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authorLars Knoll <lars.knoll@qt.io>2017-10-20 15:14:41 +0200
committerLars Knoll <lars.knoll@qt.io>2017-11-07 09:00:26 +0000
commitc6c79644dc869259482a011f8b737f709af02fb2 (patch)
tree6f3c3a721f7bbd1b1a76189b537faffc4de24c1a /src/quick/items/context2d
parent7287690a41ab762c0c4efe02632efeaf3e0187b4 (diff)
Rename JSCall to JSCallData
As, this is going to change in a simple stack based structure to keep pointers to the data to pass to calls. Change-Id: Ia9aa3f81ee3eeba36affd16aac7b2fe97d59aea9 Reviewed-by: Erik Verbruggen <erik.verbruggen@qt.io>
Diffstat (limited to 'src/quick/items/context2d')
-rw-r--r--src/quick/items/context2d/qquickcanvasitem.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/items/context2d/qquickcanvasitem.cpp b/src/quick/items/context2d/qquickcanvasitem.cpp
index 7349f45444..5d5d785f7d 100644
--- a/src/quick/items/context2d/qquickcanvasitem.cpp
+++ b/src/quick/items/context2d/qquickcanvasitem.cpp
@@ -729,7 +729,7 @@ void QQuickCanvasItem::updatePolish()
QV4::ExecutionEngine *v4 = QQmlEnginePrivate::getV4Engine(qmlEngine(this));
QV4::Scope scope(v4);
- QV4::JSCall jsCall(scope, nullptr, 1);
+ QV4::JSCallData jsCall(scope, nullptr, 1);
jsCall->thisObject = QV4::QObjectWrapper::wrap(v4, this);
for (auto it = animationCallbacks.cbegin(), end = animationCallbacks.cend(); it != end; ++it) {