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author | Martin Jones <martin.jones@nokia.com> | 2012-07-11 16:29:42 +1000 |
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committer | Qt by Nokia <qt-info@nokia.com> | 2012-07-16 04:50:48 +0200 |
commit | 50ec85e368a15236812776c274cdb10ac2be0ccd (patch) | |
tree | 5666c7bba41a2895340f91b4c1a5efcb1a11078e /src/quick/items/qquickanimatedsprite.cpp | |
parent | 7ddd5308946f32f4f0514c493a0a0f01c2bdc840 (diff) |
Change Quick docs to refer to "types" rather than "elements"
Task-number: QTBUG-24785
Change-Id: I223479b879514abaacb123852323c1cfada7a5e1
Reviewed-by: Bea Lam <bea.lam@nokia.com>
Diffstat (limited to 'src/quick/items/qquickanimatedsprite.cpp')
-rw-r--r-- | src/quick/items/qquickanimatedsprite.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/items/qquickanimatedsprite.cpp b/src/quick/items/qquickanimatedsprite.cpp index be1c6a0308..a2439479b1 100644 --- a/src/quick/items/qquickanimatedsprite.cpp +++ b/src/quick/items/qquickanimatedsprite.cpp @@ -219,7 +219,7 @@ struct AnimatedSpriteVertices { frame rate of your display, or manually advance and control the progress. For details of how a sprite animation is defined see the \l{Sprite Animation} overview. - Note that the AnimatedSprite element does not use Sprite elements to define multiple animations, + Note that the AnimatedSprite type does not use Sprite types to define multiple animations, but instead encapsulates a single animation itself. */ |