diff options
author | Martin Smith <martin.smith@digia.com> | 2013-10-01 13:03:28 +0200 |
---|---|---|
committer | The Qt Project <gerrit-noreply@qt-project.org> | 2013-10-02 14:40:01 +0200 |
commit | 4706b1ceff9af9141044ed3cf020ce5624bfa40f (patch) | |
tree | 43672217a945512ddd1704468d1fd4b6e9c153c7 /src/quick/items/qquickanimatedsprite.cpp | |
parent | 4f50ab594aa2fb1d38981127beca634ad3396489 (diff) |
qdoc: no longer recognizes the version nr in QML refs
All QML references of the form
<QML-module-name><QML-module-version>::<QML-type>::<member-name> have
had the <QML-module-version> removed i.
Task-number: QTBUG-33776
Change-Id: Idde279e0f254cd24ea44f9841662dd81a2c5bbc6
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Diffstat (limited to 'src/quick/items/qquickanimatedsprite.cpp')
-rw-r--r-- | src/quick/items/qquickanimatedsprite.cpp | 38 |
1 files changed, 19 insertions, 19 deletions
diff --git a/src/quick/items/qquickanimatedsprite.cpp b/src/quick/items/qquickanimatedsprite.cpp index a265fed820..3a32169447 100644 --- a/src/quick/items/qquickanimatedsprite.cpp +++ b/src/quick/items/qquickanimatedsprite.cpp @@ -225,7 +225,7 @@ struct AnimatedSpriteVertices { */ /*! - \qmlproperty bool QtQuick2::AnimatedSprite::running + \qmlproperty bool QtQuick::AnimatedSprite::running Whether the sprite is animating or not. @@ -233,7 +233,7 @@ struct AnimatedSpriteVertices { */ /*! - \qmlproperty bool QtQuick2::AnimatedSprite::interpolate + \qmlproperty bool QtQuick::AnimatedSprite::interpolate If true, interpolation will occur between sprite frames to make the animation appear smoother. @@ -242,7 +242,7 @@ struct AnimatedSpriteVertices { */ /*! - \qmlproperty qreal QtQuick2::AnimatedSprite::frameRate + \qmlproperty qreal QtQuick::AnimatedSprite::frameRate Frames per second to show in the animation. Values equal to or below 0 are invalid. @@ -253,7 +253,7 @@ struct AnimatedSpriteVertices { */ /*! - \qmlproperty int QtQuick2::AnimatedSprite::frameDuration + \qmlproperty int QtQuick::AnimatedSprite::frameDuration Duration of each frame of the animation. Values equal to or below 0 are invalid. @@ -264,40 +264,40 @@ struct AnimatedSpriteVertices { */ /*! - \qmlproperty int QtQuick2::AnimatedSprite::frameCount + \qmlproperty int QtQuick::AnimatedSprite::frameCount Number of frames in this AnimatedSprite. */ /*! - \qmlproperty int QtQuick2::AnimatedSprite::frameHeight + \qmlproperty int QtQuick::AnimatedSprite::frameHeight Height of a single frame in this AnimatedSprite. May be omitted if it is the only sprite in the file. */ /*! - \qmlproperty int QtQuick2::AnimatedSprite::frameWidth + \qmlproperty int QtQuick::AnimatedSprite::frameWidth Width of a single frame in this AnimatedSprite. May be omitted if it is the only sprite in the file. */ /*! - \qmlproperty int QtQuick2::AnimatedSprite::frameX + \qmlproperty int QtQuick::AnimatedSprite::frameX The X coordinate in the image file of the first frame of the AnimatedSprite. May be omitted if the first frame starts in the upper left corner of the file. */ /*! - \qmlproperty int QtQuick2::AnimatedSprite::frameY + \qmlproperty int QtQuick::AnimatedSprite::frameY The Y coordinate in the image file of the first frame of the AnimatedSprite. May be omitted if the first frame starts in the upper left corner of the file. */ /*! - \qmlproperty url QtQuick2::AnimatedSprite::source + \qmlproperty url QtQuick::AnimatedSprite::source The image source for the animation. @@ -308,7 +308,7 @@ struct AnimatedSpriteVertices { */ /*! - \qmlproperty bool QtQuick2::AnimatedSprite::reverse + \qmlproperty bool QtQuick::AnimatedSprite::reverse If true, then the animation will be played in reverse. @@ -316,7 +316,7 @@ struct AnimatedSpriteVertices { */ /*! - \qmlproperty bool QtQuick2::AnimatedSprite::frameSync + \qmlproperty bool QtQuick::AnimatedSprite::frameSync If true, then the animation will have no duration. Instead, the animation will advance one frame each time a frame is rendered to the screen. This synchronizes it with the painting @@ -330,7 +330,7 @@ struct AnimatedSpriteVertices { */ /*! - \qmlproperty int QtQuick2::AnimatedSprite::loops + \qmlproperty int QtQuick::AnimatedSprite::loops After playing the animation this many times, the animation will automatically stop. Negative values are invalid. @@ -340,7 +340,7 @@ struct AnimatedSpriteVertices { */ /*! - \qmlproperty bool QtQuick2::AnimatedSprite::paused + \qmlproperty bool QtQuick::AnimatedSprite::paused When paused, the current frame can be advanced manually. @@ -348,14 +348,14 @@ struct AnimatedSpriteVertices { */ /*! - \qmlproperty int QtQuick2::AnimatedSprite::currentFrame + \qmlproperty int QtQuick::AnimatedSprite::currentFrame When paused, the current frame can be advanced manually by setting this property or calling advance(). */ /*! - \qmlmethod int QtQuick2::AnimatedSprite::restart() + \qmlmethod int QtQuick::AnimatedSprite::restart() Stops, then starts the sprite animation. */ @@ -430,7 +430,7 @@ void QQuickAnimatedSprite::stop() } /*! - \qmlmethod int QtQuick2::AnimatedSprite::advance() + \qmlmethod int QtQuick::AnimatedSprite::advance() Advances the sprite animation by one frame. */ @@ -447,7 +447,7 @@ void QQuickAnimatedSprite::advance(int frames) } /*! - \qmlmethod int QtQuick2::AnimatedSprite::pause() + \qmlmethod int QtQuick::AnimatedSprite::pause() Pauses the sprite animation. This does nothing if \l paused is true. @@ -464,7 +464,7 @@ void QQuickAnimatedSprite::pause() } /*! - \qmlmethod int QtQuick2::AnimatedSprite::resume() + \qmlmethod int QtQuick::AnimatedSprite::resume() Resumes the sprite animation if \l paused is true; otherwise, this does nothing. |