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authorGunnar Sletta <gunnar.sletta@nokia.com>2012-05-02 17:29:54 +0200
committerQt by Nokia <qt-info@nokia.com>2012-05-03 13:03:43 +0200
commit8867be2d1d92e981ed736330f036a681ce4b520b (patch)
treee747a789684c2f5fa4392ba7faf2d84568a1b065 /src/quick/items/qquickcanvas.cpp
parentb9ccb579c4c93f23e6ceeea26b07d418ad4e5562 (diff)
Remove QSGEngine
Change-Id: Iaab0d9f607b1f4ca6dfb13495a456d1b31bb980a Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Diffstat (limited to 'src/quick/items/qquickcanvas.cpp')
-rw-r--r--src/quick/items/qquickcanvas.cpp25
1 files changed, 0 insertions, 25 deletions
diff --git a/src/quick/items/qquickcanvas.cpp b/src/quick/items/qquickcanvas.cpp
index 17f9947b66..a6905b55aa 100644
--- a/src/quick/items/qquickcanvas.cpp
+++ b/src/quick/items/qquickcanvas.cpp
@@ -49,7 +49,6 @@
#include <QtQuick/private/qsgrenderer_p.h>
#include <QtQuick/private/qsgtexture_p.h>
#include <QtQuick/private/qsgflashnode_p.h>
-#include <QtQuick/qsgengine.h>
#include <private/qquickwindowmanager_p.h>
@@ -350,10 +349,6 @@ void QQuickCanvasPrivate::init(QQuickCanvas *c)
QObject::connect(context, SIGNAL(initialized()), q, SIGNAL(sceneGraphInitialized()), Qt::DirectConnection);
QObject::connect(context, SIGNAL(invalidated()), q, SIGNAL(sceneGraphInvalidated()), Qt::DirectConnection);
QObject::connect(context, SIGNAL(invalidated()), q, SLOT(cleanupSceneGraph()), Qt::DirectConnection);
-
- // ### TODO: remove QSGEngine
- engine = new QSGEngine();
- engine->setCanvas(q);
}
QQmlListProperty<QObject> QQuickCanvasPrivate::data()
@@ -2126,26 +2121,6 @@ QOpenGLContext *QQuickCanvas::openglContext() const
This signal will be emitted from the scene graph rendering thread.
*/
-/*!
- Returns the QSGEngine used for this scene.
-
- The engine will only be available once the scene graph has been
- initialized. Register for the sceneGraphEngine() signal to get
- notification about this.
-
- \deprecated
- */
-
-QSGEngine *QQuickCanvas::sceneGraphEngine() const
-{
- Q_D(const QQuickCanvas);
- qWarning("QQuickCanvas::sceneGraphEngine() is deprecated, use members of QQuickCanvas instead");
- if (d->context && d->context->isReady())
- return d->engine;
- return 0;
-}
-
-
/*!
Sets the render target for this canvas to be \a fbo.