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authorLars Knoll <lars.knoll@qt.io>2018-04-10 22:45:27 +0200
committerLars Knoll <lars.knoll@qt.io>2018-04-12 13:58:48 +0000
commit278b144a35fb5e5068877cfd456b58d690b9caaf (patch)
tree181a1d6ae73e56ac6f186839b2763d0e89fb554e /src/quick/items/context2d/qquickcontext2d.cpp
parent6c2f6e029ea39aada85b297721a366faaa8aeb5f (diff)
Disambiguate different allocation functions in the memory manager
Some compilers (in this case MingW 5.3) don't manage to properly disambiguate the template overloads, and try to instantiate the wrong template function. Solve this by renaming the one of the template functions. Change-Id: I3574e617fe96c4bd52920a0127a1dfe39cc3d302 Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Diffstat (limited to 'src/quick/items/context2d/qquickcontext2d.cpp')
-rw-r--r--src/quick/items/context2d/qquickcontext2d.cpp16
1 files changed, 8 insertions, 8 deletions
diff --git a/src/quick/items/context2d/qquickcontext2d.cpp b/src/quick/items/context2d/qquickcontext2d.cpp
index af8048f2e4..e01e87b45a 100644
--- a/src/quick/items/context2d/qquickcontext2d.cpp
+++ b/src/quick/items/context2d/qquickcontext2d.cpp
@@ -596,7 +596,7 @@ public:
static QV4::Heap::QQuickJSContext2DPrototype *create(QV4::ExecutionEngine *engine)
{
QV4::Scope scope(engine);
- QV4::Scoped<QQuickJSContext2DPrototype> o(scope, engine->memoryManager->allocObject<QQuickJSContext2DPrototype>());
+ QV4::Scoped<QQuickJSContext2DPrototype> o(scope, engine->memoryManager->allocate<QQuickJSContext2DPrototype>());
o->defineDefaultProperty(QStringLiteral("quadraticCurveTo"), method_quadraticCurveTo, 0);
o->defineDefaultProperty(QStringLiteral("restore"), method_restore, 0);
@@ -954,7 +954,7 @@ static QV4::ReturnedValue qt_create_image_data(qreal w, qreal h, QV4::ExecutionE
{
QV4::Scope scope(v4);
QQuickContext2DEngineData *ed = engineData(scope.engine);
- QV4::Scoped<QQuickJSContext2DPixelData> pixelData(scope, scope.engine->memoryManager->allocObject<QQuickJSContext2DPixelData>());
+ QV4::Scoped<QQuickJSContext2DPixelData> pixelData(scope, scope.engine->memoryManager->allocate<QQuickJSContext2DPixelData>());
QV4::ScopedObject p(scope, ed->pixelArrayProto.value());
pixelData->setPrototype(p);
@@ -966,7 +966,7 @@ static QV4::ReturnedValue qt_create_image_data(qreal w, qreal h, QV4::ExecutionE
*pixelData->d()->image = image.format() == QImage::Format_ARGB32 ? image : image.convertToFormat(QImage::Format_ARGB32);
}
- QV4::Scoped<QQuickJSContext2DImageData> imageData(scope, scope.engine->memoryManager->allocObject<QQuickJSContext2DImageData>());
+ QV4::Scoped<QQuickJSContext2DImageData> imageData(scope, scope.engine->memoryManager->allocate<QQuickJSContext2DImageData>());
imageData->d()->pixelData = pixelData.asReturnedValue();
return imageData.asReturnedValue();
}
@@ -1582,7 +1582,7 @@ QV4::ReturnedValue QQuickJSContext2DPrototype::method_createLinearGradient(const
}
QQuickContext2DEngineData *ed = engineData(scope.engine);
- QV4::Scoped<QQuickContext2DStyle> gradient(scope, scope.engine->memoryManager->allocObject<QQuickContext2DStyle>());
+ QV4::Scoped<QQuickContext2DStyle> gradient(scope, scope.engine->memoryManager->allocate<QQuickContext2DStyle>());
QV4::ScopedObject p(scope, ed->gradientProto.value());
gradient->setPrototype(p);
*gradient->d()->brush = QLinearGradient(x0, y0, x1, y1);
@@ -1634,7 +1634,7 @@ QV4::ReturnedValue QQuickJSContext2DPrototype::method_createRadialGradient(const
QQuickContext2DEngineData *ed = engineData(scope.engine);
- QV4::Scoped<QQuickContext2DStyle> gradient(scope, scope.engine->memoryManager->allocObject<QQuickContext2DStyle>());
+ QV4::Scoped<QQuickContext2DStyle> gradient(scope, scope.engine->memoryManager->allocate<QQuickContext2DStyle>());
QV4::ScopedObject p(scope, ed->gradientProto.value());
gradient->setPrototype(p);
*gradient->d()->brush = QRadialGradient(QPointF(x1, y1), r0+r1, QPointF(x0, y0));
@@ -1678,7 +1678,7 @@ QV4::ReturnedValue QQuickJSContext2DPrototype::method_createConicalGradient(cons
QQuickContext2DEngineData *ed = engineData(scope.engine);
- QV4::Scoped<QQuickContext2DStyle> gradient(scope, scope.engine->memoryManager->allocObject<QQuickContext2DStyle>());
+ QV4::Scoped<QQuickContext2DStyle> gradient(scope, scope.engine->memoryManager->allocate<QQuickContext2DStyle>());
QV4::ScopedObject p(scope, ed->gradientProto.value());
gradient->setPrototype(p);
*gradient->d()->brush = QConicalGradient(x, y, angle);
@@ -1738,7 +1738,7 @@ QV4::ReturnedValue QQuickJSContext2DPrototype::method_createPattern(const QV4::F
CHECK_CONTEXT(r)
if (argc >= 2) {
- QV4::Scoped<QQuickContext2DStyle> pattern(scope, scope.engine->memoryManager->allocObject<QQuickContext2DStyle>());
+ QV4::Scoped<QQuickContext2DStyle> pattern(scope, scope.engine->memoryManager->allocate<QQuickContext2DStyle>());
QColor color = scope.engine->toVariant(argv[0], qMetaTypeId<QColor>()).value<QColor>();
if (color.isValid()) {
@@ -4399,7 +4399,7 @@ void QQuickContext2D::setV4Engine(QV4::ExecutionEngine *engine)
QQuickContext2DEngineData *ed = engineData(engine);
QV4::Scope scope(engine);
- QV4::Scoped<QQuickJSContext2D> wrapper(scope, engine->memoryManager->allocObject<QQuickJSContext2D>());
+ QV4::Scoped<QQuickJSContext2D> wrapper(scope, engine->memoryManager->allocate<QQuickJSContext2D>());
QV4::ScopedObject p(scope, ed->contextPrototype.value());
wrapper->setPrototype(p);
wrapper->d()->context = this;