 +36,7 @@
"purpose": "Provides a Direct3D 12 backend for the Qt Quick Scenegraph",
"condition": "tests.d3d12",
"output": [
- "privateFeature"
+ "publicFeature"
]
},
"quick-animatedimage": {