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authorShawn Rutledge <shawn.rutledge@qt.io>2018-05-09 09:21:54 +0200
committerShawn Rutledge <shawn.rutledge@qt.io>2018-05-16 10:35:09 +0000
commitc248a32fe69dfe1c685105d0c6aeaeb15d7ba29f (patch)
treeb1f74f88881177d3a70106f2ba9a05194f553bd8 /src/quick/handlers/qquickhandlerpoint.cpp
parent7dcada48d2435e8ceb0cc8a6771f79b76979e11f (diff)
Move QQuickHandlerPoint into its own header and cpp files
...in anticipation of needing it in QQuickMultiPointHandler. Change-Id: Id98f2da34ee12b4cea3ba58550b446bfc989da1b Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
Diffstat (limited to 'src/quick/handlers/qquickhandlerpoint.cpp')
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diff --git a/src/quick/handlers/qquickhandlerpoint.cpp b/src/quick/handlers/qquickhandlerpoint.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2018 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qquickhandlerpoint_p.h"
+
+QT_BEGIN_NAMESPACE
+Q_DECLARE_LOGGING_CATEGORY(DBG_TOUCH_TARGET)
+
+/*!
+ \qmltype HandlerPoint
+ \instantiates QQuickHandlerPoint
+ \inqmlmodule Qt.labs.handlers
+ \ingroup qtquick-handlers
+ \brief An event point
+
+ A QML representation of a QQuickEventPoint.
+
+ It's possible to make bindings to properties of a \l SinglePointHandler's
+ current point. For example:
+
+ \snippet pointerHandlers/dragHandlerNullTarget.qml 0
+
+ The point is kept up-to-date when the DragHandler is actively responding to
+ an EventPoint; but when the point is released, or the current point is
+ being handled by a different handler, \c position.x and \c position.y are 0.
+
+ \note This is practically identical to QtQuick::EventPoint; however an
+ EventPoint is a long-lived QObject which is invalidated between gestures
+ and reused for subsequent event deliveries. Continuous bindings to its
+ properties are not possible, and an individual handler cannot rely on it
+ outside the period when that point is part of an active gesture which that
+ handler is handling. HandlerPoint is a Q_GADGET that the handler owns.
+ This allows you to make lifetime bindings to its properties.
+
+ \sa SinglePointHandler::point
+*/
+
+QQuickHandlerPoint::QQuickHandlerPoint()
+ : m_id(0)
+ , m_rotation(0)
+ , m_pressure(0)
+{}
+
+void QQuickHandlerPoint::reset()
+{
+ m_id = 0;
+ m_uniqueId = QPointingDeviceUniqueId();
+ m_position = QPointF();
+ m_scenePosition = QPointF();
+ m_pressPosition = QPointF();
+ m_scenePressPosition = QPointF();
+ m_sceneGrabPosition = QPointF();
+ m_velocity = QVector2D();
+ m_rotation = 0;
+ m_pressure = 0;
+ m_ellipseDiameters = QSizeF();
+ m_pressedButtons = Qt::NoButton;
+}
+
+/*!
+ \readonly
+ \qmlproperty int QtQuick::HandlerPoint::id
+ \brief The ID number of the point
+
+ During a touch gesture, from the time that the first finger is pressed
+ until the last finger is released, each touchpoint will have a unique ID
+ number. Likewise, if input from multiple devices occurs (for example
+ simultaneous mouse and touch presses), all the current event points from
+ all the devices will have unique IDs.
+
+ \note Do not assume that id numbers start at zero or that they are
+ sequential. Such an assumption is often false due to the way the underlying
+ drivers work.
+
+ \sa QTouchEvent::TouchPoint::id
+*/
+
+/*!
+ \readonly
+ \qmlproperty PointingDeviceUniqueId QtQuick::HandlerPoint::uniqueId
+ \brief The unique ID of the point, if any
+
+ This is normally empty, because touchscreens cannot uniquely identify fingers.
+
+ On some types of touchscreens, especially those using TUIO drivers,
+ it's possible to use recognizable physical tokens (fiducial objects)
+ in addition to fingers. So if this point is a touch point, and
+ uniqueId is set, it is the identifier for such an object.
+
+ On a graphics tablet, each type of stylus or other tool often has a unique
+ ID or serial number, which can be useful to respond in different ways to
+ different tools.
+
+ Interpreting the contents of this ID requires knowledge of the hardware and
+ drivers in use.
+
+ \sa QTabletEvent::uniqueId, QtQuick::TouchPoint::uniqueId, QtQuick::EventTouchPoint::uniqueId
+*/
+
+/*!
+ \readonly
+ \qmlproperty QPointF QtQuick::HandlerPoint::position
+ \brief The position within the \c parent Item
+
+ This is the position of the event point relative to the bounds of
+ the \l {PointerHandler::parent} {parent}.
+*/
+
+/*!
+ \readonly
+ \qmlproperty QPointF QtQuick::HandlerPoint::scenePosition
+ \brief The position within the scene
+
+ This is the position of the event point relative to the bounds of the Qt
+ Quick scene (typically the whole window).
+*/
+
+/*!
+ \readonly
+ \qmlproperty QPointF QtQuick::HandlerPoint::pressPosition
+ \brief The pressed position within the \c parent Item
+
+ This is the position at which this point was pressed, relative to the
+ bounds of the \l {PointerHandler::parent} {parent}.
+*/
+
+/*!
+ \readonly
+ \qmlproperty QPointF QtQuick::HandlerPoint::scenePressPosition
+ \brief The pressed position within the scene
+
+ This is the position at which this point was pressed, in the coordinate
+ system of the \l {Qt Quick Scene Graph}{scene graph}.
+*/
+
+/*!
+ \readonly
+ \qmlproperty QPointF QtQuick::HandlerPoint::sceneGrabPosition
+ \brief The grabbed position within the scene
+
+ If this point has been grabbed by a Pointer Handler or an Item, it means
+ that object has taken sole responsibility for handling the movement and the
+ release if this point. In that case, this is the position at which the grab
+ occurred, in the coordinate system of the \l {Qt Quick Scene Graph}{scene graph}.
+*/
+
+/*!
+ \readonly
+ \qmlproperty enum QtQuick::HandlerPoint::pressedButtons
+ \brief Which mouse or stylus buttons are currently pressed
+
+ \sa MouseArea::pressedButtons
+*/
+
+/*!
+ \readonly
+ \qmlproperty QVector2D QtQuick::HandlerPoint::velocity
+ \brief A vector representing the average speed and direction of movement
+
+ This is a velocity vector pointing in the direction of movement, in logical
+ pixels per second. It has x and y components, at least one of which will be
+ nonzero when this point is in motion. It holds the average recent velocity:
+ how fast and in which direction the event point has been moving recently.
+
+ \sa QtQuick::EventPoint::velocity, QtQuick::TouchPoint::velocity, QTouchEvent::TouchPoint::velocity
+*/
+
+/*!
+ \readonly
+ \qmlproperty qreal QtQuick::HandlerPoint::rotation
+
+ This property holds the rotation angle of the stylus on a graphics tablet
+ or the contact patch of a touchpoint on a touchscreen.
+
+ It is valid only with certain tablet stylus devices and touchscreens that
+ can measure the rotation angle. Otherwise, it will be zero.
+*/
+
+/*!
+ \readonly
+ \qmlproperty qreal QtQuick::HandlerPoint::pressure
+
+ This property tells how hard the user is pressing the stylus on a graphics
+ tablet or the finger against a touchscreen, in the range from \c 0 (no
+ measurable pressure) to \c 1.0 (maximum pressure which the device can
+ measure).
+
+ It is valid only with certain tablets and touchscreens that can measure
+ pressure. Otherwise, it will be zero.
+*/
+
+/*!
+ \readonly
+ \qmlproperty size QtQuick::HandlerPoint::ellipseDiameters
+
+ This property holds the diameters of the contact patch, if the event
+ comes from a touchpoint and the device provides this information.
+
+ A touchpoint is modeled as an elliptical area where the finger is pressed
+ against the touchscreen. (In fact, it could also be modeled as a bitmap;
+ but in that case we expect an elliptical bounding estimate to be fitted to
+ the contact patch before the event is sent.) The harder the user presses,
+ the larger the contact patch; so, these diameters provide an alternate way
+ of detecting pressure, in case the device does not include a separate
+ pressure sensor. The ellipse is centered on \l scenePosition (\l position
+ in the PointerHandler's Item's local coordinates). The \l rotation property
+ provides the rotation of the ellipse, if known. It is expected that if the
+ \l rotation is zero, the \l {QSize::height}{height} is the larger dimension
+ (the major axis), because of the usual hand position, reaching upward or
+ outward across the surface.
+
+ If the contact patch is unknown, or the device is not a touchscreen,
+ these values will be zero.
+
+ \sa QtQuick::EventTouchPoint::ellipseDiameters, QtQuick::TouchPoint::ellipseDiameters, QTouchEvent::TouchPoint::ellipseDiameters
+*/
+
+QT_END_NAMESPACE