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authorThomas Hartmann <Thomas.Hartmann@theqtcompany.com>2015-07-13 15:24:15 +0200
committerThomas Hartmann <Thomas.Hartmann@digia.com>2015-07-17 06:47:43 +0000
commit537172dc9f76fa08e995042021f620cef7bd4929 (patch)
tree7be86a50b6018538ba333be2e4529c1ec425a7c6 /src/quick/designer/qquickdesignerwindowmanager_p.h
parent578d8120c74008cc3b59d780343b9552787b8e07 (diff)
Adding more DesignerSupport functions
The new functions/enablers are split into new classes. * DesignerSupportItems Helper functions to tweak and create items. * DesignerSupportProperties Helper functions to deal with properties and bindings. * DesignerSupportPropertyChanges Helper functions to deal with PropertyChanges. * DesignerSupportStates Helper functions to deal with States. * DesignerSupportMetaInfo Two helper functions to deal with meta info and notication. DesignerMetaObject is a specialized QQmlVMEMetaObject that implments notification of property changes and allows to create dynamic properties. DesignerCustomObjectData provides additional data for each Object. The main functionality atm is to keep the default values and bindings for properties, so they can be restored. Change-Id: I6b6f501c8c5848d62bfcb7e704bc45662e731d54 Reviewed-by: Thomas Hartmann <Thomas.Hartmann@digia.com>
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+/****************************************************************************
+**
+** Copyright (C) 2015 The Qt Company Ltd.
+** Contact: http://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL21$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see http://www.qt.io/terms-conditions. For further
+** information use the contact form at http://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 or version 3 as published by the Free
+** Software Foundation and appearing in the file LICENSE.LGPLv21 and
+** LICENSE.LGPLv3 included in the packaging of this file. Please review the
+** following information to ensure the GNU Lesser General Public License
+** requirements will be met: https://www.gnu.org/licenses/lgpl.html and
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** As a special exception, The Qt Company gives you certain additional
+** rights. These rights are described in The Qt Company LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef DESIGNERWINDOWMANAGER_P_H
+#define DESIGNERWINDOWMANAGER_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <QtCore/QScopedPointer>
+
+#include <private/qsgrenderloop_p.h>
+#include <private/qtquickglobal_p.h>
+#include <QtQuick/private/qsgcontext_p.h>
+
+
+QT_BEGIN_NAMESPACE
+
+class QQuickWindow;
+class QSGContext;
+class QSGRenderContext;
+class QAnimationDriver;
+class QOpenGLContext;
+
+class QQuickDesignerWindowManager : public QSGRenderLoop
+{
+ Q_OBJECT
+public:
+ QQuickDesignerWindowManager();
+
+ void show(QQuickWindow *window);
+ void hide(QQuickWindow *window);
+
+ void windowDestroyed(QQuickWindow *window);
+
+ void makeOpenGLContext(QQuickWindow *window);
+ void exposureChanged(QQuickWindow *window);
+ QImage grab(QQuickWindow *window);
+
+ void maybeUpdate(QQuickWindow *window);
+ void update(QQuickWindow *window); // identical for this implementation.
+
+ void releaseResources(QQuickWindow *) { }
+
+ QAnimationDriver *animationDriver() const { return 0; }
+
+ QSGContext *sceneGraphContext() const;
+ QSGRenderContext *createRenderContext(QSGContext *) const { return m_renderContext.data(); }
+
+ static void createOpenGLContext(QQuickWindow *window);
+
+private:
+ QScopedPointer<QOpenGLContext> m_openGlContext;
+ QScopedPointer<QSGContext> m_sgContext;
+ QScopedPointer<QSGRenderContext> m_renderContext;
+};
+
+QT_END_NAMESPACE
+
+#endif // DESIGNERWINDOWMANAGER_P_H