diff options
author | Laszlo Agocs <laszlo.agocs@theqtcompany.com> | 2016-04-12 12:12:30 +0200 |
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committer | Laszlo Agocs <laszlo.agocs@theqtcompany.com> | 2016-04-13 09:22:22 +0000 |
commit | b943809c41cda9c01f26ba02ece4b6690b528d48 (patch) | |
tree | 575f87d301c4300ed8d06da12f043e9d7749e129 /src/quick/items/items.pri | |
parent | 3d2b9ef7ecd86db032942cbd68d6b9c610a03d9b (diff) |
Add the skeleton for the new, more generic shader effect impl
which should route and place most of its work into the scenegraph.
And fix a test.
Change-Id: I04f29cba53c2bab62e41b3b524794d3c4d20a472
Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
Diffstat (limited to 'src/quick/items/items.pri')
-rw-r--r-- | src/quick/items/items.pri | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/quick/items/items.pri b/src/quick/items/items.pri index baa59cb7fd..61d81f94be 100644 --- a/src/quick/items/items.pri +++ b/src/quick/items/items.pri @@ -75,6 +75,7 @@ HEADERS += \ $$PWD/qquickshadereffectsource_p.h \ $$PWD/qquickshadereffectmesh_p.h \ $$PWD/qquickshadereffect_p.h \ + $$PWD/qquickgenericshadereffect_p.h \ $$PWD/qquickrendercontrol.h \ $$PWD/qquickrendercontrol_p.h @@ -128,6 +129,7 @@ SOURCES += \ $$PWD/qquickshadereffectsource.cpp \ $$PWD/qquickshadereffectmesh.cpp \ $$PWD/qquickshadereffect.cpp \ + $$PWD/qquickgenericshadereffect.cpp \ $$PWD/qquickrendercontrol.cpp # Items that depend on OpenGL Renderer |