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authorLiang Qi <liang.qi@qt.io>2016-06-10 10:06:39 +0200
committerLiang Qi <liang.qi@qt.io>2016-06-10 10:06:39 +0200
commit0932a59971f606f07b41da19f3974d51b7008180 (patch)
tree191aab5e88e7b4ddf3724dcbf3b8229512e433f2 /src/quick/doc
parentaca40a8361996e22ec4f020b803404031a0f0d76 (diff)
parentcd0efef04bd45eca6cc72b5a000e4e5586153290 (diff)
Merge remote-tracking branch 'origin/5.6' into 5.7
Part of 0e053528 was reverted in the merge, about lastTimestamp. It will be applied later in separate commit. qmltest::shadersource-dynamic-sourceobject::test_endresult() was blacklisted on linux. Conflicts: .qmake.conf tests/auto/qml/debugger/qqmlprofilerservice/tst_qqmlprofilerservice.cpp tests/auto/qmltest/BLACKLIST tests/auto/qmltest/qmltest.pro Task-number: QTBUG-53590 Task-number: QTBUG-53971 Change-Id: I48af90b49a3c7b29de16f4178a04807f8bc05130
Diffstat (limited to 'src/quick/doc')
-rw-r--r--src/quick/doc/src/concepts/visualcanvas/scenegraph.qdoc6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/quick/doc/src/concepts/visualcanvas/scenegraph.qdoc b/src/quick/doc/src/concepts/visualcanvas/scenegraph.qdoc
index 443d189f58..516630d034 100644
--- a/src/quick/doc/src/concepts/visualcanvas/scenegraph.qdoc
+++ b/src/quick/doc/src/concepts/visualcanvas/scenegraph.qdoc
@@ -180,8 +180,8 @@ dedicated thread. Qt attempts to choose a suitable loop based on the
platform and possibly the graphics drivers in use. When this is not
satisfactory, or for testing purposes, the environment variable
\c QSG_RENDER_LOOP can be used to force the usage of a given loop. To
-verify which render loop is in use, launch the application with
-\c QSG_INFO set to \c 1.
+verify which render loop is in use, enable the \c qt.scenegraph.info
+\l {QLoggingCategory}{logging category}.
\note The \c threaded and \c windows render loops rely on the OpenGL
implementation for throttling by requesting a swap interval of 1. Some
@@ -214,7 +214,7 @@ user input. An event is posted to the render thread to initiate a new
frame.
\li The render thread prepares to draw a new frame and makes the
-OpenGL context current and initiates a blocks on the GUI thread.
+OpenGL context current and initiates a block on the GUI thread.
\li While the render thread is preparing the new frame, the GUI thread
calls QQuickItem::updatePolish() to do final touch-up of items before