aboutsummaryrefslogtreecommitdiffstats
path: root/src/quick/handlers
diff options
context:
space:
mode:
authorLaszlo Agocs <laszlo.agocs@qt.io>2019-04-23 09:33:25 +0200
committerLaszlo Agocs <laszlo.agocs@qt.io>2019-04-23 09:34:29 +0200
commit580fa7dc88aae23053e44ffa335a15f6af112a20 (patch)
tree5bc915d7c2e252739122d9441bd0d7fa7175d0c2 /src/quick/handlers
parent6767114285db9d0e16dc278d08f231e8561546b4 (diff)
parentc00283bb3bb966bf60c307ec8283bd98c12318bf (diff)
Merge remote-tracking branch 'origin/dev' into wip/scenegraphng
Diffstat (limited to 'src/quick/handlers')
-rw-r--r--src/quick/handlers/handlers.pri1
-rw-r--r--src/quick/handlers/qquickdragaxis.cpp3
-rw-r--r--src/quick/handlers/qquickdragaxis_p.h11
-rw-r--r--src/quick/handlers/qquickdraghandler.cpp15
-rw-r--r--src/quick/handlers/qquickdraghandler_p.h2
-rw-r--r--src/quick/handlers/qquickhoverhandler_p.h2
-rw-r--r--src/quick/handlers/qquickmultipointhandler.cpp168
-rw-r--r--src/quick/handlers/qquickmultipointhandler_p.h18
-rw-r--r--src/quick/handlers/qquickmultipointhandler_p_p.h83
-rw-r--r--src/quick/handlers/qquickpinchhandler.cpp58
-rw-r--r--src/quick/handlers/qquickpinchhandler_p.h3
-rw-r--r--src/quick/handlers/qquickpointerdevicehandler_p.h2
-rw-r--r--src/quick/handlers/qquickpointerdevicehandler_p_p.h2
-rw-r--r--src/quick/handlers/qquickpointhandler_p.h2
-rw-r--r--src/quick/handlers/qquicktaphandler_p.h2
15 files changed, 260 insertions, 112 deletions
diff --git a/src/quick/handlers/handlers.pri b/src/quick/handlers/handlers.pri
index 226cca22cb..fa2f25c793 100644
--- a/src/quick/handlers/handlers.pri
+++ b/src/quick/handlers/handlers.pri
@@ -3,6 +3,7 @@ HEADERS += \
$$PWD/qquickhandlerpoint_p.h \
$$PWD/qquickhoverhandler_p.h \
$$PWD/qquickmultipointhandler_p.h \
+ $$PWD/qquickmultipointhandler_p_p.h \
$$PWD/qquickpinchhandler_p.h \
$$PWD/qquickpointerdevicehandler_p.h \
$$PWD/qquickpointerdevicehandler_p_p.h \
diff --git a/src/quick/handlers/qquickdragaxis.cpp b/src/quick/handlers/qquickdragaxis.cpp
index 5efe19b2fe..88470c8a7d 100644
--- a/src/quick/handlers/qquickdragaxis.cpp
+++ b/src/quick/handlers/qquickdragaxis.cpp
@@ -39,6 +39,8 @@
#include "qquickdragaxis_p.h"
#include <limits>
+QT_BEGIN_NAMESPACE
+
QQuickDragAxis::QQuickDragAxis()
: m_minimum(-std::numeric_limits<qreal>::max())
, m_maximum(std::numeric_limits<qreal>::max())
@@ -73,3 +75,4 @@ void QQuickDragAxis::setEnabled(bool enabled)
emit enabledChanged();
}
+QT_END_NAMESPACE
diff --git a/src/quick/handlers/qquickdragaxis_p.h b/src/quick/handlers/qquickdragaxis_p.h
index 2c2e0a426d..a4649d5eb9 100644
--- a/src/quick/handlers/qquickdragaxis_p.h
+++ b/src/quick/handlers/qquickdragaxis_p.h
@@ -1,6 +1,6 @@
/****************************************************************************
**
-** Copyright (C) 2017 The Qt Company Ltd.
+** Copyright (C) 2019 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the QtQuick module of the Qt Toolkit.
@@ -51,10 +51,11 @@
// We mean it.
//
-#include <QtCore/qobject.h>
-#include <QtCore/qglobal.h>
+#include <private/qtquickglobal_p.h>
-class Q_AUTOTEST_EXPORT QQuickDragAxis : public QObject
+QT_BEGIN_NAMESPACE
+
+class Q_QUICK_PRIVATE_EXPORT QQuickDragAxis : public QObject
{
Q_OBJECT
Q_PROPERTY(qreal minimum READ minimum WRITE setMinimum NOTIFY minimumChanged)
@@ -84,4 +85,6 @@ private:
bool m_enabled;
};
+QT_END_NAMESPACE
+
#endif // QQUICKDRAGAXIS_P_H
diff --git a/src/quick/handlers/qquickdraghandler.cpp b/src/quick/handlers/qquickdraghandler.cpp
index 48f0599284..22fe3df4d0 100644
--- a/src/quick/handlers/qquickdraghandler.cpp
+++ b/src/quick/handlers/qquickdraghandler.cpp
@@ -103,7 +103,7 @@ bool QQuickDragHandler::targetContainsCentroid()
QPointF QQuickDragHandler::targetCentroidPosition()
{
- QPointF pos = m_centroid.position();
+ QPointF pos = centroid().position();
if (target() != parentItem())
pos = parentItem()->mapToItem(target(), pos);
return pos;
@@ -112,14 +112,13 @@ QPointF QQuickDragHandler::targetCentroidPosition()
void QQuickDragHandler::onGrabChanged(QQuickPointerHandler *grabber, QQuickEventPoint::GrabTransition transition, QQuickEventPoint *point)
{
QQuickMultiPointHandler::onGrabChanged(grabber, transition, point);
- if (grabber == this && transition == QQuickEventPoint::GrabExclusive) {
+ if (grabber == this && transition == QQuickEventPoint::GrabExclusive && target()) {
// In case the grab got handed over from another grabber, we might not get the Press.
if (!m_pressedInsideTarget) {
- if (target())
+ if (target() != parentItem())
m_pressTargetPos = QPointF(target()->width(), target()->height()) / 2;
} else if (m_pressTargetPos.isNull()) {
- if (target())
- m_pressTargetPos = targetCentroidPosition();
+ m_pressTargetPos = targetCentroidPosition();
}
}
}
@@ -154,7 +153,7 @@ void QQuickDragHandler::handlePointerEventImpl(QQuickPointerEvent *event)
if (active()) {
// Calculate drag delta, taking into account the axis enabled constraint
// i.e. if xAxis is not enabled, then ignore the horizontal component of the actual movement
- QVector2D accumulatedDragDelta = QVector2D(m_centroid.scenePosition() - m_centroid.scenePressPosition());
+ QVector2D accumulatedDragDelta = QVector2D(centroid().scenePosition() - centroid().scenePressPosition());
if (!m_xAxis.enabled())
accumulatedDragDelta.setX(0);
if (!m_yAxis.enabled())
@@ -170,9 +169,9 @@ void QQuickDragHandler::handlePointerEventImpl(QQuickPointerEvent *event)
QVector <QQuickEventPoint *> chosenPoints;
if (event->isPressEvent())
- m_pressedInsideTarget = target() && m_currentPoints.count() > 0;
+ m_pressedInsideTarget = target() && currentPoints().count() > 0;
- for (const QQuickHandlerPoint &p : m_currentPoints) {
+ for (const QQuickHandlerPoint &p : currentPoints()) {
if (!allOverThreshold)
break;
QQuickEventPoint *point = event->pointById(p.id());
diff --git a/src/quick/handlers/qquickdraghandler_p.h b/src/quick/handlers/qquickdraghandler_p.h
index 387a81eb43..748026488a 100644
--- a/src/quick/handlers/qquickdraghandler_p.h
+++ b/src/quick/handlers/qquickdraghandler_p.h
@@ -56,7 +56,7 @@
QT_BEGIN_NAMESPACE
-class Q_AUTOTEST_EXPORT QQuickDragHandler : public QQuickMultiPointHandler
+class Q_QUICK_PRIVATE_EXPORT QQuickDragHandler : public QQuickMultiPointHandler
{
Q_OBJECT
Q_PROPERTY(QQuickDragAxis * xAxis READ xAxis CONSTANT)
diff --git a/src/quick/handlers/qquickhoverhandler_p.h b/src/quick/handlers/qquickhoverhandler_p.h
index 1ee2aeb7e6..d8e5fc00a1 100644
--- a/src/quick/handlers/qquickhoverhandler_p.h
+++ b/src/quick/handlers/qquickhoverhandler_p.h
@@ -58,7 +58,7 @@
QT_BEGIN_NAMESPACE
-class Q_AUTOTEST_EXPORT QQuickHoverHandler : public QQuickSinglePointHandler
+class Q_QUICK_PRIVATE_EXPORT QQuickHoverHandler : public QQuickSinglePointHandler
{
Q_OBJECT
Q_PROPERTY(bool hovered READ isHovered NOTIFY hoveredChanged)
diff --git a/src/quick/handlers/qquickmultipointhandler.cpp b/src/quick/handlers/qquickmultipointhandler.cpp
index baa68e5e53..5c10ecce75 100644
--- a/src/quick/handlers/qquickmultipointhandler.cpp
+++ b/src/quick/handlers/qquickmultipointhandler.cpp
@@ -38,6 +38,7 @@
****************************************************************************/
#include "qquickmultipointhandler_p.h"
+#include "qquickmultipointhandler_p_p.h"
#include <private/qquickitem_p.h>
#include <QLineF>
#include <QMouseEvent>
@@ -59,14 +60,13 @@ QT_BEGIN_NAMESPACE
of multiple touchpoints.
*/
QQuickMultiPointHandler::QQuickMultiPointHandler(QQuickItem *parent, int minimumPointCount, int maximumPointCount)
- : QQuickPointerDeviceHandler(parent)
- , m_minimumPointCount(minimumPointCount)
- , m_maximumPointCount(maximumPointCount)
+ : QQuickPointerDeviceHandler(*(new QQuickMultiPointHandlerPrivate(minimumPointCount, maximumPointCount)), parent)
{
}
bool QQuickMultiPointHandler::wantsPointerEvent(QQuickPointerEvent *event)
{
+ Q_D(QQuickMultiPointHandler);
if (!QQuickPointerDeviceHandler::wantsPointerEvent(event))
return false;
@@ -83,14 +83,14 @@ bool QQuickMultiPointHandler::wantsPointerEvent(QQuickPointerEvent *event)
// handle a specific number of points, so a differing number of points will
// usually result in different behavior. But otherwise if the currentPoints
// are all still there in the event, we're good to go (do not reset
- // m_currentPoints, because we don't want to lose the pressPosition, and do
+ // currentPoints, because we don't want to lose the pressPosition, and do
// not want to reshuffle the order either).
const QVector<QQuickEventPoint *> candidatePoints = eligiblePoints(event);
- if (candidatePoints.count() != m_currentPoints.count()) {
- m_currentPoints.clear();
+ if (candidatePoints.count() != d->currentPoints.count()) {
+ d->currentPoints.clear();
if (active()) {
setActive(false);
- m_centroid.reset();
+ d->centroid.reset();
emit centroidChanged();
}
} else if (hasCurrentPoints(event)) {
@@ -100,57 +100,60 @@ bool QQuickMultiPointHandler::wantsPointerEvent(QQuickPointerEvent *event)
const bool ret = (candidatePoints.size() >= minimumPointCount() && candidatePoints.size() <= maximumPointCount());
if (ret) {
const int c = candidatePoints.count();
- m_currentPoints.resize(c);
+ d->currentPoints.resize(c);
for (int i = 0; i < c; ++i) {
- m_currentPoints[i].reset(candidatePoints[i]);
- m_currentPoints[i].localize(parentItem());
+ d->currentPoints[i].reset(candidatePoints[i]);
+ d->currentPoints[i].localize(parentItem());
}
} else {
- m_currentPoints.clear();
+ d->currentPoints.clear();
}
return ret;
}
void QQuickMultiPointHandler::handlePointerEventImpl(QQuickPointerEvent *event)
{
+ Q_D(QQuickMultiPointHandler);
QQuickPointerHandler::handlePointerEventImpl(event);
- // event's points can be reordered since the previous event, which is why m_currentPoints
+ // event's points can be reordered since the previous event, which is why currentPoints
// is _not_ a shallow copy of the QQuickPointerTouchEvent::m_touchPoints vector.
- // So we have to update our m_currentPoints instances based on the given event.
- for (QQuickHandlerPoint &p : m_currentPoints) {
+ // So we have to update our currentPoints instances based on the given event.
+ for (QQuickHandlerPoint &p : d->currentPoints) {
const QQuickEventPoint *ep = event->pointById(p.id());
if (ep)
p.reset(ep);
}
- QPointF sceneGrabPos = m_centroid.sceneGrabPosition();
- m_centroid.reset(m_currentPoints);
- m_centroid.m_sceneGrabPosition = sceneGrabPos; // preserve as it was
+ QPointF sceneGrabPos = d->centroid.sceneGrabPosition();
+ d->centroid.reset(d->currentPoints);
+ d->centroid.m_sceneGrabPosition = sceneGrabPos; // preserve as it was
emit centroidChanged();
}
void QQuickMultiPointHandler::onActiveChanged()
{
+ Q_D(QQuickMultiPointHandler);
if (active()) {
- m_centroid.m_sceneGrabPosition = m_centroid.m_scenePosition;
+ d->centroid.m_sceneGrabPosition = d->centroid.m_scenePosition;
} else {
- // Don't call m_centroid.reset() here, because in a QML onActiveChanged
+ // Don't call centroid.reset() here, because in a QML onActiveChanged
// callback, we'd like to see what the position _was_, what the velocity _was_, etc.
// (having them undefined is not useful)
// But pressedButtons and pressedModifiers are meant to be more real-time than those
// (which seems a bit inconsistent, from one side).
- m_centroid.m_pressedButtons = Qt::NoButton;
- m_centroid.m_pressedModifiers = Qt::NoModifier;
+ d->centroid.m_pressedButtons = Qt::NoButton;
+ d->centroid.m_pressedModifiers = Qt::NoModifier;
}
}
void QQuickMultiPointHandler::onGrabChanged(QQuickPointerHandler *, QQuickEventPoint::GrabTransition transition, QQuickEventPoint *)
{
+ Q_D(QQuickMultiPointHandler);
// If another handler or item takes over this set of points, assume it has
// decided that it's the better fit for them. Don't immediately re-grab
// at the next opportunity. This should help to avoid grab cycles
// (e.g. between DragHandler and PinchHandler).
if (transition == QQuickEventPoint::UngrabExclusive || transition == QQuickEventPoint::CancelGrabExclusive)
- m_currentPoints.clear();
+ d->currentPoints.clear();
}
QVector<QQuickEventPoint *> QQuickMultiPointHandler::eligiblePoints(QQuickPointerEvent *event)
@@ -190,14 +193,21 @@ QVector<QQuickEventPoint *> QQuickMultiPointHandler::eligiblePoints(QQuickPointe
The default value is 2.
*/
+int QQuickMultiPointHandler::minimumPointCount() const
+{
+ Q_D(const QQuickMultiPointHandler);
+ return d->minimumPointCount;
+}
+
void QQuickMultiPointHandler::setMinimumPointCount(int c)
{
- if (m_minimumPointCount == c)
+ Q_D(QQuickMultiPointHandler);
+ if (d->minimumPointCount == c)
return;
- m_minimumPointCount = c;
+ d->minimumPointCount = c;
emit minimumPointCountChanged();
- if (m_maximumPointCount < 0)
+ if (d->maximumPointCount < 0)
emit maximumPointCountChanged();
}
@@ -216,22 +226,61 @@ void QQuickMultiPointHandler::setMinimumPointCount(int c)
The default value is the same as \l minimumPointCount.
*/
+int QQuickMultiPointHandler::maximumPointCount() const
+{
+ Q_D(const QQuickMultiPointHandler);
+ return d->maximumPointCount >= 0 ? d->maximumPointCount : d->minimumPointCount;
+}
+
void QQuickMultiPointHandler::setMaximumPointCount(int maximumPointCount)
{
- if (m_maximumPointCount == maximumPointCount)
+ Q_D(QQuickMultiPointHandler);
+ if (d->maximumPointCount == maximumPointCount)
return;
- m_maximumPointCount = maximumPointCount;
+ d->maximumPointCount = maximumPointCount;
emit maximumPointCountChanged();
}
+/*!
+ \readonly
+ \qmlproperty QtQuick::HandlerPoint QtQuick::MultiPointHandler::centroid
+
+ A point exactly in the middle of the currently-pressed touch points.
+ If only one point is pressed, it's the same as that point.
+ A handler that has a \l target will normally transform it relative to this point.
+*/
+const QQuickHandlerPoint &QQuickMultiPointHandler::centroid() const
+{
+ Q_D(const QQuickMultiPointHandler);
+ return d->centroid;
+}
+
+/*!
+ Returns a modifiable reference to the point that will be returned by the
+ \l centroid property. If you modify it, you are responsible to emit
+ \l centroidChanged.
+*/
+QQuickHandlerPoint &QQuickMultiPointHandler::mutableCentroid()
+{
+ Q_D(QQuickMultiPointHandler);
+ return d->centroid;
+}
+
+QVector<QQuickHandlerPoint> &QQuickMultiPointHandler::currentPoints()
+{
+ Q_D(QQuickMultiPointHandler);
+ return d->currentPoints;
+}
+
bool QQuickMultiPointHandler::hasCurrentPoints(QQuickPointerEvent *event)
{
- if (event->pointCount() < m_currentPoints.size() || m_currentPoints.size() == 0)
+ Q_D(const QQuickMultiPointHandler);
+ if (event->pointCount() < d->currentPoints.size() || d->currentPoints.size() == 0)
return false;
// TODO optimize: either ensure the points are sorted,
// or use std::equal with a predicate
- for (const QQuickHandlerPoint &p : qAsConst(m_currentPoints)) {
+ for (const QQuickHandlerPoint &p : qAsConst(d->currentPoints)) {
const QQuickEventPoint *ep = event->pointById(p.id());
if (!ep)
return false;
@@ -243,30 +292,33 @@ bool QQuickMultiPointHandler::hasCurrentPoints(QQuickPointerEvent *event)
qreal QQuickMultiPointHandler::averageTouchPointDistance(const QPointF &ref)
{
+ Q_D(const QQuickMultiPointHandler);
qreal ret = 0;
- if (Q_UNLIKELY(m_currentPoints.size() == 0))
+ if (Q_UNLIKELY(d->currentPoints.size() == 0))
return ret;
- for (const QQuickHandlerPoint &p : m_currentPoints)
+ for (const QQuickHandlerPoint &p : d->currentPoints)
ret += QVector2D(p.scenePosition() - ref).length();
- return ret / m_currentPoints.size();
+ return ret / d->currentPoints.size();
}
qreal QQuickMultiPointHandler::averageStartingDistance(const QPointF &ref)
{
+ Q_D(const QQuickMultiPointHandler);
// TODO cache it in setActive()?
qreal ret = 0;
- if (Q_UNLIKELY(m_currentPoints.size() == 0))
+ if (Q_UNLIKELY(d->currentPoints.size() == 0))
return ret;
- for (const QQuickHandlerPoint &p : m_currentPoints)
+ for (const QQuickHandlerPoint &p : d->currentPoints)
ret += QVector2D(p.sceneGrabPosition() - ref).length();
- return ret / m_currentPoints.size();
+ return ret / d->currentPoints.size();
}
QVector<QQuickMultiPointHandler::PointData> QQuickMultiPointHandler::angles(const QPointF &ref) const
{
+ Q_D(const QQuickMultiPointHandler);
QVector<PointData> angles;
- angles.reserve(m_currentPoints.count());
- for (const QQuickHandlerPoint &p : m_currentPoints) {
+ angles.reserve(d->currentPoints.count());
+ for (const QQuickHandlerPoint &p : d->currentPoints) {
qreal angle = QLineF(ref, p.scenePosition()).angle();
angles.append(PointData(p.id(), -angle)); // convert to clockwise, to be consistent with QQuickItem::rotation
}
@@ -331,17 +383,41 @@ bool QQuickMultiPointHandler::grabPoints(QVector<QQuickEventPoint *> points)
void QQuickMultiPointHandler::moveTarget(QPointF pos)
{
- target()->setPosition(pos);
- m_centroid.m_position = target()->mapFromScene(m_centroid.m_scenePosition);
+ Q_D(QQuickMultiPointHandler);
+ if (QQuickItem *t = target()) {
+ d->xMetaProperty().write(t, pos.x());
+ d->yMetaProperty().write(t, pos.y());
+ d->centroid.m_position = t->mapFromScene(d->centroid.m_scenePosition);
+ } else {
+ qWarning() << "moveTarget: target is null";
+ }
}
-/*!
- \readonly
- \qmlproperty QtQuick::HandlerPoint QtQuick::MultiPointHandler::centroid
+QQuickMultiPointHandlerPrivate::QQuickMultiPointHandlerPrivate(int minPointCount, int maxPointCount)
+ : QQuickPointerDeviceHandlerPrivate()
+ , minimumPointCount(minPointCount)
+ , maximumPointCount(maxPointCount)
+{
+}
- A point exactly in the middle of the currently-pressed touch points.
- If only one point is pressed, it's the same as that point.
- A handler that has a \l target will normally transform it relative to this point.
-*/
+QMetaProperty &QQuickMultiPointHandlerPrivate::xMetaProperty() const
+{
+ Q_Q(const QQuickMultiPointHandler);
+ if (!xProperty.isValid() && q->target()) {
+ const QMetaObject *targetMeta = q->target()->metaObject();
+ xProperty = targetMeta->property(targetMeta->indexOfProperty("x"));
+ }
+ return xProperty;
+}
+
+QMetaProperty &QQuickMultiPointHandlerPrivate::yMetaProperty() const
+{
+ Q_Q(const QQuickMultiPointHandler);
+ if (!yProperty.isValid() && q->target()) {
+ const QMetaObject *targetMeta = q->target()->metaObject();
+ yProperty = targetMeta->property(targetMeta->indexOfProperty("y"));
+ }
+ return yProperty;
+}
QT_END_NAMESPACE
diff --git a/src/quick/handlers/qquickmultipointhandler_p.h b/src/quick/handlers/qquickmultipointhandler_p.h
index 94142013cc..eeb4b13b83 100644
--- a/src/quick/handlers/qquickmultipointhandler_p.h
+++ b/src/quick/handlers/qquickmultipointhandler_p.h
@@ -58,7 +58,9 @@
QT_BEGIN_NAMESPACE
-class Q_AUTOTEST_EXPORT QQuickMultiPointHandler : public QQuickPointerDeviceHandler
+class QQuickMultiPointHandlerPrivate;
+
+class Q_QUICK_PRIVATE_EXPORT QQuickMultiPointHandler : public QQuickPointerDeviceHandler
{
Q_OBJECT
Q_PROPERTY(int minimumPointCount READ minimumPointCount WRITE setMinimumPointCount NOTIFY minimumPointCountChanged)
@@ -68,13 +70,13 @@ class Q_AUTOTEST_EXPORT QQuickMultiPointHandler : public QQuickPointerDeviceHand
public:
explicit QQuickMultiPointHandler(QQuickItem *parent = nullptr, int minimumPointCount = 2, int maximumPointCount = -1);
- int minimumPointCount() const { return m_minimumPointCount; }
+ int minimumPointCount() const;
void setMinimumPointCount(int c);
- int maximumPointCount() const { return m_maximumPointCount >= 0 ? m_maximumPointCount : m_minimumPointCount; }
+ int maximumPointCount() const;
void setMaximumPointCount(int maximumPointCount);
- QQuickHandlerPoint centroid() const { return m_centroid; }
+ const QQuickHandlerPoint &centroid() const;
signals:
void minimumPointCountChanged();
@@ -94,6 +96,8 @@ protected:
void handlePointerEventImpl(QQuickPointerEvent *event) override;
void onActiveChanged() override;
void onGrabChanged(QQuickPointerHandler *grabber, QQuickEventPoint::GrabTransition transition, QQuickEventPoint *point) override;
+ QVector<QQuickHandlerPoint> &currentPoints();
+ QQuickHandlerPoint &mutableCentroid();
bool hasCurrentPoints(QQuickPointerEvent *event);
QVector<QQuickEventPoint *> eligiblePoints(QQuickPointerEvent *event);
qreal averageTouchPointDistance(const QPointF &ref);
@@ -106,11 +110,7 @@ protected:
bool grabPoints(QVector<QQuickEventPoint *> points);
void moveTarget(QPointF pos);
-protected:
- QVector<QQuickHandlerPoint> m_currentPoints;
- QQuickHandlerPoint m_centroid;
- int m_minimumPointCount;
- int m_maximumPointCount;
+ Q_DECLARE_PRIVATE(QQuickMultiPointHandler)
};
QT_END_NAMESPACE
diff --git a/src/quick/handlers/qquickmultipointhandler_p_p.h b/src/quick/handlers/qquickmultipointhandler_p_p.h
new file mode 100644
index 0000000000..406e4a1fdf
--- /dev/null
+++ b/src/quick/handlers/qquickmultipointhandler_p_p.h
@@ -0,0 +1,83 @@
+/****************************************************************************
+**
+** Copyright (C) 2019 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the QtQuick module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 3 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL3 included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 3 requirements
+** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 2.0 or (at your option) the GNU General
+** Public license version 3 or any later version approved by the KDE Free
+** Qt Foundation. The licenses are as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
+** included in the packaging of this file. Please review the following
+** information to ensure the GNU General Public License requirements will
+** be met: https://www.gnu.org/licenses/gpl-2.0.html and
+** https://www.gnu.org/licenses/gpl-3.0.html.
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QQUICKPOINTERMULTIHANDLER_P_H
+#define QQUICKPOINTERMULTIHANDLER_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include "qquickhandlerpoint_p.h"
+#include "qquickpointerdevicehandler_p_p.h"
+#include "qquickmultipointhandler_p.h"
+
+QT_BEGIN_NAMESPACE
+
+class Q_QUICK_PRIVATE_EXPORT QQuickMultiPointHandlerPrivate : public QQuickPointerDeviceHandlerPrivate
+{
+ Q_DECLARE_PUBLIC(QQuickMultiPointHandler)
+
+public:
+ static QQuickMultiPointHandlerPrivate* get(QQuickMultiPointHandler *q) { return q->d_func(); }
+ static const QQuickMultiPointHandlerPrivate* get(const QQuickMultiPointHandler *q) { return q->d_func(); }
+
+ QQuickMultiPointHandlerPrivate(int minPointCount, int maxPointCount);
+
+ QMetaProperty &xMetaProperty() const;
+ QMetaProperty &yMetaProperty() const;
+
+ QVector<QQuickHandlerPoint> currentPoints;
+ QQuickHandlerPoint centroid;
+ int minimumPointCount;
+ int maximumPointCount;
+ mutable QMetaProperty xProperty;
+ mutable QMetaProperty yProperty;
+};
+
+QT_END_NAMESPACE
+
+#endif // QQUICKPOINTERMULTIHANDLER_P_H
diff --git a/src/quick/handlers/qquickpinchhandler.cpp b/src/quick/handlers/qquickpinchhandler.cpp
index 9ae2116d39..4025cd7fbf 100644
--- a/src/quick/handlers/qquickpinchhandler.cpp
+++ b/src/quick/handlers/qquickpinchhandler.cpp
@@ -267,20 +267,14 @@ void QQuickPinchHandler::onActiveChanged()
{
QQuickMultiPointHandler::onActiveChanged();
if (active()) {
- m_startMatrix = QMatrix4x4();
- m_startAngles = angles(m_centroid.sceneGrabPosition());
- m_startDistance = averageTouchPointDistance(m_centroid.sceneGrabPosition());
+ m_startAngles = angles(centroid().sceneGrabPosition());
+ m_startDistance = averageTouchPointDistance(centroid().sceneGrabPosition());
m_activeRotation = 0;
m_activeTranslation = QVector2D();
if (const QQuickItem *t = target()) {
m_startScale = t->scale(); // TODO incompatible with independent x/y scaling
m_startRotation = t->rotation();
- QVector3D xformOrigin(t->transformOriginPoint());
- m_startMatrix.translate(float(t->x()), float(t->y()));
- m_startMatrix.translate(xformOrigin);
- m_startMatrix.scale(float(m_startScale));
- m_startMatrix.rotate(float(m_startRotation), 0, 0, -1);
- m_startMatrix.translate(-xformOrigin);
+ m_startPos = t->position();
} else {
m_startScale = m_accumulatedScale;
m_startRotation = 0;
@@ -294,7 +288,7 @@ void QQuickPinchHandler::onActiveChanged()
void QQuickPinchHandler::handlePointerEventImpl(QQuickPointerEvent *event)
{
if (Q_UNLIKELY(lcPinchHandler().isDebugEnabled())) {
- for (const QQuickHandlerPoint &p : m_currentPoints)
+ for (const QQuickHandlerPoint &p : currentPoints())
qCDebug(lcPinchHandler) << hex << p.id() << p.sceneGrabPosition() << "->" << p.scenePosition();
}
QQuickMultiPointHandler::handlePointerEventImpl(event);
@@ -302,13 +296,13 @@ void QQuickPinchHandler::handlePointerEventImpl(QQuickPointerEvent *event)
qreal dist = 0;
#if QT_CONFIG(gestures)
if (const auto gesture = event->asPointerNativeGestureEvent()) {
- m_centroid.reset(event->point(0));
+ mutableCentroid().reset(event->point(0));
switch (gesture->type()) {
case Qt::EndNativeGesture:
m_activeScale = 1;
m_activeRotation = 0;
m_activeTranslation = QVector2D();
- m_centroid.reset();
+ mutableCentroid().reset();
setActive(false);
emit updated();
return;
@@ -333,7 +327,7 @@ void QQuickPinchHandler::handlePointerEventImpl(QQuickPointerEvent *event)
{
const bool containsReleasedPoints = event->isReleaseEvent();
QVector<QQuickEventPoint *> chosenPoints;
- for (const QQuickHandlerPoint &p : m_currentPoints) {
+ for (const QQuickHandlerPoint &p : currentPoints()) {
QQuickEventPoint *ep = event->pointById(p.id());
chosenPoints << ep;
}
@@ -341,8 +335,8 @@ void QQuickPinchHandler::handlePointerEventImpl(QQuickPointerEvent *event)
// Verify that at least one of the points has moved beyond threshold needed to activate the handler
int numberOfPointsDraggedOverThreshold = 0;
QVector2D accumulatedDrag;
- const QVector2D currentCentroid(m_centroid.scenePosition());
- const QVector2D pressCentroid(m_centroid.scenePressPosition());
+ const QVector2D currentCentroid(centroid().scenePosition());
+ const QVector2D pressCentroid(centroid().scenePressPosition());
QStyleHints *styleHints = QGuiApplication::styleHints();
const int dragThreshold = styleHints->startDragDistance();
@@ -410,9 +404,9 @@ void QQuickPinchHandler::handlePointerEventImpl(QQuickPointerEvent *event)
}
const bool requiredNumberOfPointsDraggedOverThreshold = numberOfPointsDraggedOverThreshold >= minimumPointCount() && numberOfPointsDraggedOverThreshold <= maximumPointCount();
- accumulatedMovementMagnitude /= m_currentPoints.count();
+ accumulatedMovementMagnitude /= currentPoints().count();
- QVector2D avgDrag = accumulatedDrag / m_currentPoints.count();
+ QVector2D avgDrag = accumulatedDrag / currentPoints().count();
if (!xAxis()->enabled())
avgDrag.setX(0);
if (!yAxis()->enabled())
@@ -445,12 +439,12 @@ void QQuickPinchHandler::handlePointerEventImpl(QQuickPointerEvent *event)
// avoid mapping the minima and maxima, as they might have unmappable values
// such as -inf/+inf. Because of this we perform the bounding to min/max in local coords.
// 1. scale
- dist = averageTouchPointDistance(m_centroid.scenePosition());
+ dist = averageTouchPointDistance(centroid().scenePosition());
m_activeScale = dist / m_startDistance;
m_activeScale = qBound(m_minimumScale/m_startScale, m_activeScale, m_maximumScale/m_startScale);
// 2. rotate
- QVector<PointData> newAngles = angles(m_centroid.scenePosition());
+ QVector<PointData> newAngles = angles(centroid().scenePosition());
const qreal angleDelta = averageAngleDelta(m_startAngles, newAngles);
m_activeRotation += angleDelta;
m_startAngles = std::move(newAngles);
@@ -465,25 +459,15 @@ void QQuickPinchHandler::handlePointerEventImpl(QQuickPointerEvent *event)
m_accumulatedScale = m_startScale * m_activeScale;
if (target() && target()->parentItem()) {
- const QPointF centroidParentPos = target()->parentItem()->mapFromScene(m_centroid.scenePosition());
+ const QPointF centroidParentPos = target()->parentItem()->mapFromScene(centroid().scenePosition());
// 3. Drag/translate
- const QPointF centroidStartParentPos = target()->parentItem()->mapFromScene(m_centroid.sceneGrabPosition());
+ const QPointF centroidStartParentPos = target()->parentItem()->mapFromScene(centroid().sceneGrabPosition());
m_activeTranslation = QVector2D(centroidParentPos - centroidStartParentPos);
// apply rotation + scaling around the centroid - then apply translation.
- QMatrix4x4 mat;
-
- const QVector3D centroidParentVector(centroidParentPos);
- mat.translate(centroidParentVector);
- mat.rotate(float(m_activeRotation), 0, 0, 1);
- mat.scale(float(m_activeScale));
- mat.translate(-centroidParentVector);
- mat.translate(QVector3D(m_activeTranslation));
-
- mat = mat * m_startMatrix;
-
- QPointF xformOriginPoint = target()->transformOriginPoint();
- QPointF pos = mat * xformOriginPoint;
- pos -= xformOriginPoint;
+ QPointF pos = QQuickItemPrivate::get(target())->adjustedPosForTransform(centroidParentPos,
+ m_startPos, m_activeTranslation,
+ m_startScale, m_activeScale,
+ m_startRotation, m_activeRotation);
if (xAxis()->enabled())
pos.setX(qBound(xAxis()->minimum(), pos.x(), xAxis()->maximum()));
@@ -498,10 +482,10 @@ void QQuickPinchHandler::handlePointerEventImpl(QQuickPointerEvent *event)
target()->setRotation(rotation);
target()->setScale(m_accumulatedScale);
} else {
- m_activeTranslation = QVector2D(m_centroid.scenePosition() - m_centroid.scenePressPosition());
+ m_activeTranslation = QVector2D(centroid().scenePosition() - centroid().scenePressPosition());
}
- qCDebug(lcPinchHandler) << "centroid" << m_centroid.scenePressPosition() << "->" << m_centroid.scenePosition()
+ qCDebug(lcPinchHandler) << "centroid" << centroid().scenePressPosition() << "->" << centroid().scenePosition()
<< ", distance" << m_startDistance << "->" << dist
<< ", startScale" << m_startScale << "->" << m_accumulatedScale
<< ", activeRotation" << m_activeRotation
diff --git a/src/quick/handlers/qquickpinchhandler_p.h b/src/quick/handlers/qquickpinchhandler_p.h
index 1afc028758..cea794f0c8 100644
--- a/src/quick/handlers/qquickpinchhandler_p.h
+++ b/src/quick/handlers/qquickpinchhandler_p.h
@@ -59,7 +59,7 @@
QT_BEGIN_NAMESPACE
-class Q_AUTOTEST_EXPORT QQuickPinchHandler : public QQuickMultiPointHandler
+class Q_QUICK_PRIVATE_EXPORT QQuickPinchHandler : public QQuickMultiPointHandler
{
Q_OBJECT
Q_PROPERTY(qreal minimumScale READ minimumScale WRITE setMinimumScale NOTIFY minimumScaleChanged)
@@ -158,7 +158,6 @@ private:
qreal m_accumulatedStartCentroidDistance = 0;
QVector<PointData> m_startAngles;
QQuickMatrix4x4 m_transform;
- QMatrix4x4 m_startMatrix;
};
QT_END_NAMESPACE
diff --git a/src/quick/handlers/qquickpointerdevicehandler_p.h b/src/quick/handlers/qquickpointerdevicehandler_p.h
index 82b24369d3..bb15142824 100644
--- a/src/quick/handlers/qquickpointerdevicehandler_p.h
+++ b/src/quick/handlers/qquickpointerdevicehandler_p.h
@@ -56,7 +56,7 @@ QT_BEGIN_NAMESPACE
class QQuickPointerDeviceHandlerPrivate;
-class Q_AUTOTEST_EXPORT QQuickPointerDeviceHandler : public QQuickPointerHandler
+class Q_QUICK_PRIVATE_EXPORT QQuickPointerDeviceHandler : public QQuickPointerHandler
{
Q_OBJECT
Q_PROPERTY(QQuickPointerDevice::DeviceTypes acceptedDevices READ acceptedDevices WRITE setAcceptedDevices NOTIFY acceptedDevicesChanged)
diff --git a/src/quick/handlers/qquickpointerdevicehandler_p_p.h b/src/quick/handlers/qquickpointerdevicehandler_p_p.h
index 6a950590f3..03272d9f69 100644
--- a/src/quick/handlers/qquickpointerdevicehandler_p_p.h
+++ b/src/quick/handlers/qquickpointerdevicehandler_p_p.h
@@ -56,7 +56,7 @@
QT_BEGIN_NAMESPACE
-class Q_AUTOTEST_EXPORT QQuickPointerDeviceHandlerPrivate : public QQuickPointerHandlerPrivate
+class Q_QUICK_PRIVATE_EXPORT QQuickPointerDeviceHandlerPrivate : public QQuickPointerHandlerPrivate
{
Q_DECLARE_PUBLIC(QQuickPointerDeviceHandler)
diff --git a/src/quick/handlers/qquickpointhandler_p.h b/src/quick/handlers/qquickpointhandler_p.h
index 380ce1f90f..c197cb4f20 100644
--- a/src/quick/handlers/qquickpointhandler_p.h
+++ b/src/quick/handlers/qquickpointhandler_p.h
@@ -55,7 +55,7 @@
QT_BEGIN_NAMESPACE
-class Q_AUTOTEST_EXPORT QQuickPointHandler : public QQuickSinglePointHandler
+class Q_QUICK_PRIVATE_EXPORT QQuickPointHandler : public QQuickSinglePointHandler
{
Q_OBJECT
Q_PROPERTY(QVector2D translation READ translation NOTIFY translationChanged)
diff --git a/src/quick/handlers/qquicktaphandler_p.h b/src/quick/handlers/qquicktaphandler_p.h
index 6ec5d55227..56e08590b2 100644
--- a/src/quick/handlers/qquicktaphandler_p.h
+++ b/src/quick/handlers/qquicktaphandler_p.h
@@ -58,7 +58,7 @@
QT_BEGIN_NAMESPACE
-class Q_AUTOTEST_EXPORT QQuickTapHandler : public QQuickSinglePointHandler
+class Q_QUICK_PRIVATE_EXPORT QQuickTapHandler : public QQuickSinglePointHandler
{
Q_OBJECT
Q_PROPERTY(bool pressed READ isPressed NOTIFY pressedChanged)