diff options
author | Liang Qi <liang.qi@qt.io> | 2016-08-19 21:22:05 +0200 |
---|---|---|
committer | Liang Qi <liang.qi@qt.io> | 2016-08-19 21:22:10 +0200 |
commit | 79349119c66c2237d70fe4c13ebb9fe273ce2f85 (patch) | |
tree | 4cfa3561f188a3904496cef330c79c1a687436ed /src/quick/doc | |
parent | bf3b596066af733c04b5ed3ef2dc9ec753a41e79 (diff) | |
parent | 4f0988c3907406087dbfdc193abfbf767678d814 (diff) |
Merge remote-tracking branch 'origin/5.7' into dev
Change-Id: I326616356ee26d4532c6d57558c43c919f0a900d
Diffstat (limited to 'src/quick/doc')
-rw-r--r-- | src/quick/doc/src/concepts/visualcanvas/scenegraph.qdoc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/doc/src/concepts/visualcanvas/scenegraph.qdoc b/src/quick/doc/src/concepts/visualcanvas/scenegraph.qdoc index c820e08e1b..2e41c85873 100644 --- a/src/quick/doc/src/concepts/visualcanvas/scenegraph.qdoc +++ b/src/quick/doc/src/concepts/visualcanvas/scenegraph.qdoc @@ -269,7 +269,7 @@ animations, process events, etc. \endlist The threaded renderer is currently used by default on Windows with -opengl32.dll, Linux with non-Mesa based drivers, OS X, mobile +opengl32.dll, Linux with non-Mesa based drivers, \macos, mobile platforms, and Embedded Linux with EGLFS but this is subject to change. It is possible to force use of the threaded renderer by setting \c {QSG_RENDER_LOOP=threaded} in the environment. |