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authorGunnar Sletta <gunnar.sletta@jollamobile.com>2014-08-01 11:22:31 +0200
committerGunnar Sletta <gunnar.sletta@jollamobile.com>2014-08-01 23:17:44 +0200
commit76859e50d4b986fb88c2f193a70fd9b40963c59a (patch)
tree510d5553d472017e343fc1ca755ea7e313313d39 /src/quick/items/context2d/qquickcontext2d_p.h
parent557d73575978b873bb01ea791ae237fa6067fa7f (diff)
More QQuickCanvas cleanup handling.
Avoid calling into QQuickContext2D from QQuickContext2DTexture after QQuickContext2D has been deleted. We acheive this by 1. Giving the texture a direct pointer to the gl context and and surface, so that it doesn't need to go through m_context to get to them (which may have been deleted). 2. Protect access to QQuickContext2DTexture::m_context with a mutex and make sure it is set to 0 in a safe manner when the QQuickContext2D object is deleted. Change-Id: Ie0a30f9fc46f844224838a7cdf2f28a62e8ce322 Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Diffstat (limited to 'src/quick/items/context2d/qquickcontext2d_p.h')
-rw-r--r--src/quick/items/context2d/qquickcontext2d_p.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/quick/items/context2d/qquickcontext2d_p.h b/src/quick/items/context2d/qquickcontext2d_p.h
index bd1a83ce08..c679bc33cb 100644
--- a/src/quick/items/context2d/qquickcontext2d_p.h
+++ b/src/quick/items/context2d/qquickcontext2d_p.h
@@ -185,7 +185,6 @@ public:
QQuickCanvasItem* canvas() const { return m_canvas; }
QQuickContext2DCommandBuffer* buffer() const { return m_buffer; }
- QQuickContext2DCommandBuffer* nextBuffer();
bool bufferValid() const { return m_buffer != 0; }
void popState();
@@ -255,7 +254,7 @@ public:
QImage m_grabbedImage;
bool m_grabbed:1;
- QMutex m_mutex;
+ static QMutex mutex;
};