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authorGunnar Sletta <gunnar@sletta.org>2014-09-28 12:26:55 +0200
committerGunnar Sletta <gunnar@sletta.org>2014-09-29 12:19:16 +0200
commit2bd7438d77c8544d263c51be432206970eae5ccf (patch)
tree6b632a39ef54b24779183d93e895e0873dfaa41c /src/quick/doc
parent26387cf498843ce10dd4411d538e1e44a823b8a8 (diff)
Give Item::layer documentation some much needed love.
Change-Id: I31e038d961d3aa09a36db0c091c4e4910e395c2e Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Diffstat (limited to 'src/quick/doc')
-rw-r--r--src/quick/doc/images/qml-blending-layered.pngbin0 -> 7582 bytes
-rw-r--r--src/quick/doc/images/qml-blending-nonlayered.pngbin0 -> 7707 bytes
-rw-r--r--src/quick/doc/images/qml-shadereffect-layereffect.pngbin0 -> 22264 bytes
-rw-r--r--src/quick/doc/images/qml-shadereffect-nolayereffect.pngbin0 -> 26718 bytes
-rw-r--r--src/quick/doc/images/qml-shadereffect-opacitymask.pngbin0 -> 15661 bytes
-rw-r--r--src/quick/doc/snippets/qml/layerblending.qml111
-rw-r--r--src/quick/doc/snippets/qml/layerwitheffect.qml111
-rw-r--r--src/quick/doc/snippets/qml/opacitymask.qml114
8 files changed, 336 insertions, 0 deletions
diff --git a/src/quick/doc/images/qml-blending-layered.png b/src/quick/doc/images/qml-blending-layered.png
new file mode 100644
index 0000000000..fa1c24a98e
--- /dev/null
+++ b/src/quick/doc/images/qml-blending-layered.png
Binary files differ
diff --git a/src/quick/doc/images/qml-blending-nonlayered.png b/src/quick/doc/images/qml-blending-nonlayered.png
new file mode 100644
index 0000000000..265abf6530
--- /dev/null
+++ b/src/quick/doc/images/qml-blending-nonlayered.png
Binary files differ
diff --git a/src/quick/doc/images/qml-shadereffect-layereffect.png b/src/quick/doc/images/qml-shadereffect-layereffect.png
new file mode 100644
index 0000000000..44b05a9949
--- /dev/null
+++ b/src/quick/doc/images/qml-shadereffect-layereffect.png
Binary files differ
diff --git a/src/quick/doc/images/qml-shadereffect-nolayereffect.png b/src/quick/doc/images/qml-shadereffect-nolayereffect.png
new file mode 100644
index 0000000000..f21e3f0c4e
--- /dev/null
+++ b/src/quick/doc/images/qml-shadereffect-nolayereffect.png
Binary files differ
diff --git a/src/quick/doc/images/qml-shadereffect-opacitymask.png b/src/quick/doc/images/qml-shadereffect-opacitymask.png
new file mode 100644
index 0000000000..e056aa763b
--- /dev/null
+++ b/src/quick/doc/images/qml-shadereffect-opacitymask.png
Binary files differ
diff --git a/src/quick/doc/snippets/qml/layerblending.qml b/src/quick/doc/snippets/qml/layerblending.qml
new file mode 100644
index 0000000000..0ef23465a5
--- /dev/null
+++ b/src/quick/doc/snippets/qml/layerblending.qml
@@ -0,0 +1,111 @@
+/****************************************************************************
+**
+** Copyright (C) 2014 Gunnar Sletta <gunnar@sletta.org>
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
+** of its contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.0
+
+Item {
+ width: 300
+ height: 200
+
+ // The checkers background
+ ShaderEffect {
+ id: tileBackground
+ anchors.fill: parent
+
+ property real tileSize: 10
+ property color color1: Qt.rgba(0.9, 0.9, 0.9, 1);
+ property color color2: Qt.rgba(0.85, 0.85, 0.85, 1);
+
+ property size pixelSize: Qt.size(width / tileSize, height / tileSize);
+
+ fragmentShader:
+ "
+ uniform lowp vec4 color1;
+ uniform lowp vec4 color2;
+ uniform highp vec2 pixelSize;
+ varying highp vec2 qt_TexCoord0;
+ void main() {
+ highp vec2 tc = sign(sin(3.14152 * qt_TexCoord0 * pixelSize));
+ if (tc.x != tc.y)
+ gl_FragColor = color1;
+ else
+ gl_FragColor = color2;
+ }
+ "
+ }
+
+
+ Row {
+ height: 100
+ anchors.centerIn: parent
+ spacing: 50
+
+//! [non-layered]
+Item {
+ id: nonLayered
+
+ opacity: 0.5
+
+ width: 100
+ height: 100
+
+ Rectangle { width: 80; height: 80; border.width: 1 }
+ Rectangle { x: 20; y: 20; width: 80; height: 80; border.width: 1 }
+}
+//! [non-layered]
+
+//! [layered]
+Item {
+ id: layered
+
+ opacity: 0.5
+
+ layer.enabled: true
+
+ width: 100
+ height: 100
+
+ Rectangle { width: 80; height: 80; border.width: 1 }
+ Rectangle { x: 20; y: 20; width: 80; height: 80; border.width: 1 }
+}
+//! [layered]
+
+ }
+}
diff --git a/src/quick/doc/snippets/qml/layerwitheffect.qml b/src/quick/doc/snippets/qml/layerwitheffect.qml
new file mode 100644
index 0000000000..8cfac0bb19
--- /dev/null
+++ b/src/quick/doc/snippets/qml/layerwitheffect.qml
@@ -0,0 +1,111 @@
+/****************************************************************************
+**
+** Copyright (C) 2014 Gunnar Sletta <gunnar@sletta.org>
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
+** of its contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.2
+
+Rectangle {
+ id: root
+ width: 320
+ height: 320
+
+ gradient: Gradient {
+ GradientStop { position: 0; color: "steelblue" }
+ GradientStop { position: 1; color: "black" }
+ }
+
+ property real cx: width / 2;
+ property real cy: height / 2;
+ property real boxSize: root.width * 0.2;
+ property real radius: width / 4;
+
+
+//! [1]
+Item {
+ id: layerRoot
+ layer.enabled: true
+ layer.effect: ShaderEffect {
+ fragmentShader: "
+ uniform lowp sampler2D source; // this item
+ uniform lowp float qt_Opacity; // inherited opacity of this item
+ varying highp vec2 qt_TexCoord0;
+ void main() {
+ lowp vec4 p = texture2D(source, qt_TexCoord0);
+ lowp float g = dot(p.xyz, vec3(0.344, 0.5, 0.156));
+ gl_FragColor = vec4(g, g, g, p.a) * qt_Opacity;
+ }"
+ }
+//! [1]
+
+ anchors.fill: parent
+
+
+ Repeater {
+ id: repeater
+ model: 200
+
+ Rectangle {
+ id: box
+
+ property real t: index / (repeater.model - 1);
+
+ width: 0
+ height: 0
+ x: root.cx - Math.sin(Math.PI * 2 * t) * root.radius;
+ y: root.cy - Math.cos(Math.PI * 2 * t) * root.radius;
+
+ Rectangle {
+ width: root.boxSize
+ height: root.boxSize
+ anchors.centerIn: parent
+ color: Qt.hsla(box.t, 0.5, 0.5);
+ border.color: "white"
+ antialiasing: true;
+ rotation: box.t * 360;
+// RotationAnimator on rotation {
+// from: box.t * 360;
+// to: box.t * 360 + 360;
+// duration: 7592;
+// loops: Animation.Infinite
+// }
+ }
+ }
+ }
+ }
+}
diff --git a/src/quick/doc/snippets/qml/opacitymask.qml b/src/quick/doc/snippets/qml/opacitymask.qml
new file mode 100644
index 0000000000..e458f810ea
--- /dev/null
+++ b/src/quick/doc/snippets/qml/opacitymask.qml
@@ -0,0 +1,114 @@
+/****************************************************************************
+**
+** Copyright (C) 2014 Gunnar Sletta <gunnar@sletta.org>
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the documentation of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names
+** of its contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.0
+
+Item {
+ id: root
+ width: 480
+ height: 320
+
+ // The checkers background
+ ShaderEffect {
+ id: tileBackground
+ anchors.fill: parent
+
+ property real tileSize: 20
+ property color color1: Qt.hsla(0, 0, 0.1);
+ property color color2: Qt.hsla(0, 0, 0.2);
+
+ property size pixelSize: Qt.size(width / tileSize, height / tileSize);
+
+ fragmentShader:
+ "
+ uniform lowp vec4 color1;
+ uniform lowp vec4 color2;
+ uniform highp vec2 pixelSize;
+ varying highp vec2 qt_TexCoord0;
+ void main() {
+ highp vec2 tc = sign(sin(3.14152 * qt_TexCoord0 * pixelSize));
+ if (tc.x != tc.y)
+ gl_FragColor = color1;
+ else
+ gl_FragColor = color2;
+ }
+ "
+ }
+
+//! [1]
+ Rectangle {
+ id: gradientRect;
+ width: 10
+ height: 10
+ gradient: Gradient {
+ GradientStop { position: 0; color: "white" }
+ GradientStop { position: 1; color: "steelblue" }
+ }
+ visible: false; // should not be visible on screen.
+ layer.enabled: true;
+ layer.smooth: true
+ }
+
+ Text {
+ id: textItem
+ font.pixelSize: 48
+ text: "Gradient Text"
+ anchors.centerIn: parent
+ layer.enabled: true
+ // This item should be used as the 'mask'
+ layer.samplerName: "maskSource"
+ layer.effect: ShaderEffect {
+ property var colorSource: gradientRect;
+ fragmentShader: "
+ uniform lowp sampler2D colorSource;
+ uniform lowp sampler2D maskSource;
+ uniform lowp float qt_Opacity;
+ varying highp vec2 qt_TexCoord0;
+ void main() {
+ gl_FragColor =
+ texture2D(colorSource, qt_TexCoord0)
+ * texture2D(maskSource, qt_TexCoord0).a
+ * qt_Opacity;
+ }
+ "
+ }
+ }
+//! [1]
+}