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authorShawn Rutledge <shawn.rutledge@qt.io>2018-02-21 10:41:54 +0100
committerShawn Rutledge <shawn.rutledge@qt.io>2018-02-26 07:13:18 +0000
commit499ec43937e926e4f2fa57a9baa455fcb3862262 (patch)
tree206c90d47387f8322b68f5e3db613189397e1af3 /src/quick/items/context2d
parent53d1e9ed21d25e65a2f13606af479838f5f21fe7 (diff)
use nullptr consistently (clang-tidy)
From now on we prefer nullptr instead of 0 to clarify cases where we are assigning or testing a pointer rather than a numeric zero. Also, replaced cases where 0 was passed as Qt::KeyboardModifiers with Qt::NoModifier (clang-tidy replaced them with nullptr, which waas wrong, so it was just as well to make the tests more readable rather than to revert those lines). Change-Id: I4735d35e4d9f42db5216862ce091429eadc6e65d Reviewed-by: Simon Hausmann <simon.hausmann@qt.io>
Diffstat (limited to 'src/quick/items/context2d')
-rw-r--r--src/quick/items/context2d/qquickcanvascontext_p.h2
-rw-r--r--src/quick/items/context2d/qquickcanvasitem.cpp50
-rw-r--r--src/quick/items/context2d/qquickcanvasitem_p.h2
-rw-r--r--src/quick/items/context2d/qquickcontext2d.cpp24
-rw-r--r--src/quick/items/context2d/qquickcontext2d_p.h4
-rw-r--r--src/quick/items/context2d/qquickcontext2dtexture.cpp32
-rw-r--r--src/quick/items/context2d/qquickcontext2dtexture_p.h2
-rw-r--r--src/quick/items/context2d/qquickcontext2dtile.cpp6
8 files changed, 61 insertions, 61 deletions
diff --git a/src/quick/items/context2d/qquickcanvascontext_p.h b/src/quick/items/context2d/qquickcanvascontext_p.h
index 0746b7dcd3..95100d2912 100644
--- a/src/quick/items/context2d/qquickcanvascontext_p.h
+++ b/src/quick/items/context2d/qquickcanvascontext_p.h
@@ -69,7 +69,7 @@ class QQuickCanvasContext : public QObject
Q_OBJECT
public:
- QQuickCanvasContext(QObject *parent = 0);
+ QQuickCanvasContext(QObject *parent = nullptr);
~QQuickCanvasContext();
virtual QStringList contextNames() const = 0;
diff --git a/src/quick/items/context2d/qquickcanvasitem.cpp b/src/quick/items/context2d/qquickcanvasitem.cpp
index 0739889e67..59917ce531 100644
--- a/src/quick/items/context2d/qquickcanvasitem.cpp
+++ b/src/quick/items/context2d/qquickcanvasitem.cpp
@@ -71,7 +71,7 @@ public:
};
QQuickCanvasPixmap::QQuickCanvasPixmap(const QImage& image)
- : m_pixmap(0)
+ : m_pixmap(nullptr)
, m_image(image)
{
@@ -123,7 +123,7 @@ QHash<QQmlEngine *,QQuickContext2DRenderThread*> QQuickContext2DRenderThread::re
QMutex QQuickContext2DRenderThread::renderThreadsMutex;
QQuickContext2DRenderThread::QQuickContext2DRenderThread(QQmlEngine *eng)
- : QThread(eng), m_engine(eng), m_eventLoopQuitHack(0)
+ : QThread(eng), m_engine(eng), m_eventLoopQuitHack(nullptr)
{
Q_ASSERT(eng);
m_eventLoopQuitHack = new QObject;
@@ -144,7 +144,7 @@ QQuickContext2DRenderThread::~QQuickContext2DRenderThread()
QQuickContext2DRenderThread *QQuickContext2DRenderThread::instance(QQmlEngine *engine)
{
- QQuickContext2DRenderThread *thread = 0;
+ QQuickContext2DRenderThread *thread = nullptr;
renderThreadsMutex.lock();
if (renderThreads.contains(engine))
thread = renderThreads.value(engine);
@@ -183,7 +183,7 @@ public:
QQuickCanvasItemPrivate::QQuickCanvasItemPrivate()
: QQuickItemPrivate()
- , context(0)
+ , context(nullptr)
, canvasSize(1, 1)
, tileSize(1, 1)
, hasCanvasSize(false)
@@ -192,9 +192,9 @@ QQuickCanvasItemPrivate::QQuickCanvasItemPrivate()
, available(false)
, renderTarget(QQuickCanvasItem::Image)
, renderStrategy(QQuickCanvasItem::Immediate)
- , textureProvider(0)
- , node(0)
- , nodeTexture(0)
+ , textureProvider(nullptr)
+ , node(nullptr)
+ , nodeTexture(nullptr)
{
implicitAntialiasing = true;
}
@@ -634,16 +634,16 @@ void QQuickCanvasItem::releaseResources()
if (d->context) {
delete d->context;
- d->context = 0;
+ d->context = nullptr;
}
- d->node = 0; // managed by the scene graph, just reset the pointer
+ d->node = nullptr; // managed by the scene graph, just reset the pointer
if (d->textureProvider) {
QQuickWindowQObjectCleanupJob::schedule(window(), d->textureProvider);
- d->textureProvider = 0;
+ d->textureProvider = nullptr;
}
if (d->nodeTexture) {
QQuickWindowQObjectCleanupJob::schedule(window(), d->nodeTexture);
- d->nodeTexture = 0;
+ d->nodeTexture = nullptr;
}
}
@@ -663,12 +663,12 @@ void QQuickCanvasItem::invalidateSceneGraph()
Q_D(QQuickCanvasItem);
if (d->context)
d->context->deleteLater();
- d->context = 0;
- d->node = 0; // managed by the scene graph, just reset the pointer
+ d->context = nullptr;
+ d->node = nullptr; // managed by the scene graph, just reset the pointer
delete d->textureProvider;
- d->textureProvider = 0;
+ d->textureProvider = nullptr;
delete d->nodeTexture;
- d->nodeTexture = 0;
+ d->nodeTexture = nullptr;
}
void QQuickCanvasItem::schedulePolish()
@@ -698,14 +698,14 @@ void QQuickCanvasItem::itemChange(QQuickItem::ItemChange change, const QQuickIte
return;
}
- if (value.window== 0)
+ if (value.window== nullptr)
return;
d->window = value.window;
QSGRenderContext *context = QQuickWindowPrivate::get(d->window)->context;
// Rendering to FramebufferObject needs a valid OpenGL context.
- if (context != 0 && (d->renderTarget != FramebufferObject || context->isValid())) {
+ if (context != nullptr && (d->renderTarget != FramebufferObject || context->isValid())) {
// Defer the call. In some (arguably incorrect) cases we get here due
// to ItemSceneChange with the user-supplied property values not yet
// set. Work this around by a deferred invoke. (QTBUG-49692)
@@ -763,11 +763,11 @@ QSGNode *QQuickCanvasItem::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData
if (!d->context || d->canvasWindow.size().isEmpty()) {
if (d->textureProvider) {
- d->textureProvider->tex = 0;
+ d->textureProvider->tex = nullptr;
d->textureProvider->fireTextureChanged();
}
delete oldNode;
- return 0;
+ return nullptr;
}
QSGInternalImageNode *node = static_cast<QSGInternalImageNode *>(oldNode);
@@ -792,13 +792,13 @@ QSGNode *QQuickCanvasItem::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeData
QSGTexture *texture = factory->textureForNextFrame(d->nodeTexture, window());
if (!texture) {
delete node;
- d->node = 0;
- d->nodeTexture = 0;
+ d->node = nullptr;
+ d->nodeTexture = nullptr;
if (d->textureProvider) {
- d->textureProvider->tex = 0;
+ d->textureProvider->tex = nullptr;
d->textureProvider->fireTextureChanged();
}
- return 0;
+ return nullptr;
}
d->nodeTexture = texture;
@@ -833,7 +833,7 @@ QSGTextureProvider *QQuickCanvasItem::textureProvider() const
if (!w || !w->isSceneGraphInitialized()
|| QThread::currentThread() != QQuickWindowPrivate::get(w)->context->thread()) {
qWarning("QQuickCanvasItem::textureProvider: can only be queried on the rendering thread of an exposed window");
- return 0;
+ return nullptr;
}
#endif
if (!d->textureProvider)
@@ -879,7 +879,7 @@ void QQuickCanvasItem::getContext(QQmlV4Function *args)
QString contextId = str->toQString();
- if (d->context != 0) {
+ if (d->context != nullptr) {
if (d->context->contextNames().contains(contextId, Qt::CaseInsensitive)) {
args->setReturnValue(d->context->v4value());
return;
diff --git a/src/quick/items/context2d/qquickcanvasitem_p.h b/src/quick/items/context2d/qquickcanvasitem_p.h
index 59de847680..7dc981a6eb 100644
--- a/src/quick/items/context2d/qquickcanvasitem_p.h
+++ b/src/quick/items/context2d/qquickcanvasitem_p.h
@@ -114,7 +114,7 @@ public:
};
Q_ENUM(RenderStrategy)
- QQuickCanvasItem(QQuickItem *parent = 0);
+ QQuickCanvasItem(QQuickItem *parent = nullptr);
~QQuickCanvasItem();
bool isAvailable() const;
diff --git a/src/quick/items/context2d/qquickcontext2d.cpp b/src/quick/items/context2d/qquickcontext2d.cpp
index 434765aaa1..af8048f2e4 100644
--- a/src/quick/items/context2d/qquickcontext2d.cpp
+++ b/src/quick/items/context2d/qquickcontext2d.cpp
@@ -641,7 +641,7 @@ public:
o->defineDefaultProperty(QStringLiteral("createLinearGradient"), method_createLinearGradient, 0);
o->defineDefaultProperty(QStringLiteral("strokeRect"), method_strokeRect, 0);
o->defineDefaultProperty(QStringLiteral("closePath"), method_closePath, 0);
- o->defineAccessorProperty(QStringLiteral("canvas"), QQuickJSContext2DPrototype::method_get_canvas, 0);
+ o->defineAccessorProperty(QStringLiteral("canvas"), QQuickJSContext2DPrototype::method_get_canvas, nullptr);
return o->d();
}
@@ -943,9 +943,9 @@ void QV4::Heap::QQuickJSContext2DImageData::init()
QV4::Scope scope(internalClass->engine);
QV4::ScopedObject o(scope, this);
- o->defineAccessorProperty(QStringLiteral("width"), ::QQuickJSContext2DImageData::method_get_width, 0);
- o->defineAccessorProperty(QStringLiteral("height"), ::QQuickJSContext2DImageData::method_get_height, 0);
- o->defineAccessorProperty(QStringLiteral("data"), ::QQuickJSContext2DImageData::method_get_data, 0);
+ o->defineAccessorProperty(QStringLiteral("width"), ::QQuickJSContext2DImageData::method_get_width, nullptr);
+ o->defineAccessorProperty(QStringLiteral("height"), ::QQuickJSContext2DImageData::method_get_height, nullptr);
+ o->defineAccessorProperty(QStringLiteral("data"), ::QQuickJSContext2DImageData::method_get_data, nullptr);
}
DEFINE_OBJECT_VTABLE(QQuickJSContext2DImageData);
@@ -4051,10 +4051,10 @@ QMutex QQuickContext2D::mutex;
QQuickContext2D::QQuickContext2D(QObject *parent)
: QQuickCanvasContext(parent)
, m_buffer(new QQuickContext2DCommandBuffer)
- , m_v4engine(0)
- , m_surface(0)
- , m_glContext(0)
- , m_thread(0)
+ , m_v4engine(nullptr)
+ , m_surface(nullptr)
+ , m_glContext(nullptr)
+ , m_thread(nullptr)
, m_grabbed(false)
{
}
@@ -4062,7 +4062,7 @@ QQuickContext2D::QQuickContext2D(QObject *parent)
QQuickContext2D::~QQuickContext2D()
{
mutex.lock();
- m_texture->setItem(0);
+ m_texture->setItem(nullptr);
delete m_buffer;
if (m_renderTarget == QQuickCanvasItem::FramebufferObject) {
@@ -4242,7 +4242,7 @@ QImage QQuickContext2D::toImage(const QRectF& bounds)
} else {
#if QT_CONFIG(opengl)
QQuickWindow *window = m_canvas->window();
- QOpenGLContext *ctx = window ? window->openglContext() : 0;
+ QOpenGLContext *ctx = window ? window->openglContext() : nullptr;
if (ctx && ctx->isValid()) {
if (ctx == QOpenGLContext::currentContext()) {
flush();
@@ -4310,7 +4310,7 @@ QQuickContext2DEngineData::QQuickContext2DEngineData(QV4::ExecutionEngine *v4)
gradientProto = proto;
proto = scope.engine->newObject();
- proto->defineAccessorProperty(scope.engine->id_length(), QQuickJSContext2DPixelData::proto_get_length, 0);
+ proto->defineAccessorProperty(scope.engine->id_length(), QQuickJSContext2DPixelData::proto_get_length, nullptr);
pixelArrayProto = proto;
}
@@ -4394,7 +4394,7 @@ void QQuickContext2D::setV4Engine(QV4::ExecutionEngine *engine)
if (m_v4engine != engine) {
m_v4engine = engine;
- if (m_v4engine == 0)
+ if (m_v4engine == nullptr)
return;
QQuickContext2DEngineData *ed = engineData(engine);
diff --git a/src/quick/items/context2d/qquickcontext2d_p.h b/src/quick/items/context2d/qquickcontext2d_p.h
index 334bf08329..4cc07027b1 100644
--- a/src/quick/items/context2d/qquickcontext2d_p.h
+++ b/src/quick/items/context2d/qquickcontext2d_p.h
@@ -181,7 +181,7 @@ public:
QQuickContext2D::TextBaseLineType textBaseline;
};
- QQuickContext2D(QObject *parent = 0);
+ QQuickContext2D(QObject *parent = nullptr);
~QQuickContext2D();
QStringList contextNames() const override;
@@ -199,7 +199,7 @@ public:
QQuickCanvasItem* canvas() const { return m_canvas; }
QQuickContext2DCommandBuffer* buffer() const { return m_buffer; }
- bool bufferValid() const { return m_buffer != 0; }
+ bool bufferValid() const { return m_buffer != nullptr; }
void popState();
void pushState();
void reset();
diff --git a/src/quick/items/context2d/qquickcontext2dtexture.cpp b/src/quick/items/context2d/qquickcontext2dtexture.cpp
index a8bf14ba9f..69ff3b3852 100644
--- a/src/quick/items/context2d/qquickcontext2dtexture.cpp
+++ b/src/quick/items/context2d/qquickcontext2dtexture.cpp
@@ -93,12 +93,12 @@ struct GLAcquireContext {
};
#endif
QQuickContext2DTexture::QQuickContext2DTexture()
- : m_context(0)
+ : m_context(nullptr)
#if QT_CONFIG(opengl)
- , m_gl(0)
+ , m_gl(nullptr)
#endif
- , m_surface(0)
- , m_item(0)
+ , m_surface(nullptr)
+ , m_item(nullptr)
, m_canvasDevicePixelRatio(1)
, m_canvasWindowChanged(false)
, m_dirtyTexture(false)
@@ -159,7 +159,7 @@ void QQuickContext2DTexture::setItem(QQuickCanvasItem* item)
m_context = (QQuickContext2D*) item->rawContext(); // FIXME
m_state = m_context->state;
} else {
- m_context = 0;
+ m_context = nullptr;
}
}
@@ -257,7 +257,7 @@ void QQuickContext2DTexture::paintWithoutTiles(QQuickContext2DCommandBuffer *ccb
bool QQuickContext2DTexture::canvasDestroyed()
{
- return m_item == 0;
+ return m_item == nullptr;
}
void QQuickContext2DTexture::paint(QQuickContext2DCommandBuffer *ccb)
@@ -349,7 +349,7 @@ QRect QQuickContext2DTexture::createTiles(const QRect& window)
int ht = xx + h1;
int vt = yy + v1;
- QQuickContext2DTile* tile = 0;
+ QQuickContext2DTile* tile = nullptr;
QPoint pos(ht * tw, vt * th);
QRect rect(pos, m_tileSize);
@@ -420,9 +420,9 @@ static inline QSize npotAdjustedSize(const QSize &size)
QQuickContext2DFBOTexture::QQuickContext2DFBOTexture()
: QQuickContext2DTexture()
- , m_fbo(0)
- , m_multisampledFbo(0)
- , m_paint_device(0)
+ , m_fbo(nullptr)
+ , m_multisampledFbo(nullptr)
+ , m_paint_device(nullptr)
{
m_displayTextures[0] = 0;
m_displayTextures[1] = 0;
@@ -567,15 +567,15 @@ QPaintDevice* QQuickContext2DFBOTexture::beginPainting()
delete m_fbo;
delete m_multisampledFbo;
delete m_paint_device;
- m_fbo = 0;
- m_multisampledFbo = 0;
- m_paint_device = 0;
- return 0;
+ m_fbo = nullptr;
+ m_multisampledFbo = nullptr;
+ m_paint_device = nullptr;
+ return nullptr;
} else if (!m_fbo || m_canvasWindowChanged) {
delete m_fbo;
delete m_multisampledFbo;
delete m_paint_device;
- m_paint_device = 0;
+ m_paint_device = nullptr;
m_fboSize = npotAdjustedSize(m_canvasWindow.size() * m_canvasDevicePixelRatio);
m_canvasWindowChanged = false;
@@ -722,7 +722,7 @@ QPaintDevice* QQuickContext2DImageTexture::beginPainting()
QQuickContext2DTexture::beginPainting();
if (m_canvasWindow.size().isEmpty())
- return 0;
+ return nullptr;
if (m_canvasWindowChanged) {
diff --git a/src/quick/items/context2d/qquickcontext2dtexture_p.h b/src/quick/items/context2d/qquickcontext2dtexture_p.h
index 0e1fbd5d34..9c4870f328 100644
--- a/src/quick/items/context2d/qquickcontext2dtexture_p.h
+++ b/src/quick/items/context2d/qquickcontext2dtexture_p.h
@@ -146,7 +146,7 @@ protected:
virtual QVector2D scaleFactor() const { return QVector2D(1, 1); }
void paintWithoutTiles(QQuickContext2DCommandBuffer *ccb);
- virtual QPaintDevice* beginPainting() {m_painting = true; return 0; }
+ virtual QPaintDevice* beginPainting() {m_painting = true; return nullptr; }
virtual void endPainting() {m_painting = false;}
virtual QQuickContext2DTile* createTile() const = 0;
virtual void compositeTile(QQuickContext2DTile* tile) = 0;
diff --git a/src/quick/items/context2d/qquickcontext2dtile.cpp b/src/quick/items/context2d/qquickcontext2dtile.cpp
index d31fee7f91..0ee3de6bcc 100644
--- a/src/quick/items/context2d/qquickcontext2dtile.cpp
+++ b/src/quick/items/context2d/qquickcontext2dtile.cpp
@@ -49,7 +49,7 @@ QT_BEGIN_NAMESPACE
QQuickContext2DTile::QQuickContext2DTile()
: m_dirty(true)
, m_rect(QRect(0, 0, 1, 1))
- , m_device(0)
+ , m_device(nullptr)
{
}
@@ -95,12 +95,12 @@ QPainter* QQuickContext2DTile::createPainter(bool smooth, bool antialiasing)
return &m_painter;
}
- return 0;
+ return nullptr;
}
#if QT_CONFIG(opengl)
QQuickContext2DFBOTile::QQuickContext2DFBOTile()
: QQuickContext2DTile()
- , m_fbo(0)
+ , m_fbo(nullptr)
{
}