diff options
author | Mitch Curtis <mitch.curtis@qt.io> | 2020-03-23 16:07:09 +0100 |
---|---|---|
committer | Mitch Curtis <mitch.curtis@qt.io> | 2020-04-23 12:13:20 +0200 |
commit | 9fd4160307ab54b89d0145ebde0a91d293fa95a5 (patch) | |
tree | 4931fac50b7237d23a8d2064c665c9da841ef96a /src/quick/items/context2d/qquickcanvasitem.cpp | |
parent | 05293cde367678cca78a46f7a050a1fd41686e87 (diff) |
QQuickItem: rename geometryChanged to geometryChange
This brings it in line with the existing convention in this and other
modules, where virtual handlers are named "nounChange"; e.g.
itemChange. Signals are named "nounChanged".
This also allows adding a geometryChanged signal, which would enable
users to listen to one signal for all changes to x/y/width/height.
[ChangeLog][QQuickItem] Renamed geometryChanged to geometryChange
in order to follow existing naming conventions and have consistency
with existing API, such as itemChange.
Task-number: QTBUG-82994
Change-Id: I0547358c796a0047982ccfbf2c38bab952e7a634
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Diffstat (limited to 'src/quick/items/context2d/qquickcanvasitem.cpp')
-rw-r--r-- | src/quick/items/context2d/qquickcanvasitem.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/quick/items/context2d/qquickcanvasitem.cpp b/src/quick/items/context2d/qquickcanvasitem.cpp index a15533418c..84f65d5241 100644 --- a/src/quick/items/context2d/qquickcanvasitem.cpp +++ b/src/quick/items/context2d/qquickcanvasitem.cpp @@ -594,11 +594,11 @@ void QQuickCanvasItem::sceneGraphInitialized() QMetaObject::invokeMethod(this, "requestPaint", Qt::QueuedConnection); } -void QQuickCanvasItem::geometryChanged(const QRectF &newGeometry, const QRectF &oldGeometry) +void QQuickCanvasItem::geometryChange(const QRectF &newGeometry, const QRectF &oldGeometry) { Q_D(QQuickCanvasItem); - QQuickItem::geometryChanged(newGeometry, oldGeometry); + QQuickItem::geometryChange(newGeometry, oldGeometry); // Due to indirect recursion, newGeometry may be outdated // after this call, so we use width and height instead. |