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authorLaszlo Agocs <laszlo.agocs@theqtcompany.com>2016-04-12 12:12:30 +0200
committerLaszlo Agocs <laszlo.agocs@theqtcompany.com>2016-04-13 09:22:22 +0000
commitb943809c41cda9c01f26ba02ece4b6690b528d48 (patch)
tree575f87d301c4300ed8d06da12f043e9d7749e129 /src/quick/items/items.pri
parent3d2b9ef7ecd86db032942cbd68d6b9c610a03d9b (diff)
Add the skeleton for the new, more generic shader effect impl
which should route and place most of its work into the scenegraph. And fix a test. Change-Id: I04f29cba53c2bab62e41b3b524794d3c4d20a472 Reviewed-by: Andy Nichols <andy.nichols@theqtcompany.com>
Diffstat (limited to 'src/quick/items/items.pri')
-rw-r--r--src/quick/items/items.pri2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/quick/items/items.pri b/src/quick/items/items.pri
index baa59cb7fd..61d81f94be 100644
--- a/src/quick/items/items.pri
+++ b/src/quick/items/items.pri
@@ -75,6 +75,7 @@ HEADERS += \
$$PWD/qquickshadereffectsource_p.h \
$$PWD/qquickshadereffectmesh_p.h \
$$PWD/qquickshadereffect_p.h \
+ $$PWD/qquickgenericshadereffect_p.h \
$$PWD/qquickrendercontrol.h \
$$PWD/qquickrendercontrol_p.h
@@ -128,6 +129,7 @@ SOURCES += \
$$PWD/qquickshadereffectsource.cpp \
$$PWD/qquickshadereffectmesh.cpp \
$$PWD/qquickshadereffect.cpp \
+ $$PWD/qquickgenericshadereffect.cpp \
$$PWD/qquickrendercontrol.cpp
# Items that depend on OpenGL Renderer