diff options
author | Gunnar Sletta <gunnar.sletta@nokia.com> | 2012-02-08 08:09:11 +0100 |
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committer | Qt by Nokia <qt-info@nokia.com> | 2012-02-09 10:57:21 +0100 |
commit | 6c041f2122920307a2506067fdf64f65c614fbf7 (patch) | |
tree | 5e257977d83850c622598faeca203960a5c01b4d /src/quick/items/qquickborderimage.cpp | |
parent | 8550ed69156f0472450fd11aabcaa5d4dcc676db (diff) |
Pass the QQuickCanvas to texture factories.
This makes it a lot more convenient as we then have direct access to the
GL context, createTexture(), invalidation signal and more.
Change-Id: I114514d1379c4d0efcc35c512fa2b485da3438b0
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
Reviewed-by: Kim M. Kalland <kim.kalland@nokia.com>
Diffstat (limited to 'src/quick/items/qquickborderimage.cpp')
-rw-r--r-- | src/quick/items/qquickborderimage.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/quick/items/qquickborderimage.cpp b/src/quick/items/qquickborderimage.cpp index 03d3d53352..67b5cdf737 100644 --- a/src/quick/items/qquickborderimage.cpp +++ b/src/quick/items/qquickborderimage.cpp @@ -552,7 +552,7 @@ QSGNode *QQuickBorderImage::updatePaintNode(QSGNode *oldNode, UpdatePaintNodeDat { Q_D(QQuickBorderImage); - QSGTexture *texture = d->sceneGraphContext()->textureForFactory(d->pix.textureFactory()); + QSGTexture *texture = d->sceneGraphContext()->textureForFactory(d->pix.textureFactory(), canvas()); if (!texture || width() <= 0 || height() <= 0) { delete oldNode; |