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authorShawn Rutledge <shawn.rutledge@qt.io>2017-03-31 13:11:09 +0200
committerShawn Rutledge <shawn.rutledge@qt.io>2017-04-27 12:34:01 +0000
commit822e39df38b20763d2933d7a6d2d6ddf7b9b2639 (patch)
tree414593f26da336abfff57ac4c0a0213bdfc0dd0c /src/quick/handlers/qquickdraghandler_p.h
parent926d69a61c50bf970c0f6cc5dddf735e996f502e (diff)
Start over with event delivery when touchpoint presses occur
It was part of the intended design for pointer handlers; omitting this feature has until now prevented some opportunities for handoff from one handler to another. Now if PinchHandler has grabbed, pressing one more point will let something else have a chance again, for example. But this is incomplete in that if we release a point, we should do the same thing, actually. Change-Id: I10f567e7e4388bf0caab54c261178f19db20b14a Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
Diffstat (limited to 'src/quick/handlers/qquickdraghandler_p.h')
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