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author | Jan Arve Saether <jan-arve.saether@theqtcompany.com> | 2016-01-25 14:22:15 +0100 |
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committer | Jan Arve Sæther <jan-arve.saether@theqtcompany.com> | 2016-01-27 09:03:03 +0000 |
commit | b13412f4db28c8ede29e611abf482f42611ce79e (patch) | |
tree | c36f086912ab2baa9f9f0dc5798f3c2b844b45ab /src/quick/items/qquickanimatedsprite_p.h | |
parent | a6875f4409bf575c1590fcaf295f9cacc9bdc0c5 (diff) |
Animated sprite would stop after running for 24 hours.
Fix is to use QElapsedTimer instead of QTime.
Change-Id: I03d0a2428c7f0d82c4c54ab844023b09baf15175
Reviewed-by: J-P Nurmi <jpnurmi@theqtcompany.com>
Diffstat (limited to 'src/quick/items/qquickanimatedsprite_p.h')
-rw-r--r-- | src/quick/items/qquickanimatedsprite_p.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/quick/items/qquickanimatedsprite_p.h b/src/quick/items/qquickanimatedsprite_p.h index 87d489a60a..ffaddefb47 100644 --- a/src/quick/items/qquickanimatedsprite_p.h +++ b/src/quick/items/qquickanimatedsprite_p.h @@ -47,7 +47,7 @@ #include <QtQuick/QQuickItem> #include <private/qquicksprite_p.h> -#include <QTime> +#include <QtCore/qelapsedtimer.h> QT_BEGIN_NAMESPACE @@ -366,7 +366,7 @@ private: QQuickAnimatedSpriteMaterial *m_material; QQuickSprite* m_sprite; QQuickSpriteEngine* m_spriteEngine; - QTime m_timestamp; + QElapsedTimer m_timestamp; int m_curFrame; bool m_pleaseReset; bool m_running; |