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author | Shawn Rutledge <shawn.rutledge@qt.io> | 2017-03-31 13:11:09 +0200 |
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committer | Shawn Rutledge <shawn.rutledge@qt.io> | 2017-04-27 12:34:01 +0000 |
commit | 822e39df38b20763d2933d7a6d2d6ddf7b9b2639 (patch) | |
tree | 414593f26da336abfff57ac4c0a0213bdfc0dd0c /src/quick/handlers/qquickdraghandler_p.h | |
parent | 926d69a61c50bf970c0f6cc5dddf735e996f502e (diff) |
Start over with event delivery when touchpoint presses occur
It was part of the intended design for pointer handlers; omitting this
feature has until now prevented some opportunities for handoff
from one handler to another.
Now if PinchHandler has grabbed, pressing one more point will let
something else have a chance again, for example.
But this is incomplete in that if we release a point, we should do
the same thing, actually.
Change-Id: I10f567e7e4388bf0caab54c261178f19db20b14a
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
Diffstat (limited to 'src/quick/handlers/qquickdraghandler_p.h')
0 files changed, 0 insertions, 0 deletions